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  1. #1
    Community Member oogly54's Avatar
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    Default My Respec Proposal(s)

    THIS WAS POSTED IN THE LARGE RESPEC THREAD AS WELL BUT I AM NOT SURE EVERYONE IS LOOKING AT IT ANY LONGER. SORRY FOR ANOTHER THREAD.

    For what it is worth, I have been strongly agaisnt a respec so far in these discussions.

    There are couple ways to look at respecing, all attributes together as a full re-leveling, or individually. You can look at the individual attributes that make up a character and plan methods for altering each attribute seperate from one another. Those attributes being:

    Race
    Apperance
    Skills
    Alignment
    Enhancments
    Feats
    Class
    Stats
    Levels

    I believe you can get widespread agreement to alter SOME of these attributes, if not all seperately at differing ranges of cost. I think most would agree that changing alignment is not a major change and should part of DDO now at minimal cost. Sam can be said for apperance. Even skills would have wide acceptance for a respec and a slightly more cost than the previous two, probably similarly to feats and enhancments. So the real issue boils down to Class/level respec and Stat respec.

    HERE ARE MY POSSIBLE SOLUTIONS.

    PROPOSAL 1:
    Gren and others have made a good point that the game has changed SO dratically that it is unfair that our characters have not had the opportunity to change. This is a valid argument. This could be fixed with a ONE -TIME character respec of ALL attributes. Every character gets a free roll, enabling each person to re-roll there character from scratch, changing every attribute they wanted. A respec free for all. ONCE! This allows everyone to adjust there characters to current rules and have many up to date characters. Maybe in three years from now if the game has changed drastically again, DDO can consider it again. ONCE. Maybe this is even limited to three (or some number less than 10) characters to keep re-rolling alive and the harbor full.

    I can already here the dynamic game argument. Constant changing game needs a constant changing character. That is where the once every THREE YEARS comes in. Respecing more than that eliminates the need to be careful what you build. Removes the art of character building.

    OR

    PROPOSAL 2:
    Many Pro-respcing arguments say that there is just a couple small things they did that they would like to change that really wouldnt change the character a lot but would make them much happier with the build. These small changes are things that I can see a PnP DM actually doing at a cost, depending on the severity of the change. There are several attribute about a character that many people would like to change. A cost point system can be created that allows you to choose how you spend your points in order to make the minor changes your character needs.

    Each YEAR on the anniversery of the game, each ACCOUNT receives 100 respec points. You can use those points on any attribute you want to changes and varying costs. For example:

    Change 1 skill point = 1 point
    Change alignment = 5 points
    Change 1 begining stat point = 5 points
    Change ALL beginning stat points = 30 points
    Change character race = 25 points
    Re-level 1 class level = 10 points
    Change apperence = 5 points
    Upgrade 28 point to 32 point = 50 points
    FULL CHARACTER RESPEC=100 points, 1 million PLAT, AND a permanate -1 to CON.

    (actual point cost TBD)

    This would allow everyone to "fix" the issues they have had with "their favoriate character" while limiting it to a point where abuse is not feasible. This would also prevent people from freely creating a character without thought becasue 100 points a year would not be enough to fix 10 characters that have issues. Re-rolling would still be part of the game, which keeps the lower level quests full. This also would prevent the guy who made a 16 barb changing it into a 16 cleric based on the gear he looted in the newest raid. (at least it would take forever and a day to do so)

    Because this is not earned with in game grinding, it affects the power gamers and casual gamers equally. Not extra benefit for being rich or having plenty of time to grind XP. Some might say it benefits casuals more because they have fewer toons and can spend there points all on one or two characters. SCREW the power gamers. (FYI, I am a power gamer)

    Thoughts?
    Ooglys Pet WF 18Wiz/2Rogue, Oogli 18 Bard/2Fighter, Ooog Ly 12 fighter/6 Ranger/2 Monk, Ogly 20th Cleric, Oogly 20th Rogue, Ooogly 20th Paladin, Oooogly 20th Fighter , Gallion 20th Sorcerer

  2. #2
    Community Member maddmatt70's Avatar
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    Default

    I think the one time respec is not a bad idea. Every character created before mod 9 gets one respec..
    Norg Fighter12/Paladin6/Monk2, Jacquiej Cleric18/Monk1/Wiz1, Rabiez Bard16/Ranger3/Cleric1, Hangover Bard L20, Boomsticks Fighter12/Monk 6/Druid 2, Grumblegut Ranger8/Paladin6/Monk6, Rabidly Rogue L20, Furiously Rogue10/Monk6/Paladin4, Snowcones Cleric 12/Ranger 6/Monk 2, Norge Barbarian 12/FVS4/Rogue4. Guild:Prophets of The New Republic Khyber.

  3. #3
    Community Member maddmatt70's Avatar
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    If they do make a respec it should be for mod 9. That would help the most people..
    Norg Fighter12/Paladin6/Monk2, Jacquiej Cleric18/Monk1/Wiz1, Rabiez Bard16/Ranger3/Cleric1, Hangover Bard L20, Boomsticks Fighter12/Monk 6/Druid 2, Grumblegut Ranger8/Paladin6/Monk6, Rabidly Rogue L20, Furiously Rogue10/Monk6/Paladin4, Snowcones Cleric 12/Ranger 6/Monk 2, Norge Barbarian 12/FVS4/Rogue4. Guild:Prophets of The New Republic Khyber.

  4. #4
    Community Member Gunga's Avatar
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    For your consideration and adaptation into your most generous Respec Outline:

    http://forums.ddo.com/showpost.php?p...1&postcount=94

  5. #5
    Hero
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    Hafeal's Avatar
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    I don't like proposal number 2 too much, especially if you have 9 characters. I am at a loss as to why you should pay so much (50 pts) to upgrade a character from 28 to 32 points when it should have been built into the game to begin with.
    The evolution of DDO: Stormreach to Eberron Unlimited to Dungeons & Dragons Online
    -1--2 -3 -4 -5--6 -7 -8--9--10 -11-12 13 14! 15 16 17 years & still spawning kobolds
    From Turbine to SSG, who are the devs anyway? DDO Peeps Tracker


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