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  1. #1
    Community Member Sweyn's Avatar
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    Default Lightning II or Mineral II

    Mineral II
    -transmutting (great for mobs who have alot of dr)
    -2d6 damage of acid (not crits) (but most mobs in mod9 are going to be highly resistant or immune to it. so it wont help me that much)
    -slicing blow (extra 1d4 damade!!! Whippee!! )
    -then keen im not getting anything from cuz i have the feat, and im not factoring in the holy damage because they bothe get that.
    so overall (not counting the holy damage) im pretty much just making a +5 transmuting greataxe if im fighting devils, demons, or celesticals.
    Lightning II
    -Not transmuting so it will suffer a litle there.
    - lightning damage (more things are permeable to lightning damage in the new mod)
    - Lightning strike (massive 650 damage. this averages out to be 13 damage a swing if it is 2% more damage per swing if it is 3%)
    - this weapon will suffer if doing vod/shroud on hard or elite... when dr is higher. But if im doing that ill just whip out a plain old +5 transmuting great axe (might have more holy damage ect... if i can get one)
    I think lightning will be better (i didnt factor in the holy damage because both weapons have that and im contrasting them.)I posted this on my guild forums and im just trying to get a second opinion. (this is the first weapon ill be crafting)
    any input??
    Khyber
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  2. #2
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    Mineral II -> better all-purpose weapon. Better than +5 transmuter because of higher damage dice.

    Lightning II -> sweet animation, best on bows, better than mineral II on normal

    When you start playing quests on hard and elite, though, Mineral II melee weapons surpass the burst DPS of Lightning II because DR goes up substantially. In the Shroud Elite, Harry has ~DR 50 or DR 60/good + silver

    Lightning II is always, ALWAYS better on a bow, since you can buy House D arrows really cheap. (okay, i take that back....probably not better against sorjek or the Abbot)

  3. #3
    Community Member Sweyn's Avatar
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    yeah i do agree that it will be better on hard or elite. Didnt know his dr would be that high though..WOW. So im still torn on what to craft. Isnt it true that since devils and angels are resistant.. acid wont do too much unless you get a luckey burst? So the lightning damage would be better since thats mostly what were gonna be fighing. But then again its only 2d6 or something and it isnt make or break.. which one would you advise making first? I can always craft another one in the future.
    Khyber
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  4. #4
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    Quote Originally Posted by mAt29 View Post
    yeah i do agree that it will be better on hard or elite. Didnt know his dr would be that high though..WOW. So im still torn on what to craft. Isnt it true that since devils and angels are resistant.. acid wont do too much unless you get a luckey burst? So the lightning damage would be better since thats mostly what were gonna be fighing. But then again its only 2d6 or something and it isnt make or break.. which one would you advise making first? I can always craft another one in the future.
    honestly, just because of the WOW factor and the cool animation...probably lightning II (especially if you're doing the shroud a lot). Plus it's a lot of fun to see the BAM and 650-750 points of electric damage.

    although, if you're a clickie maniac, the 2 clickies of 150 pt stoneskin are awesome.

    what it really comes down to is personal preference.

  5. #5
    Community Member Sweyn's Avatar
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    ok.. and the lightning II will be better against trash mobs in mod 9.. buut wont be as good against named on elite and stuff. You never know, i might craft min II after this. Thanks for thi advice
    Khyber
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  6. #6
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    Quote Originally Posted by mAt29 View Post
    ok.. and the lightning II will be better against trash mobs in mod 9.. buut wont be as good against named on elite and stuff. You never know, i might craft min II after this. Thanks for thi advice
    one thing to think about, a lot of people criticize lightning II because of game mechanics like the Shroud part 2, where you need to kill certain monsters at the same time. an "unlucky" lightning strike could screw up that coordination. the odds aren't high, but they are there.

  7. #7
    Community Member Sweyn's Avatar
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    that is ture.. i didnt think of that. But it shouldnt take too long to revive/ prep again. It does come back weaker. But its just the unneeded hastle and trouble if the lightning didnt go off.
    Khyber
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  8. #8
    Community Member Junts's Avatar
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    Min2: starts good, gets better as difficulty/monsters go up
    light2: starts awesome and cool, gets worse as difficulty goes up.

    ps: demons are immune to lightning, and lots of demons live in Shavarath as well as devils.

    min2 ftw

  9. #9
    Community Member Mithran's Avatar
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    Quote Originally Posted by Aspenor View Post
    one thing to think about, a lot of people criticize lightning II because of game mechanics like the Shroud part 2, where you need to kill certain monsters at the same time. an "unlucky" lightning strike could screw up that coordination. the odds aren't high, but they are there.
    Early on, I saw a friend get a double Lightning Strike in one Round against the Earth Elemental and took it down for the last 25% of its damage right there. People are more careful, these days.
    The victorious strategist only seeks battle after the victory has been won, whereas he who is destined to defeat first fights and afterwards looks for victory. - Sun Tzu

  10. #10
    Community Member Irongutz2000's Avatar
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    Quote Originally Posted by Junts View Post
    Min2: starts good, gets better as difficulty/monsters go up
    light2: starts awesome and cool, gets worse as difficulty goes up.

    ps: demons are immune to lightning, and lots of demons live in Shavarath as well as devils.

    min2 ftw
    Demons? like renders? They r not immune.
    Most ppl call me Az. Captains crew on G-land.

  11. #11
    Community Member Sweyn's Avatar
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    Wel with mod 9 comming soon (hopefully) we will start runing shroud and vod on elite.. min2 will surpass lightning. Also as lightning is better on normal.. min2 isnt bad at all. So this is why im torn.. i still dont know. Now im leaning towards min 2, as its an all around better weapon. But the 3 most mobs well be fightning are resistant/immune to acid. Only 2 are resistant/immune to lightning.

    type | immune | resist
    devils: | fire | acid, cold
    demons: | electricity | acid, fire, cold
    angels: | acid, cold | electricity, fire
    Last edited by Sweyn; 03-25-2009 at 05:56 PM.
    Khyber
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  12. #12
    Community Member ...v...'s Avatar
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    Quote Originally Posted by mAt29 View Post
    Mineral II
    -transmutting (great for mobs who have alot of dr)
    -2d6 damage of acid (not crits) (but most mobs in mod9 are going to be highly resistant or immune to it. so it wont help me that much)
    -slicing blow (extra 1d4 damade!!! Whippee!! )
    -then keen im not getting anything from cuz i have the feat, and im not factoring in the holy damage because they bothe get that.
    so overall (not counting the holy damage) im pretty much just making a +5 transmuting greataxe if im fighting devils, demons, or celesticals.
    Lightning II
    -Not transmuting so it will suffer a litle there.
    - lightning damage (more things are permeable to lightning damage in the new mod)
    - Lightning strike (massive 650 damage. this averages out to be 13 damage a swing if it is 2% more damage per swing if it is 3%)
    - this weapon will suffer if doing vod/shroud on hard or elite... when dr is higher. But if im doing that ill just whip out a plain old +5 transmuting great axe (might have more holy damage ect... if i can get one)
    I think lightning will be better (i didnt factor in the holy damage because both weapons have that and im contrasting them.)I posted this on my guild forums and im just trying to get a second opinion. (this is the first weapon ill be crafting)
    any input??

    you can build min II's with good burst vs holy.

  13. #13
    Community Member Junts's Avatar
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    Quote Originally Posted by Irongutz2000 View Post
    Demons? like renders? They r not immune.

    Renders are not an archtypal demon; they have the type, but they are xoriat-related. archtype dnd demons, like the ones that live in shavarath (tanar'ri) are immune to lightning. The only tanar'ri in ddo right now are the two mariliths, both of whom are, in fact, immune to lightning.

    Considering summon monster ix summons a tanar'ri demon (a hezrou), I think it is highly likely we will be seeing the chaotic evil residence of shavarath as well as their lawful evil enemies.

  14. #14
    Community Member ChildrenofBodom's Avatar
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    It's debatable some prefer Lighting II, some prefer mineral II. They each have strengths and weaknesses. I'd say just go with whatever you think is cooler. IMO
    ARGONNESSON
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  15. #15
    Community Member Mhykke's Avatar
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    Quote Originally Posted by mAt29 View Post
    (this is the first weapon ill be crafting)
    This is the most important part of your post.

    B/c this is your first weapon, go mineral 2. You don't want to find yourself fighting a lightning immune creature (and most things have DR at high level) and wish you had min 2. Sorjek's immune to lightning. I think sooner or later we're going to get the dracolich to fight to finish off the reaver story line, and they're immune to lightning. For your first weapon, go min. 2, then later on, if you have the ingredients and you want lightning 2, go for it.
    Mhykke(Pldn):Mhykkelle(Srcr):Mykkelle(Rngr):Mhykael(Clrc):Mykke(Brbrn):Mhykel(Ftr):
    Mhykelle(Wzrd):Mhyke(Brd):Mykkael(Rgr/Rog/Barb):Mykkel(Rog):Mhykkaelsan(Mnk):Mhykkael(FVS):Mhykkel(Brd):Markas(Ret.Srcr)

  16. #16
    Community Member Sweyn's Avatar
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    so after more thinking, i think i will go mineral II. It is the best overall weapon.. (for named raid bosses and other things with dr) a 2nd item that wouldnt take too much to make would be holy/holy/holy.. not bad dps and a true rez clicky out of it. But illstart with min II.
    Khyber
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  17. #17
    Community Member Draccus's Avatar
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    In the end, you just can't go wrong with a MinII. It may not be the best weapon for a specific situation but it's rarely going to be the wrong weapon. If I weren't a rogue, I'd probably use a pair of MinII's during 90%+ of my game time.

    With just a few more Shroud runs, I'm going to make a second RadII and a second MinII. I'm covered for the vast majority of situations I think I'll face.
    Last edited by Draccus; 03-26-2009 at 07:24 AM.

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