Originally Posted by
sephiroth1084
I really think that you lessen the value of this thread by not discussing enough choices and their relative merits/downsides at each level. I admit that I've played a wizard only, but some of your choices seem really questionable:
-Resist Energy is basically just as effective off of a wand, and Scorching Ray is much better than Niac's since it doesn't allow for a save (let alone a save for 0), and improves dramatically 3 levels after you take it. Oh, and it doesn't eat up SP/time by getting Heigtened.
-Solid Fog +Firewall is better than PK in most situations. And the toughest situations for most casters are against mobs of enemies, where individual-target spells are too inefficient.
-Acid Fog is better than Hold Monster in the majority of situations and combos with your other spells, like Web and Firewall
-Dancing Ball is very effective and is a strong contender for the Waves slot
You also don't do much separation of build types in selection of spells and feats. A charmer would probably want Suggestion some time early in the game. A CC'er would probably want Glitterdust as well.
Stoneskin is also basically just as good off of a wand, while Fire Shield is a fairly useful spell to have.