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  1. #1
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    Default Hired Out Shroud

    Anyone take a group of guildies (say three) have them pop various hirelings...then open the party to a raid, bring in three more guildies who pop three hirelings and try to spam shroud one? I would imagine you could get a wiz and sorc for crowd control may not be the fastest shroud but might be nice if you just wanted to spam part one with some friends.

  2. #2
    Community Member Mhykke's Avatar
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    Quote Originally Posted by Saliarie View Post
    Anyone take a group of guildies (say three) have them pop various hirelings...then open the party to a raid, bring in three more guildies who pop three hirelings and try to spam shroud one? I would imagine you could get a wiz and sorc for crowd control may not be the fastest shroud but might be nice if you just wanted to spam part one with some friends.
    Can't take hirelings into raid instances.
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  3. #3
    Community Member Robi3.0's Avatar
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    I don't use Hirelings often, but I am pretty sure you can not take them into raids. I don't think what you have suggested will work.
    there's one thing you never put in a trap if you're smart. If you value your continued existence. If you have any plans on seeing tomorrow then there's one thing you never, ever put in a trap.

  4. #4
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    Part 1 can easliy be short manned if ya have the time. Heck, the whole things ben duo'd
    °º¤ø,¸¸,ø¤º°`°º¤ø,¸,ø¤°º¤ø,¸ ¸,ø¤º°`°º¤ø,¸A R C H A N G E L S °º¤ø,¸¸,ø¤º°`°º¤ø,¸,ø¤°º¤ø,¸ ¸,ø¤º°`°º¤ø,¸
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  5. #5
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    Currently melee hirelings have a horrific survival rate, and when they get hurt they spend time quaffing potions instead of avoiding getting hurt or attacking anyway knowing a healer is on them keeping them alive.


    I mostly use cleric hirelings, and then sorceror ones, followed by wizards.

    Since sorceror hirelings cheat on auto-attack they have the SAME spell list as wizards even though they shouldnt be able to, sorcerors have more mana, cast faster but should have LESS spell options.

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