with Wall of Energy.
Energy types would be the standard DDO types; Fire, Acid, Cold, etc... Damage and duration would stay the same just apply a different energy type.
with Wall of Energy.
Energy types would be the standard DDO types; Fire, Acid, Cold, etc... Damage and duration would stay the same just apply a different energy type.
Proud Officer of Eutopia
Sounds like a real cool idea.
"Multi-Classing: If you don't know what you are doing...please don't do it."
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You forgot to indicate the benefit of this change. In no way do I mean to imply there isn't one, but you should state the reason for your suggestion.
However, I can speak to the drawback: Many arcanes are already one-trick ponies: Wall of Fire owns almost everything, thanks to drunk AI. The only thing it doesn't own are fire-based guys, but Wall of Cold would own them.
Thus, this change would make it all the MORE true that arcanes only need one spell. I believe the resulting lack of diversity would make the game more boring and thus less fun.
On the other hand, if Wall of Fire were rendered less powerful by less-drunk AI, this change might increase diversity of play, by allowing situationally powerful walls of various types.
So worth considering, but there is a potential downside.
Thelanis Brotherhood of BYOH
Been suggested before, and proven that it would be phenomenally overpowered - so not gonna happen.
/not signed.
Around the beginning of this year, the devs posted a thread which filled out the PrC classes currently planned, including the ones that wouldn't be instituted in Mod 9
http://forums.ddo.com/showthread.php?t=166967
At the time, there was some speculation that the energy savant line that sorcs would be getting could mean energy substitution. That might be similar to what you are looking for, although it would be only one element.
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/Not Signed
People would hardly use other spells, although Im interested in seeing how Savants utilize this spell.
Wall of Lightning on Harry go.
Yeah, not signed.
Person Æ, SarlonaTanka (Elf Tempest Trapper) .:. Darani (Aasimar Inquisileric) .:. Raelyth (Elf Artifonk)
Only /signed if it's part of an Energy Substitution MetaMagic feat - and the cost of using the substitution is phenomenally high.
I will admit I'd dearly love to see Energy Substitution in the game, but I have a feeling it'll never happen based on raw abuse potential.
Sonic wall would be sick... Not sure anyone would use anything else.
Person Æ, SarlonaTanka (Elf Tempest Trapper) .:. Darani (Aasimar Inquisileric) .:. Raelyth (Elf Artifonk)
Yes, but when no enemy in the game (that I'm aware of) has Sonic Resistance, that matters less.
Currently the only types of damage that deal full damage to Harry are Lightning, Sonic and Holy. Since there are no spells that deal a significant amount of Sonic damage, there's less to worry about.
Person Æ, SarlonaTanka (Elf Tempest Trapper) .:. Darani (Aasimar Inquisileric) .:. Raelyth (Elf Artifonk)
Reason?
Just kinda bored seeing firewalls all the time. I'd like to see what the DDO artists would do with a lightning wall or a sonic wall. Also seeing a fire elemental running through a cold wall would be fun. (Make Taming the Flame elite doable at lower levels.)
Proud Officer of Eutopia
Not to mention the fact that the damages from different walls would now stack. Really wanna kill something fast? First caster drops Wall of Fire, second caster drops Wall of Lightning, first caster drops Wall of Sonic, second caster is now dropping Wall of Acid, while caster one is dropping Wall of Ice - since the damage types are now different, they would all stack. What would be the damage per tick on that, not even counting metamagic feats like maximize and empower?
Energy substitution would be a tricky thing. If instituted as part of a PrC, they would sacrifice utility for more damage in some quests. If instituted as a meta-magic, it would stretch a sorcs feats even further while at the same time draning a wizards paltry mana. And mobs could likely have these abilities also, which is scary ...
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Clandestine * Magestic * HughJaas * Chaloopa * LaBamba * Fervent * DezNuda * Heinous * DeLaScorcha * Waxxoff
I'm not saying it wouldn't be overpowered mind you. But Wall of Lightning is much better than Wall of Sonic. Would you rather something have 30 resistance? Or you're starting 40% behind?
Anyways... I would love this. But at the same time... We only have 1 DPS spell. And the entire reason sorcs can't really DPS harry is because that 1 spell doesn't work on him. I'd be more about nerfing HP and nerfing firewall, than I would to make Wall of Energy the one stop shop even more than it is now.
I'd change wall of fire to no longer 'tick' damage, and instead only damage things that pass through it... similar to blade barrier. And then maybe boost acid fog and incendiary cloud just a bit.
It's stupid that a lvl 4 persistant damage spell vastly overpowers a lvl 6 and a lvl 8.
Anyways... I applaud you for trying to help sorc DPS, but I think we need to get away from Wall of Fire. If Wall of Fire were nerfed down a little bit, I'd love to see this.
I think dropping a Wall of Cold on top of a Wall of Fire would/should extinguish both. Like casting WoF in a puddle puts it out. (try casting it in the bottom of Mentau's.)
Would be a cool way to counter WoFs dropped by mobs too, drop a wall of cold on it to dispell it. Of course it would work that way for the mobs too.
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Thelanis Brotherhood of BYOH