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  1. #1
    Community Member Aaxeyu's Avatar
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    Default Battle Cleric. 12 cleric / 6 ranger / 2 monk.

    I originaly posted this in my Request a build thread on the EU forums, but I thought I could share it with you US guys too.

    Name: XXXXXX
    Class: Cleric 12 / Ranger 6 / monk 2
    Race: Dwarf
    Allignment: Lawful neutral

    Starting Stats:
    Str 16
    Dex 15
    Con 12
    Int 8
    Wis 14
    Cha 12


    Ending Stats:
    Str 30 (16 base + 5 level + 6 item + 3 tome)
    Dex 26 (15 base + 3 tome + 6 item + 2 enhancement)
    Con 22 (12 base + 2 tome + 6 item + 2 enhancement)
    Int 10 (8 base + 2 tome)
    Wis 28 (14 base + 3 tome + 2 shroud item + 6 item + 3 enhancement)
    Cha 16 (12 base + 4 tome)

    Getting a +4 cha tome means that you will get divine might II, it's far from needed, but it will help. Get a +2 cha tome for divine might I.

    Final AC Breakdown:
    10 Base
    8 dex
    9 wis
    8 armored bracers
    4 icy
    5 deflection
    1 Dodge
    3 Chattering Ring
    4 insight
    1 Rituals
    1 monk
    2 tempest
    ----------------
    56 - unbuffed
    ----------------
    3 bark pot
    1 haste
    2 shield
    2 recitation
    ----------------
    64 - self buffed
    ----------------
    2 barkskin
    4 bard song
    6 aura
    ----------------
    76 with party buffs
    ----------------

    Enhancements

    Enhancement: Ranger Sprint Boost I
    Enhancement: Dwarven Axe Attack II
    Enhancement: Dwarven Axe Damage II
    Enhancement: Dwarven Constitution II
    Enhancement: Dwarven Spell Defense II
    Enhancement: Cleric Improved Empower Healing III
    Enhanccement: Way of the Faithful Hound I
    Enhancement: Ranger Favored Attack I
    Enhancement: Ranger Favored Damage II
    Enhancement: Ranger Favored Defense I
    Enhancement: Ranger Favored Resistance I
    Enhancement: Ranger Tempest I
    Enhancement: Cleric Life Magic IV
    Enhancement: Cleric Energy of the Zealot II
    Enhancement: Ranger Dexterity II
    Enhancement: Cleric Wisdom III
    Enhancement: Cleric Divine Might I (II with +4 cha tome)

    Feats:
    1. Mobility
    1 (Monk). Dodge
    2 (Monk). Power Attack
    3. Empower Healing
    6. Spring Attack
    9. Extend Spell
    12. Improved Critical: Slashing (swap to pierce when you get 2 x mineral II)
    15. Greater Two Weapon Fighting
    18. Oversized Two Weapon Fighting


    Saves Unbuffed
    Fortitude: 31 (8 cleric + 3 monk + 5 ranger + 6 con + 5 res + 4 dwarf)
    Reflex: 25 (29 vs spell) (4 cleric +3 monk + 5 ranger + 8 dex + 5 res (+ 4 dwarf))
    Will: 31 (8 cleric + 3 monk + 2 ranger + 9 wis + 5 res + 4 dwarf)


    Saves Self Buffed
    Fortitude: 37 ( + 4 GH + 2 recitation)
    Reflex: 32 (36 vs spells)( + 4 GH + 1 haste + 2 recitation)
    Will: 37 ( + 4 GH + 2 recitation)


    Hit Points
    96 Cleric
    48 Ranger
    16 Monk
    120 con
    22 Touhness
    20 heroic durability
    10 draconic vitality
    30 greater false life
    45 shroud item
    ---------------
    407 hp

    Skill Points:

    Eat a +2 int tome at level 1 and take balance, jump concentration.
    Also, take 1 rank in tumble.


    What's special with this build?
    High AC, Decent DPS, good healing capabilities

    Strengths .v. Weaknesses (if any weaknesses!)
    +Decent dps
    +high ac
    +Good hp
    +Great healing
    +High saves
    +Evasion
    +Great survivability

    -low dps compared to real DPS build
    -no mass heal

    NOTES:
    Take the levels in this order to get the most out of the rangers skillpoints:
    1,2 Monk
    3,4,5,6,7,8 Cleric
    9,10,11,12,13,14 Ranger
    16,17,18,19,20 Cleric

    Comments and thoughts greatly appreciated!
    Last edited by Aaxeyu; 03-16-2009 at 11:39 AM.

  2. #2
    Community Member incontinetia's Avatar
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    Looks pretty cool! Never tried a tempest cleric.

    Just curious how EU players regard battleclerics; Im personally a fan.
    Sarlona- Sorcia

    Officer of EMPIRE

  3. #3
    Community Member Gunga's Avatar
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    Tempest Cleric with a splash of Monk?

    Thanks for sharing.

  4. #4
    Community Member Valiance's Avatar
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    Ya have been playing a similar toon for a bit now. It's really very fun to play but beware, until next mod the healing is actually very poor. Weak cure spells and only 75% chance of success on heal scrolls.

    http://forums.ddo.com/showthread.php?t=153445

  5. #5
    Community Member Anthios888's Avatar
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    Are you planning on using battleaxes and handaxes? The down-side of this build is that none of the splashes grant martial weapon proficiencies - no dwarven axe.
    Rockan Robin . Rocka Red Emma . Roq Star . RockCandy Mountain . Rockna Delaflote | Build Index
    Co-Leader, Ghallanda ReRolled
    Quote Originally Posted by Tarrant View Post
    it might make more sense for the player to re-roll.

  6. #6
    Community Member Wizzly_Bear's Avatar
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    Quote Originally Posted by Anthios888 View Post
    Are you planning on using battleaxes and handaxes? The down-side of this build is that none of the splashes grant martial weapon proficiencies - no dwarven axe.
    yeah, cuz turbine nerfed rangers and now they only use clubs

  7. #7
    Community Member Hobgoblin's Avatar
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    Quote Originally Posted by Anthios888 View Post
    Are you planning on using battleaxes and handaxes? The down-side of this build is that none of the splashes grant martial weapon proficiencies - no dwarven axe.
    what do you think ranger gives!?!?!?!?!

  8. #8
    Community Member Anthios888's Avatar
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    Well, that was pretty rude. I made a mistake there, I thought I had verified a while back that splashing a level of ranger on a dwarven cleric did not grant dwarven waraxe feats, but it in fact does. Must have had it mixed up with another splashing issue. Was just trying to help with the build design.
    Rockan Robin . Rocka Red Emma . Roq Star . RockCandy Mountain . Rockna Delaflote | Build Index
    Co-Leader, Ghallanda ReRolled
    Quote Originally Posted by Tarrant View Post
    it might make more sense for the player to re-roll.

  9. #9
    Community Member Durack's Avatar
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    Tempest Cleric,

    I can see this working, fairly well as an off tank, a utilitarian, and one surviviable character.. Keep us posted on the character's progression and developement while in game.

    Good concept.
    Last edited by Durack; 03-16-2009 at 06:03 AM.
    Durrack, Durracka,Verminnard

  10. #10
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    22 hp from toughness without toughness as a feat?

    Seems kinda odd to post a mod9 build using an item that is getting nerfed in mod 9. Granted it is only 2hp thats gettin nerfed and at least you don't have the racial toughness enhancements selected as well so this is more of a "nitpick" than anything else.

    I've been wanting to make a tempest cleric for a while and this does at least give me an idea of what I could expect out of one. However, I believe I will wait until mod9 to do this cause I don;t particularly like playing a cleric that is quite as gimped as this one will be at lvl 16. Of course that's assuming mod 9 gets released before my sub expires in June

  11. #11
    Hero Djeserit's Avatar
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    Default Will the healing ever catch up?

    I played with one of these for the first last night in the Orchard. Not a particularly difficult area. He admitted he couldn't really heal to keep up.

    This build will never max out heal (or BB), and will never get mass heal. So I wonder if it will really satisfy players like me.

    I prefer a battle cleric who can grab the main healing duties in a pinch.

    (I think true multiclass is dead in DDO, sadly.)

  12. #12
    Community Member vtecfiend99's Avatar
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    Quote Originally Posted by Gunga View Post
    Tempest Cleric with a splash of Monk?

    Thanks for sharing.
    All you ever do is come into someone's thread about a build and make fun of it. please post one of you "uber" barbarian builds one day so everyone else can do the same.


    This build is no where near my taste either, but if you don't like it why don't you just not post and keep your trap shut? Do you really feel the need to bash people everywhere you go? Are you that small a person?

  13. #13
    Community Member Grenfell's Avatar
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    I know you're going for max DPS on a cleric-base (for Mod9 lvl 20 cap)... but...

    I do have to question the 12 Cha here. Divine Might is very nice, yes, but we're only talking about +2 to damage with DM I and +4 with DM II, and only a minute at a time. Taking your stats/tomes, I managed these:

    Starting Stats:
    Str 16 --> 30 (16 +5 lvls +3 tome +6 item)
    Dex 16 --> 28 (16 base + 4 tome +6 item +2 enh)
    Con 16 --> 28 (16 base +4 tome +6 item +2 enh)
    Int 8
    Wis 14 --> 28 (14 base +4 tome +2 shroud item +6 item +2 enh)
    Cha 6

    I mean, if you're going to throw in +4 bound tomes for Cha, I don't see why you wouldn't include it in your other stats as well. But going from 12 base Con to 16 base Con is 40 hp at cap; it is not inconsiderable.

    Feat-wise, you have to fit in Toughness on a Dwarf build -- that's 62 hp you're leaving on the table. So on the whole, adding 102 HP to a battlecleric build strikes me as a wise investment vs. situational +2 dam (or +4 dam with a +4 Cha tome).

    1. Toughness
    1 (Monk). Dodge
    2 (Monk). Mobility
    3. Extend
    6. Spring Attack
    9. Quicken
    12. Improved Critical: Slashing (swap to pierce when you get 2 x mineral II)
    15. Greater Two Weapon Fighting
    18. Power Attack

    I think I would prefer this lineup for feats personally. Empower Healing is nice, but really not that necessary, whereas Quicken is absolutely crucial to a battlecleric build, IMHO. Further, once you do get dual Min-II's, I'd really look at picking up Maximize instead of IC: Piercing.

    Obviously, you can play with stats more -- I'm just questioning the rather heavy investment into Cha for situational burst DPS (1 min at a time) vs. what you'd gain by ditching Cha.

    /gren

  14. #14
    Community Member Dark-Star's Avatar
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    If you are going pierce anyway, why not an elf (or drow) for rapier enhancements?

    I have looked at this build, and as someone who runs four clerics, three of them BCs, I would say that from my experience giving up so many cleric levels for a marginal dps increase is not really worth it.

    This guy's raid spot will be that of a melee, generally not a cleric, and the melee spot can be better filled with a true melee oriented build (he won't be able to hold a candle to The Monster for instance). If he takes the cleric spot, it can be better filled by a build with more cleric levels.

    Also, I agree with Gren. For a Battle Cleric essential feats are quicken, extend (and arguably max and empower depending on the exact build).

    It will be a very fun build to play, great fun to solo with, but I think you can achieve most of what you are trying to do here by going 18cleric/2 ____. Think Warprest PrE.

    Denmark > Sweden btw
    Last edited by Dark-Star; 03-17-2009 at 02:12 PM.
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  15. #15
    Community Member Aaxeyu's Avatar
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    Quote Originally Posted by Dark-Star View Post
    If you are going pierce anyway, why not an elf (or drow) for rapier enhancements?

    I have looked at this build, and as someone who runs four clerics, three of them BCs, I would say that from my experience giving up so many cleric levels for a marginal dps increase is not really worth it.

    This guy's raid spot will be that of a melee, generally not a cleric, and the melee spot can be better filled with a true melee oriented build (he won't be able to hold a candle to The Monster for instance). If he takes the cleric spot, it can be better filled by a build with more cleric levels.

    Also, I agree with Gren. For a Battle Cleric essential feats are quicken, extend (and arguably max and empower depending on the exact build).

    It will be a very fun build to play, great fun to solo with, but I think you can achieve most of what you are trying to do here by going 18cleric/2 ____. Think Warprest PrE.

    Denmark > Sweden btw
    You are WRONG!!!!
    Sweden>Denmark

    I agree with the rest of the post thou

    I guess this build doesn't make a great healer, but nice for low manning and soloing.

  16. #16
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    Quote Originally Posted by Aaxeyu View Post
    You are WRONG!!!!
    Sweden>Denmark

    I agree with the rest of the post thou

    I guess this build doesn't make a great healer, but nice for low manning and soloing.
    Yeah the loss of mass heal will be bad.... It is just not a good trade in general for the DPS increase. Although as a solo/low man character and fun wise it would be fine.

    Much better off building a Halfling with dragonmarks for something like this.

    Something like:

    Fighter 12/Ranger 6/Monk 2

    or

    Paladin 14/Rogue 4/Fighter 2

    You end up with a lot of self healing, better DPS than this build, and loose the battle cleric hate junk.

  17. #17
    Community Member Thanimal's Avatar
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    Quote Originally Posted by EinarMal View Post
    Much better off building a Halfling with dragonmarks for something like this.

    Something like:

    Fighter 12/Ranger 6/Monk 2
    The Half-Monster!?

    Seriously, I think that's a really intriguing idea for a solo build. Probably go the Finesse route so you end up with ridiculous AC, passable DPS, and some workable self-healing? If not soloing, I think I'd always rather do this as a STR-based WF (original Monster), but if you're a heavy soloer, this could be a build that solos well but is still not shunned from parties?

  18. #18
    Community Member SqtYork's Avatar
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    Default doesn't using dwarven axes make you uncentered?

    Unless you take the weapon KI Dwarven Axe feat?

  19. #19
    Community Member Aaxeyu's Avatar
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    Quote Originally Posted by EinarMal View Post
    Yeah the loss of mass heal will be bad.... It is just not a good trade in general for the DPS increase. Although as a solo/low man character and fun wise it would be fine.

    Much better off building a Halfling with dragonmarks for something like this.

    Something like:

    Fighter 12/Ranger 6/Monk 2

    or

    Paladin 14/Rogue 4/Fighter 2

    You end up with a lot of self healing, better DPS than this build, and loose the battle cleric hate junk.
    You mean like this?
    http://community.codemasters.com/for...&postcount=280 (not 100% on the feats in that build, I think my friend Lyrach forgot empowered healing)
    Or like aarold in my sig.

    Although from playing Aarold quite alot I can say that the healing is nice, but can't really match a clerics.

  20. #20
    Community Member Aaxeyu's Avatar
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    Quote Originally Posted by SqtYork View Post
    Unless you take the weapon KI Dwarven Axe feat?
    Yes, but you still get an ac from it.

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