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  1. #1
    Founder Donnie's Avatar
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    Feb 2006
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    Default Suggestion for making "find traps" spell useful

    Just a super quick suggestion:

    The clerics "Find Traps" spell would be much more useful if it wasn't Self Only. I dont know what the d&d equivalent is, or if there is one and it is self only, but in this case a slight deviation would be kinda cool and would add another element when it comes to trapfinding.

    Thanks.
    Dahnee (Clr) - Ro Shambo (Brb) - Donnie (TR FvS) - Selector (Brd/Rog) - Synthe (Wiz)
    Order of the Silver Dragons (http://silverdragons-lair.net) Argonnessen

  2. #2
    Community Member Desteria's Avatar
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    Mar 2006
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    Default

    it is self onyl in PnP, it;s a situational spell for sure... btu i knwo a Few clerics with 2 rouge levels that LOVE IT just as it is...
    Prophits of the New Republic-- Khyber--PnP Vetren of more years then I wish to admit
    Desteria MoonStar-Sorc20--Mcgruf The Crime Dog-Dwarf Ftr12/Pal3/Rgr5
    Annibelle of the Woods-Rgr20--St.Fut H'Tennek-H-Orc Barb 20
    Kwaiii Chang Caine-Monk 20--Sandradee-Bard 3

  3. #3
    Founder Donnie's Avatar
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    Default

    Yeah ive been thinking of doing a cleric/rogue myself at some point. Actually that is what got me thinking more about the spell. Just seemed like a cool non game breaking suggestion from a cleric standpoint, my mains are clerics so im always thinking of the best ways I can help the party (be it offensive or defensive.)
    Dahnee (Clr) - Ro Shambo (Brb) - Donnie (TR FvS) - Selector (Brd/Rog) - Synthe (Wiz)
    Order of the Silver Dragons (http://silverdragons-lair.net) Argonnessen

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