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  1. #1
    Community Member edventure's Avatar
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    Default Replace Wall of Fire...

    with Wall of Energy.

    Energy types would be the standard DDO types; Fire, Acid, Cold, etc... Damage and duration would stay the same just apply a different energy type.
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  2. #2
    Community Member Dexxaan's Avatar
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    Sounds like a real cool idea.
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  3. #3
    Community Member Thanimal's Avatar
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    Quote Originally Posted by edventure View Post
    with Wall of Energy.

    Energy types would be the standard DDO types; Fire, Acid, Cold, etc... Damage and duration would stay the same just apply a different energy type.
    You forgot to indicate the benefit of this change. In no way do I mean to imply there isn't one, but you should state the reason for your suggestion.

    However, I can speak to the drawback: Many arcanes are already one-trick ponies: Wall of Fire owns almost everything, thanks to drunk AI. The only thing it doesn't own are fire-based guys, but Wall of Cold would own them.

    Thus, this change would make it all the MORE true that arcanes only need one spell. I believe the resulting lack of diversity would make the game more boring and thus less fun.

    On the other hand, if Wall of Fire were rendered less powerful by less-drunk AI, this change might increase diversity of play, by allowing situationally powerful walls of various types.

    So worth considering, but there is a potential downside.

  4. #4
    Community Member Deuce's Avatar
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    Been suggested before, and proven that it would be phenomenally overpowered - so not gonna happen.

    /not signed.

  5. #5

    Default

    Around the beginning of this year, the devs posted a thread which filled out the PrC classes currently planned, including the ones that wouldn't be instituted in Mod 9

    http://forums.ddo.com/showthread.php?t=166967

    At the time, there was some speculation that the energy savant line that sorcs would be getting could mean energy substitution. That might be similar to what you are looking for, although it would be only one element.

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  6. #6
    Community Member Inspire's Avatar
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    /Not Signed

    People would hardly use other spells, although Im interested in seeing how Savants utilize this spell.

  7. #7
    Community Member Tanka's Avatar
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    Default

    Wall of Lightning on Harry go.

    Yeah, not signed.
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  8. #8
    Bwest Fwiends Memnir's Avatar
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    Only /signed if it's part of an Energy Substitution MetaMagic feat - and the cost of using the substitution is phenomenally high.

    I will admit I'd dearly love to see Energy Substitution in the game, but I have a feeling it'll never happen based on raw abuse potential.
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  9. #9
    Community Member vtecfiend99's Avatar
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    Sonic wall would be sick... Not sure anyone would use anything else.

  10. #10
    Community Member Tanka's Avatar
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    Quote Originally Posted by dwooley1981 View Post
    Sonic wall would be sick... Not sure anyone would use anything else.
    Sure they would. They'd use an element that grants double damage to the creature they're fighting (Fire vs cold/undead, Cold vs fire, etc).

    Otherwise? Yes. Wall of Sonic would be brokenly overpowered.
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  11. #11
    Community Member bobbryan2's Avatar
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    Quote Originally Posted by Tanka View Post
    Sure they would. They'd use an element that grants double damage to the creature they're fighting (Fire vs cold/undead, Cold vs fire, etc).

    Otherwise? Yes. Wall of Sonic would be brokenly overpowered.
    Except for starting 40% behind any other element.

    Think it through now, c'mon.

  12. #12
    Community Member Tanka's Avatar
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    Quote Originally Posted by bobbryan2 View Post
    Except for starting 40% behind any other element.

    Think it through now, c'mon.
    Yes, but when no enemy in the game (that I'm aware of) has Sonic Resistance, that matters less.

    Currently the only types of damage that deal full damage to Harry are Lightning, Sonic and Holy. Since there are no spells that deal a significant amount of Sonic damage, there's less to worry about.
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  13. #13
    Community Member edventure's Avatar
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    Reason?

    Just kinda bored seeing firewalls all the time. I'd like to see what the DDO artists would do with a lightning wall or a sonic wall. Also seeing a fire elemental running through a cold wall would be fun. (Make Taming the Flame elite doable at lower levels.)
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  14. #14

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    Quote Originally Posted by dwooley1981 View Post
    Sonic wall would be sick... Not sure anyone would use anything else.
    Sonic should also drop 1 die size in damage also. So instead of doing 2d6 to creatures standing in it, it should do 2d4.

    You will find this is consistent with other "sonic" spells published, in particular orb spells.

  15. #15
    Community Member Deuce's Avatar
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    Quote Originally Posted by Tanka View Post
    Sure they would. They'd use an element that grants double damage to the creature they're fighting (Fire vs cold/undead, Cold vs fire, etc).

    Otherwise? Yes. Wall of Sonic would be brokenly overpowered.
    Not to mention the fact that the damages from different walls would now stack. Really wanna kill something fast? First caster drops Wall of Fire, second caster drops Wall of Lightning, first caster drops Wall of Sonic, second caster is now dropping Wall of Acid, while caster one is dropping Wall of Ice - since the damage types are now different, they would all stack. What would be the damage per tick on that, not even counting metamagic feats like maximize and empower?

  16. #16
    Community Member Mirta's Avatar
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    Quote Originally Posted by Memnir View Post
    Only /signed if it's part of an Energy Substitution MetaMagic feat - and the cost of using the substitution is phenomenally high.

    I will admit I'd dearly love to see Energy Substitution in the game, but I have a feeling it'll never happen based on raw abuse potential.
    No, please. I don't want my Energy Substitution to have a ridiculous cost.

    Quote Originally Posted by D&D Wiki
    Energy Substitution [Metamagic]
    Prerequisites

    Any other metamagic feat, Knowledge (arcana) 5 ranks.
    Benefit

    You choose one type of energy: acid, cold, electricity, fire, or sonic. When employing a spell with the acid, cold, electricity, fire, or sonic designator, you can modify the spell to use your chosen type of energy instead. The altered spell uses a spell slot of the spell’s normal level.

    The altered spell works normally in all respects except the type of damage dealt.
    Special

    You can gain this feat multiple times. Each time the feat applies to a different type of energy.
    It's not supposed to have a ridiculous cost, as per the actual metamagic feat specs state.
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  17. #17

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    Energy substitution would be a tricky thing. If instituted as part of a PrC, they would sacrifice utility for more damage in some quests. If instituted as a meta-magic, it would stretch a sorcs feats even further while at the same time draning a wizards paltry mana. And mobs could likely have these abilities also, which is scary ...

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  18. #18
    Community Member bobbryan2's Avatar
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    Quote Originally Posted by Tanka View Post
    Yes, but when no enemy in the game (that I'm aware of) has Sonic Resistance, that matters less.

    Currently the only types of damage that deal full damage to Harry are Lightning, Sonic and Holy. Since there are no spells that deal a significant amount of Sonic damage, there's less to worry about.
    I'm not saying it wouldn't be overpowered mind you. But Wall of Lightning is much better than Wall of Sonic. Would you rather something have 30 resistance? Or you're starting 40% behind?

    Anyways... I would love this. But at the same time... We only have 1 DPS spell. And the entire reason sorcs can't really DPS harry is because that 1 spell doesn't work on him. I'd be more about nerfing HP and nerfing firewall, than I would to make Wall of Energy the one stop shop even more than it is now.

    I'd change wall of fire to no longer 'tick' damage, and instead only damage things that pass through it... similar to blade barrier. And then maybe boost acid fog and incendiary cloud just a bit.

    It's stupid that a lvl 4 persistant damage spell vastly overpowers a lvl 6 and a lvl 8.

    Anyways... I applaud you for trying to help sorc DPS, but I think we need to get away from Wall of Fire. If Wall of Fire were nerfed down a little bit, I'd love to see this.

  19. #19
    Community Member edventure's Avatar
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    Quote Originally Posted by Deuce View Post
    Not to mention the fact that the damages from different walls would now stack. Really wanna kill something fast? First caster drops Wall of Fire, second caster drops Wall of Lightning, first caster drops Wall of Sonic, second caster is now dropping Wall of Acid, while caster one is dropping Wall of Ice - since the damage types are now different, they would all stack. What would be the damage per tick on that, not even counting metamagic feats like maximize and empower?
    I think dropping a Wall of Cold on top of a Wall of Fire would/should extinguish both. Like casting WoF in a puddle puts it out. (try casting it in the bottom of Mentau's.)

    Would be a cool way to counter WoFs dropped by mobs too, drop a wall of cold on it to dispell it. Of course it would work that way for the mobs too.
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  20. #20
    Community Member Thanimal's Avatar
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    Quote Originally Posted by bobbryan2 View Post
    It's stupid that a lvl 4 persistant damage spell vastly overpowers a lvl 6 and a lvl 8.
    AMEN to that!

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