Mineral II
-transmutting (great for mobs who have alot of dr)
-2d6 damage of acid (not crits) (but most mobs in mod9 are going to be highly resistant or immune to it. so it wont help me that much)
-slicing blow (extra 1d4 damade!!! Whippee!! )
-then keen im not getting anything from cuz i have the feat, and im not factoring in the holy damage because they bothe get that.
so overall (not counting the holy damage) im pretty much just making a +5 transmuting greataxe if im fighting devils, demons, or celesticals.
Lightning II
-Not transmuting so it will suffer a litle there.
- lightning damage (more things are permeable to lightning damage in the new mod)
- Lightning strike (massive 650 damage. this averages out to be 13 damage a swing if it is 2% more damage per swing if it is 3%)
- this weapon will suffer if doing vod/shroud on hard or elite... when dr is higher. But if im doing that ill just whip out a plain old +5 transmuting great axe (might have more holy damage ect... if i can get one)
I think lightning will be better (i didnt factor in the holy damage because both weapons have that and im contrasting them.)I posted this on my guild forums and im just trying to get a second opinion. (this is the first weapon ill be crafting)
any input??