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  1. #1
    Community Member dragonruler's Avatar
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    Default Fun CC/buffer type sorc...

    Human 16 lvl Sorc

    Starting stats/Ending stats:
    8 str / 8 str
    14 dex / 20 dex
    16 con / 22 con
    8 int / 8 int
    8 wis / 14 wis
    18 cha / 34 cha

    HP: 258 (64 Base + 96 con + 68 feat +30 gfl)
    SP: 2495 (1180 Base + 600 tier 3 shroud sp goggles +100 archmagi bracers + 315 feat bonus + 300 ability bonus)
    Feats taken:
    mental toughness (might switch out for a spell focus)
    extend
    maximize
    empower
    heighten
    spell penetration
    greater spell penetration

    spells:
    lvl 1 jmp, nightshield, tumble, merfolk's blessing (just for fun spell might get grease )
    lvl 2 blur, resist energy, web, knock
    lvl 3 haste, displacement, rage, fireball
    lvl 4 firewall, enervation, solid fog, dimension door
    lvl 5 protection from elements, cloud kill, cone of cold, teleport
    lvl 6 greater heroism, recontstruct, flesh to stone
    lvl 7 finger of death, otto's sphere of dancing
    lvl 8 polar ray
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  2. #2

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    1) What is the dex going to do for you?
    2) Mental tuffness is more for wizzy
    3) At level 11 on fireball starts loosing its punch by level 20 will need to be switched out for something stonger
    4) Might want another debuff or 2 unless you want shrouds whineing at you
    5) Either its getting late or you have too many feats listed. Perhaps I am having counting issues.
    Last edited by FluffyCalico; 03-22-2009 at 10:25 PM.
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  3. #3
    Community Member dragonruler's Avatar
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    dex was so i could have a bit of a higher reflex save. the mental toughness is just a place holder like i said will prob switch out for a spell focus soon. i almost never use fireball anyways. the only attack spells i use are firewall, cone and polar ray. and really i only use polar for shroud and cone i hardly ever use. im mostly using sf, web, ck and firewall to kill off big mobs.
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  4. #4
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    Definitely drop mental toughness, there are much better feats. Good at low levels, useless at high levels. I would recommend 1 of 3 - Force of Personality, SKill Focus UMD or Toughness.

    For a first level spell, hypnotism with heighten is actually still very effective. I use it when soloing Spiders out in Meridia, it does great against the spiders at end when dealing with the boss. (I do not carry FtS anymore, really only used it in TOR and Spiders, and it's not a needed spell for either)

    Another spell I am a big fan of is Ball Lightning. I am also a fan of disintigrate as there are times when that is the only spell that works.

    Stats are good. I could never fit in dex item though, not enough spots and to many good caster items out there.

  5. #5
    Community Member Hobgoblin's Avatar
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    if you can fit it inhold monster is fun as well.

    i like hp. i really like hp. did i mention i like hp? i would go 18 con 18 cha

  6. #6
    Community Member sephiroth1084's Avatar
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    Hold Monster (drop Teleport), Acid Fog (drop Reconstruct, buy scrolls for those rare instances where you have to be the WF babysitter) and Suggestion (drop Fireball if you don't use it anymore) should probably find their way in there. Also Fire Shield (definitely drop DD...you rarely need to cast it more than once per quest, and the one time you do, that long cooldown makes casting it off of scrolls better anyway) and Stoneskin are good to have.

    D.Door, Enervation and Teleport are all just as effective off of scrolls.
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  7. #7
    Community Member muffinlad's Avatar
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    I play a fairly fun CC/Buffing sorc as well as a Glass Cannon.

    From playing those two, I recomend the following-

    A) Dex is fine. I know somepeople don't like it, but there is a buff there when you are doing Favor quests (low level stuff wont hit you as well) and the reflex save getting to +5, combined with an item or night shield, will make you save more frequently on Normal and Hard missions.

    B) Do not take Metal Toughness as a sorc. Not worth the price/mana ratio. It makes sense for a Wizard, or a Human Cleric.

    C) Spells- You need Magic Missle for creatures that can't be harmed in other ways.
    D) I would switch out Fireball with Lightening Bolt (for Shroud) or Suggestion.
    E) Hold Monster is better for CC than Cloud Kill.
    F) I actually like Teleport as I use it to move quickly, and free, for non-mission transport. DD. Not so much. Scrolls or a Bard work well to carry DD.
    G) Use reconstruct from scrolls. Take Disentegrate. You will need it, especially vs. Constructs.
    H) If you are looking for CC, take Mass Hold Person, not Delayed Blast Fairball. Works well, and can help hammer your foes.

    Good luck, and good looting.

    muffinlad
    Now Diving in Lava, with the Lava Divers.

    AKA, Cb,Cg,Cj,Cl,Co,Cp,Cq,Cr,Cs,Ct,Cw,Cx,Cz and...Edvard. All the other C's were taken.

  8. #8
    Community Member Desteria's Avatar
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    [QUOTE=muffinlad;2109359]B) Do not take Metal Toughness as a sorc. Not worth the price/mana ratio. It makes sense for a Wizard, or a Human Cleric.

    Quote Originally Posted by muffinlad View Post
    C) Spells- You need Magic Missle for creatures that can't be harmed in other ways.
    Distigrate works for this as well, Also works against stuf fwith mantel OR sheidl spells up.

    Quote Originally Posted by muffinlad View Post
    E) Hold Monster is better for CC than Cloud Kill.
    Cloud kill gives the 20% concement miss to bosses hold is usless against red/purples.

    Quote Originally Posted by muffinlad View Post
    G) Use reconstruct from scrolls. Take Disentegrate. You will need it, especially vs. Constructs.
    agreed see response to C above.
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  9. #9
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    Quote Originally Posted by muffinlad View Post
    F) I actually like Teleport as I use it to move quickly, and free, for non-mission transport. DD. Not so much. Scrolls or a Bard work well to carry DD.
    Wait, you're recommending he use the spell you can't buy on a scroll from a scroll and that he take the spell he can buy as a scroll and spend a spell slot on it?

  10. #10
    Community Member muffinlad's Avatar
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    Quote Originally Posted by SimVerg View Post
    Wait, you're recommending he use the spell you can't buy on a scroll from a scroll and that he take the spell he can buy as a scroll and spend a spell slot on it?
    Fair point. And yes I am. It may be counter intuitive, but I do have my reasons....and here they are.


    A) I use teleport constantly to move from place to place. It bugs me to have to run places too frequently. With my bard I actually spend a good deal of cash per week T-porting via scroll.

    - Alternatives to this are to get a Guard Helm (1 shot Tport) but my luck sucks at that kind of loot.

    B) DDoor is an awesome spell. So Awesome I wish it was not a 4th level spell, because my style of play for a CC Sorc can't fit it in. I am typically Using FW, Charm Monster, Enervate and Solid Fog.

    -BTW- I use Enervate from my Sorc AND from scrolls one after another. Which makes a lot of "Deeeeewwwww" sounds going off.

    So, scrolls of DD (hard to find, etc) can be scavanged up, and used in emergencies (Someone is stuck) and the bards and wizards can cover it in Titan runs, and other places where it becomes a quality of life issue (13th eclipse, for example...take off your armor, /death, and low cost out of quest visit to your friendly Brother

    I admit, that there may be tactics that some use for DDoor in a quest that makes the spell more urgent....I typically don't use those, or find groups who do though, but would be interested in seeing where DD would be helpful enough that it is really manditory.

    I think the weight of my suggestion is rely on others to cast DD unless you find yourself running a quest that really requires it so frequently that it becomes prohibitive to do so.

    If we had the option to make it a 5th level spell, instead of a 4th, I would find it useful enough that my self indulgent use of Tport could be sent to a scroll, and the more group friendly DD be added to my spell list.

    muffinselfishy
    Now Diving in Lava, with the Lava Divers.

    AKA, Cb,Cg,Cj,Cl,Co,Cp,Cq,Cr,Cs,Ct,Cw,Cx,Cz and...Edvard. All the other C's were taken.

  11. #11
    Community Member muffinlad's Avatar
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    [QUOTE=Desteria;2111433][QUOTE=muffinlad;2109359]B) Do not take Metal Toughness as a sorc. Not worth the price/mana ratio. It makes sense for a Wizard, or a Human Cleric.



    Distigrate works for this as well, Also works against stuf fwith mantel OR sheidl spells up.

    - Agree. I typically use MM's to help kill bosses as well (those without mantle), and other hard targets (jumpy types that move away from beam weapons too frequently).


    Cloud kill gives the 20% concement miss to bosses hold is usless against red/purples.

    - Sure does, and I do carry it on my wizards just for that reason. However, as a CC sorc, I am focused on holding and slowing stuff down. I find that cloud kill as it is currently has too much agg, pulls stuff to me pretty quickly (though I can hit Diplo a few times to lessen this), and it's main poison attack is highly resisted at higher level on most of the quests where it could be used. It is a nice situational spell, and I find that one or two charges from a Greensteel item covers my use for it fairly well.

    Hold monster lets me shoot off a rapid "Hold, FTS, FOD" on the portal trash mobs that pretty much lets me wipe them out long before the party arrives and keeps Orthon/Keeper spawns to a minimum (just one example...I have a few others)

    Regs,

    muffinsorc.
    Now Diving in Lava, with the Lava Divers.

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  12. #12
    Community Member Desteria's Avatar
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    Quote Originally Posted by muffinlad View Post
    Hold monster lets me shoot off a rapid "Hold, FTS, FOD" on the portal trash mobs that pretty much lets me wipe them out long before the party arrives and keeps Orthon/Keeper spawns to a minimum (just one example...I have a few others)

    Regs,

    muffinsorc.
    FoD, PK, FoD works well for me , and then i dotn have to waste tiem pucturign them and can move to the next portal a head of the group
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  13. #13
    Community Member muffinlad's Avatar
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    Quote Originally Posted by Desteria View Post
    FoD, PK, FoD works well for me , and then i dotn have to waste tiem pucturign them and can move to the next portal a head of the group
    I had that combo on my Glass cannon, and not my CC'er, and switched. I am finding even with a 38 charisma, and the Napkin, PK is not landing often enough anymore. The CC'er carries two Holy burst light picts of puncturing as a switch out, and that ends them quickly enough in that scenario, but that is pretty equipment specific.

    Not seeing a lot of wasted time here, though if I see someone is going ahead of me, I do like Holding them so they get in some kills, and I just move on. When CCing, I prefer to focus on the controlls and let others kill...most of the time.

    muffinslinger.
    Now Diving in Lava, with the Lava Divers.

    AKA, Cb,Cg,Cj,Cl,Co,Cp,Cq,Cr,Cs,Ct,Cw,Cx,Cz and...Edvard. All the other C's were taken.

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