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  1. #21
    Community Member Junts's Avatar
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    Quote Originally Posted by General_Bob View Post
    no offense but I really don't know if you guys read my posts. I mean that nicely.

    I have said already that I have an intimdps for my barbarian. He is greater TWF with an intim of 50. I am looking for something different.

    Whats the point of being a true tank when you drop 15dr and 10ac?


    Sorry to sound prude rude, I guess I was looking for some input on people who understand that I am looking to go sword and board, not persuade me otherwise. I toons that tear up that spectrum already.. Looking to go true intimitank.. Those do not do a bunch of dps.. I'm still pretty sure i'm gonna be doing more damage than those little monks who have 105 ac and can't hit squat.

    and i don't want kensai, said it already. ty though

    whatever. thanks for the input

    sry to bother you guys lol
    You're sort of being dense; the advantage of a fighter intimitemplate is that you can -switch out of intimidate mode for the many quests where being an imtimitank doesn't help the group-, like shroud 4/5, sos, etc.

    No ones telling you to make your build a twf based build; we're telling you to -work in the option-, because, and I say this as someone who's main character has a 60 intimidate and a 75 raid-buffed ac, being a s/b intimitank build does not make you an asset in many, many quests - having kensai3+twf to switch to in those quests will make you great -all the time-.

    Great characters do not do one thing extremely well- they do multiple things extremely well! and that ability is clearly within your build's grasp.

    If you fail to capitalize on it, you lose all right to ***** when you are declined from groups lysol-style because you made yourself good solely at a role that is only useful in 25% of the game's content.

  2. #22
    Community Member Asketes's Avatar
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    Quote Originally Posted by Junts View Post
    You're sort of being dense; the advantage of a fighter intimitemplate is that you can -switch out of intimidate mode for the many quests where being an imtimitank doesn't help the group-, like shroud 4/5, sos, etc.

    No ones telling you to make your build a twf based build; we're telling you to -work in the option-, because, and I say this as someone who's main character has a 60 intimidate and a 75 raid-buffed ac, being a s/b intimitank build does not make you an asset in many, many quests - having kensai3+twf to switch to in those quests will make you great -all the time-.

    Great characters do not do one thing extremely well- they do multiple things extremely well! and that ability is clearly within your build's grasp.

    If you fail to capitalize on it, you lose all right to ***** when you are declined from groups lysol-style because you made yourself good solely at a role that is only useful in 25% of the game's content.
    I'm just gonna say: LOL

    Gotta read the last couple of posts bro. we're way past that. I was thinking people were telling me to take just TWF, which is useless. Gotta have at a bare minimum Itwf to be semi-effective. Besides I cannot keep up w/ tempest anyways, I'm thinking of just carrying a few axes for higher str dps.

    My Gtwf 42str barb out dps' when it comes to long term hitting, but tempest rangers are gonna always out kill me when it comes to trash, hands down

    IDK if you are a founder/elite raiders junky, but I've never been not accepted into a group. That includes my first toon which sucks balls. A good player can make a mediocre toon play acceptably well. (Not my intention here)
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    Quote Originally Posted by Eladrin View Post
    Grease is an extremely valuable party buff.

  3. #23
    Community Member Asketes's Avatar
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    oh and I use intim in almost every quest i go in! IDK if you think it's just for holding raid bosses or something, but intim is one of the single greatest forms of CC in this game! IMO of course!
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    Quote Originally Posted by Eladrin View Post
    Grease is an extremely valuable party buff.

  4. #24
    Community Member hu-flung-pu's Avatar
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    have you used weighted weapons with stunning blow? That and the fighter enhancements all increase the dc's of the feat. It'll land more often then your barb.

    And slicing blow is great for doing damage while your turtled up and managing aggro around you. Just don't expect big hits from it. It's a slow, read VERY slow continuous damage that can't be saved against.

    I'd stay away from sap because groups can barely control a group of hypnotized monsters although you'll just be a rogues best friend with intimidate and sap.

    The problem with improved trip is that it doesn't stack with enhancements or weapon vertigo bonuses. So it's a nice boost if you don't want to invest to heavily in to the action.

  5. #25
    Community Member Junts's Avatar
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    Quote Originally Posted by General_Bob View Post
    I'm just gonna say: LOL

    Gotta read the last couple of posts bro. we're way past that. I was thinking people were telling me to take just TWF, which is useless. Gotta have at a bare minimum Itwf to be semi-effective. Besides I cannot keep up w/ tempest anyways, I'm thinking of just carrying a few axes for higher str dps.

    My Gtwf 42str barb out dps' when it comes to long term hitting, but tempest rangers are gonna always out kill me when it comes to trash, hands down

    IDK if you are a founder/elite raiders junky, but I've never been not accepted into a group. That includes my first toon which sucks balls. A good player can make a mediocre toon play acceptably well. (Not my intention here)


    with 15 dex+2 tome, you can have gtwf; kensai3 is better crit range, and the fighter capstone is the same 10% speed boost tempest has.


    I think you're being overly narrow; intimidate has plenty of uses, but there are many, many situations and quests in which its impact is simply minimal. I play one of the best-equipped intimitanks on any server and he's got far past a sane number of raid completions, and what I'm trying to tell you is that giving up all that for the small non-investment of an int tome is a long-term build mistake. If you want to build a non-pa, s/b tank variant, you'd be far better using paladin/rogue as the template, since then you'd at least have umd, better saves, party support abilities, etc: as a fighter, you're going to be an intimidate rock and that's it. It's way too narrow a focus to support playing a character regularly around. For no sacrifice of tanking ability you gain usefulness when you aren't needed to tank: the flexibility is so much more valuable, and you -even gain more str/con for the exchange-.

  6. #26
    Community Member jmonty's Avatar
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    either way, spring attack, mobility, and whirlwind attack don't seem worth it for any build.

  7. #27
    Community Member Asketes's Avatar
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    Quote Originally Posted by hu-flung-pu View Post
    have you used weighted weapons with stunning blow? That and the fighter enhancements all increase the dc's of the feat. It'll land more often then your barb.

    And slicing blow is great for doing damage while your turtled up and managing aggro around you. Just don't expect big hits from it. It's a slow, read VERY slow continuous damage that can't be saved against.

    I'd stay away from sap because groups can barely control a group of hypnotized monsters although you'll just be a rogues best friend with intimidate and sap.

    The problem with improved trip is that it doesn't stack with enhancements or weapon vertigo bonuses. So it's a nice boost if you don't want to invest to heavily in to the action.

    I appreciate the input hu-flung
    I don't have much room for the DC boosters yet. I will once cap is raised. BUT those only add +1 each to the DC of stunning blow.
    Permaraged 42str -> +16 modifier
    32str timmytank -> +11 modifier +4 to the DC from enhancements (which required 11 AP)

    See what I mean?

    Perma has a +1 higher DC than fully specked fighter for stunning blow..

    Of course this is a new play style for me. I'm used to having smeg for AC, so I will end up taking feats that don't work or finding something that works much much better!

    I'm the type of guy who enjoys planning, researching, and talking with people about ideas for the character JUST AS much as playing it (no i don't play pnp). THEN once I start playing the toon, I usually reroll a few times around lvl 4-8 mark b4 finalizing the build. THAT's when i eat my tomes and play for real!
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    Quote Originally Posted by Eladrin View Post
    Grease is an extremely valuable party buff.

  8. #28
    Community Member Asketes's Avatar
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    Quote Originally Posted by jmonty View Post
    either way, spring attack, mobility, and whirlwind attack don't seem worth it for any build.
    there isn't much else to offer in fighter feats. I can do TWF series instead.

    I was thinking along the lines of 150% hate generation w/ that whirlwind atk. hits everything around me.

    Lots of people say to take cleave w/ twf... it is single weapon only, does NOT affect weapon in 2nd hand.

    Plus i've never hand WW b4. seems fun
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    Quote Originally Posted by Eladrin View Post
    Grease is an extremely valuable party buff.

  9. #29
    Community Member Junts's Avatar
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    Quote Originally Posted by General_Bob View Post
    there isn't much else to offer in fighter feats. I can do TWF series instead.

    I was thinking along the lines of 150% hate generation w/ that whirlwind atk. hits everything around me.

    Lots of people say to take cleave w/ twf... it is single weapon only, does NOT affect weapon in 2nd hand.

    Plus i've never hand WW b4. seems fun
    ww's cooldown is what kills it; its too long to make the ability particularly impactful

  10. #30
    Community Member Asketes's Avatar
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    can one even do stalwart defender AND kensai?
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    Quote Originally Posted by Eladrin View Post
    Grease is an extremely valuable party buff.

  11. #31
    Community Member Junts's Avatar
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    Quote Originally Posted by General_Bob View Post
    can one even do stalwart defender AND kensai?
    nope; on the other hand, you haven't even set up your dex to take advantage fully of stalwart defender (you'd need even more to capitalize on its mdb bonus).


    even without kensai, twf option is worthwhile: your ac and intimidate simply don't matter in the shroud or sos, enter the kobold,etc

  12. #32
    Community Member Asketes's Avatar
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    Quote Originally Posted by Junts View Post
    nope; on the other hand, you haven't even set up your dex to take advantage fully of stalwart defender (you'd need even more to capitalize on its mdb bonus).


    even without kensai, twf option is worthwhile: your ac and intimidate simply don't matter in the shroud or sos, enter the kobold,etc
    ARE YOU SERIOUS?!!!

    Dude go back to making high dex monks that do no damage.

    If i'm sitting at a 75-85 AC an extra pt of dex (ac) isn't gonna make a whole h*ll of a lot of difference.

    LOL really?

    really?
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    Quote Originally Posted by Eladrin View Post
    Grease is an extremely valuable party buff.

  13. #33
    Community Member Asketes's Avatar
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    Quote Originally Posted by Junts View Post
    nope; on the other hand, you haven't even set up your dex to take advantage fully of stalwart defender (you'd need even more to capitalize on its mdb bonus).


    even without kensai, twf option is worthwhile: your ac and intimidate simply don't matter in the shroud or sos, enter the kobold,etc

    WOW you must never had used an intim toon b4.

    I constantly use intim in shroud to keep trash in the fog, same w/ kobold or ANY quest!

    Name another way that keeps mobs where you want them that has NO save (so long as you have high enough intim skill)
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    Quote Originally Posted by Eladrin View Post
    Grease is an extremely valuable party buff.

  14. #34
    Community Member jmonty's Avatar
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    Quote Originally Posted by General_Bob View Post
    WOW you must never had used an intim toon b4.

    I constantly use intim in shroud to keep trash in the fog, same w/ kobold or ANY quest!

    Name another way that keeps mobs where you want them that has NO save (so long as you have high enough intim skill)
    doesn't matter if you use it, it isn't always needed. dps is almost always.

  15. #35
    Community Member Asketes's Avatar
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    Quote Originally Posted by jmonty View Post
    doesn't matter if you use it, it isn't always needed. dps is almost always.
    this is very true. which is why I kept my str high.
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    Quote Originally Posted by Eladrin View Post
    Grease is an extremely valuable party buff.

  16. #36
    Community Member Asketes's Avatar
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    Here is the finished plan:

    I took UMD b/c i'll be able to use cure wands as well as 50% GT scrolls (nothing better to put pts into. I don't use tumble)

    Code:
    Character Plan by DDO Character Planner Version 3.00
    DDO Character Planner Home Page
    
    Pickmepickme D'Asketes
    Level 16 Neutral Good Human Male
    (16 Fighter) 
    Hit Points: 304
    Spell Points: 0 
    BAB: 16\16\21\26\26
    Fortitude: 13
    Reflex: 8
    Will: 5
    
                      Starting          Feat/Enhancement
    Abilities        Base Stats          Modified Stats
    (32 Point)       (Level 1)             (Level 16)
    Strength             16                    26
    Dexterity            14                    16
    Constitution         14                    16
    Intelligence         13                    13
    Wisdom                8                     8
    Charisma             13                    16
    
    Tomes Used
    +2 Tome of Strength used at level 1
    +2 Tome of Dexterity used at level 1
    +2 Tome of Constitution used at level 1
    +2 Tome of Charisma used at level 1
    
                      Starting          Feat/Enhancement
                     Base Skills         Modified Skills
    Skills           (Level 1)            (Level 16)
    Balance               5                    12.5
    Bluff                 2                     3
    Concentration         3                     3
    Diplomacy             2                     3
    Disable Device        n/a                   n/a
    Haggle                2                     3
    Heal                 -1                    -1
    Hide                  3                     3
    Intimidate            6                    30
    Jump                  8                    27
    Listen               -1                    -1
    Move Silently         3                     3
    Open Lock             n/a                   n/a
    Perform               n/a                   n/a
    Repair                1                     1
    Search                1                     1
    Spot                 -1                    -1
    Swim                  4                     8
    Tumble                n/a                   n/a
    Use Magic Device      4                    12.5
    
    Level 1 (Fighter)
    Feat: (Fighter Bonus) Power Attack
    Feat: (Selected) Toughness
    Feat: (Human Bonus) Two Handed Fighting
    Enhancement: Fighter Armor Class Boost I
    Enhancement: Fighter Item Defense I
    Enhancement: Fighter Toughness I
    
    
    Level 2 (Fighter)
    Feat: (Fighter Bonus) Cleave
    Enhancement: Human Improved Recovery I
    Enhancement: Fighter Strength I
    
    
    Level 3 (Fighter)
    Feat: (Selected) Bullheaded
    Enhancement: Fighter Armor Mastery I
    Enhancement: Racial Toughness I
    Enhancement: Fighter Intimidate I
    
    
    Level 4 (Fighter)
    Feat: (Fighter Bonus) Great Cleave
    Enhancement: Fighter Armor Class Boost II
    Enhancement: Fighter Intimidate II
    
    
    Level 5 (Fighter)
    Enhancement: Fighter Item Defense II
    Enhancement: Fighter Toughness II
    
    
    Level 6 (Fighter)
    Feat: (Selected) Exotic Weapon Proficiency: Khopesh
    Feat: (Fighter Bonus) Improved Two Handed Fighting
    Enhancement: Human Adaptability Strength I
    Enhancement: Racial Toughness II
    
    
    Level 7 (Fighter)
    Enhancement: Fighter Strength II
    
    
    Level 8 (Fighter)
    Feat: (Fighter Bonus) Combat Expertise
    Enhancement: Fighter Armor Mastery II
    
    
    Level 9 (Fighter)
    Feat: (Selected) Skill Focus: Intimidate
    Enhancement: Human Improved Recovery II
    
    
    Level 10 (Fighter)
    Feat: (Fighter Bonus) Shield Mastery
    Enhancement: Fighter Intimidate III
    
    
    Level 11 (Fighter)
    Enhancement: Fighter Strength III
    
    
    Level 12 (Fighter)
    Feat: (Fighter Bonus) Greater Two Handed Fighting
    Feat: (Selected) Improved Shield Mastery
    Enhancement: Human Versatility I
    Enhancement: Human Versatility II
    
    
    Level 13 (Fighter)
    Enhancement: Fighter Armor Class Boost III
    
    
    Level 14 (Fighter)
    Feat: (Fighter Bonus) Improved Critical: Slashing Weapons
    Enhancement: Human Adaptability Charisma II
    
    
    Level 15 (Fighter)
    Feat: (Selected) Toughness
    Enhancement: Human Versatility III
    
    
    Level 16 (Fighter)
    Feat: (Fighter Bonus) Weapon Focus: Slashing Weapons
    Enhancement: Fighter Armor Mastery III
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    Quote Originally Posted by Eladrin View Post
    Grease is an extremely valuable party buff.

  17. #37

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    Quote Originally Posted by General_Bob View Post
    Race and Class:
    Human Fighter Stalwart Defender

    Intention:
    Effective Intimitank with respectable, but not kill count leading, DPS

    Predicted Beholder AC:
    Dodge and untyped bonuses stack

    10 - Base
    6 - Dex Bonus (enhancements allow for 6 dex bonus on both tower shield and armor)
    15 - Dragontouched Plate Armor (Armor bonus)
    1 - Armor Eldritch Ritual (Dodge bonus)
    9 - Leviks Defender Tower Shield (Shield Bonus)
    1 - Shield Eldritch Ritual (Dodge bonus)
    5 - Leviks 3 part set (shield, DT armor, bracers) (Insight bonus)
    5 - Protection (deflection bonus)
    1 - Feat: Dodge (dodge bonus)
    5 - Combat Expertise
    3 - Stalwart Defender I, II, III increases (1 each, untyped)
    3 - Stalwart Defender Shield Block Bonus I, II, III increases (1 each, untyped)
    2 - Shield Block standard (shield bonus, stackable)
    Total: 66 AC


    Projected Raid Buffed AC:
    Start 66 AC from previous
    (some of these buffs are unknown to me which type of bonus it is, yet they seem to stack when implemented in game)

    *THIS is MAX, short-term BURST AC, sustainable for only 20 Seconds at a time due to Human Versatility Boost.

    4 - Human Versatility (untyped)
    1 - Haste (dodge bonus)
    2 - Recitation (luck bonus)
    4 - Inspire Heroics (ac song)
    4 - Stalwart Defender Defensive Stance Boost (Dodge)
    5 - Barkskin (Natural)
    5 - Bulwark of Good Palidin Aura (untyped)
    Raid Buffed BURST AC: 91

    dropping the leviks combi and going for insight shroud weapon + chaosgarde will net u 1 more ac

    INTIMIDATE:
    (sustainable for 11 minutes, self casted GH length)

    19 - Skill Points
    6 - Charisma Modifier
    2 - Feat: Bullheaded
    3 - Feat: Skill Focus Intimidate
    6 - Stalwart Defender Non-Boost
    4 - Greater Heroism
    13 - Ring of intimidation
    4 - Enhancement: Fighter Intimidate
    6 - Greensteel Cha Skills Item
    TOTAL INTIMIDATE: 63

    Burst Intimidate:
    (20 Seconds Sustainable due to Human Versatility boost)
    Start with 63 from previous
    2 - Inspire Competence
    4 - Human Versatility
    Total BURST Intimidate: 69

    some error here, you projected L20 but only 19 ranks of intim. at L20 u have 23 ranks. also intim 15 rings are available

    I'm interested in what you guys think? What do you think is good about this build and what do you think is not good about it?

    Obvisouly this isn't a kill count leader, but w/a 32str, should be able to do some damage. I've taken feats for an extra +3 to ATK rolls and +2 to damage, I like bastard swords over Kopesh (don't ask hehe) and I have taken Imp critical as well.
    Quote Originally Posted by General_Bob View Post
    Here is the finished plan:

    I took UMD b/c i'll be able to use cure wands as well as 50% GT scrolls (nothing better to put pts into. I don't use tumble)

    Code:
    Character Plan by DDO Character Planner Version 3.00
    DDO Character Planner Home Page
    
    Pickmepickme D'Asketes
    Level 16 Neutral Good Human Male
    (16 Fighter) 
    Hit Points: 304
    Spell Points: 0 
    BAB: 16\16\21\26\26
    Fortitude: 13
    Reflex: 8
    Will: 5
    
                      Starting          Feat/Enhancement
    Abilities        Base Stats          Modified Stats
    (32 Point)       (Level 1)             (Level 16)
    Strength             16                    26
    Dexterity            14                    16
    Constitution         14                    16
    Intelligence         13                    13
    Wisdom                8                     8
    Charisma             13                    16
    
    Tomes Used
    +2 Tome of Strength used at level 1
    +2 Tome of Dexterity used at level 1
    +2 Tome of Constitution used at level 1
    +2 Tome of Charisma used at level 1
    
                      Starting          Feat/Enhancement
                     Base Skills         Modified Skills
    Skills           (Level 1)            (Level 16)
    Balance               5                    12.5
    Bluff                 2                     3
    Concentration         3                     3
    Diplomacy             2                     3
    Disable Device        n/a                   n/a
    Haggle                2                     3
    Heal                 -1                    -1
    Hide                  3                     3
    Intimidate            6                    30
    Jump                  8                    27
    Listen               -1                    -1
    Move Silently         3                     3
    Open Lock             n/a                   n/a
    Perform               n/a                   n/a
    Repair                1                     1
    Search                1                     1
    Spot                 -1                    -1
    Swim                  4                     8
    Tumble                n/a                   n/a
    Use Magic Device      4                    12.5
    
    Level 1 (Fighter)
    Feat: (Fighter Bonus) Power Attack
    Feat: (Selected) Toughness
    Feat: (Human Bonus) Two Handed Fighting
    Enhancement: Fighter Armor Class Boost I
    Enhancement: Fighter Item Defense I
    Enhancement: Fighter Toughness I
    
    
    Level 2 (Fighter)
    Feat: (Fighter Bonus) Cleave
    Enhancement: Human Improved Recovery I
    Enhancement: Fighter Strength I
    
    
    Level 3 (Fighter)
    Feat: (Selected) Bullheaded
    Enhancement: Fighter Armor Mastery I
    Enhancement: Racial Toughness I
    Enhancement: Fighter Intimidate I
    
    
    Level 4 (Fighter)
    Feat: (Fighter Bonus) Great Cleave
    Enhancement: Fighter Armor Class Boost II
    Enhancement: Fighter Intimidate II
    
    
    Level 5 (Fighter)
    Enhancement: Fighter Item Defense II
    Enhancement: Fighter Toughness II
    
    
    Level 6 (Fighter)
    Feat: (Selected) Exotic Weapon Proficiency: Khopesh
    Feat: (Fighter Bonus) Improved Two Handed Fighting
    Enhancement: Human Adaptability Strength I
    Enhancement: Racial Toughness II
    
    
    Level 7 (Fighter)
    Enhancement: Fighter Strength II
    
    
    Level 8 (Fighter)
    Feat: (Fighter Bonus) Combat Expertise
    Enhancement: Fighter Armor Mastery II
    
    
    Level 9 (Fighter)
    Feat: (Selected) Skill Focus: Intimidate
    Enhancement: Human Improved Recovery II
    
    
    Level 10 (Fighter)
    Feat: (Fighter Bonus) Shield Mastery
    Enhancement: Fighter Intimidate III
    
    
    Level 11 (Fighter)
    Enhancement: Fighter Strength III
    
    
    Level 12 (Fighter)
    Feat: (Fighter Bonus) Greater Two Handed Fighting
    Feat: (Selected) Improved Shield Mastery
    Enhancement: Human Versatility I
    Enhancement: Human Versatility II
    
    
    Level 13 (Fighter)
    Enhancement: Fighter Armor Class Boost III
    
    
    Level 14 (Fighter)
    Feat: (Fighter Bonus) Improved Critical: Slashing Weapons
    Enhancement: Human Adaptability Charisma II
    
    
    Level 15 (Fighter)
    Feat: (Selected) Toughness
    Enhancement: Human Versatility III
    
    
    Level 16 (Fighter)
    Feat: (Fighter Bonus) Weapon Focus: Slashing Weapons
    Enhancement: Fighter Armor Mastery III
    you quoted dps on your 1st post but there is nothing dps about the toon. regardless of how you are going to play, more damage is always going to be a good thing. weapon specialisation feats give you up to +6 extra damage

    work on intim later and get imp crit earlier
    If you want to know why...

  18. #38
    Community Member Aaxeyu's Avatar
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    Quote Originally Posted by Aranticus
    dropping the leviks combi and going for insight shroud weapon + chaosgarde will net u 1 more ac
    I would say that 2 con, 20% incoming healing and 1-2 itemslots is better than 1 ac.

  19. #39
    Community Member nytewolf's Avatar
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    One suggestion I would make is to drop one of your Toughness feats or perhaps one of the THF feats and take the Least Dragonmark of the Sentinel. Drop Fighter Item Defense II and for Enhancements take Deneith Intim I and not sure about other Enhancement point.

    Reasons:
    +2 Intim bonus (+1 more for Enhancements)
    Shield of Faith clickie at 16th lvl (Believe you get 2/rest at 16 minutes each) This could potentially open up an Item slot for something else.

  20. #40
    Community Member Asketes's Avatar
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    Quote Originally Posted by nytewolf View Post
    One suggestion I would make is to drop one of your Toughness feats or perhaps one of the THF feats and take the Least Dragonmark of the Sentinel. Drop Fighter Item Defense II and for Enhancements take Deneith Intim I and not sure about other Enhancement point.

    Reasons:
    +2 Intim bonus (+1 more for Enhancements)
    Shield of Faith clickie at 16th lvl (Believe you get 2/rest at 16 minutes each) This could potentially open up an Item slot for something else.
    Item defense II is required for stalwart defender.
    I thought about the Dragonmark feat for the 2 intim. I'll prob do it at my lvl 18 feat

    Shield of faith clickie will not stack if I have a shield equiped btw
    (Perma) - Khyber - Official Helpers Guild Noob
    Quote Originally Posted by Eladrin View Post
    Grease is an extremely valuable party buff.

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