Originally Posted by
Mhykke
It removes the casual gamer argument? Really? In order for that to be true, we'd have to assume that casuals have absolutely no gear whatsoever. I'm assuming by casual we mean a guy that might have eaten 1 tome at some point, or who has won maybe 1 or 2 pieces of raid gear, maybe even taken a shroud weapon or item to the 2nd altar (heck, or just even created a blank for it). Why does it remove the casual gamer argument? Wouldn't it be as painful, or maybe in some cases, even more painful, for the casual gamer to erase raid loot considering he probably doesn't grind raids 5 or 6+ times a night? Let's say a casual gets lucky and pulls or wins a pretty decent piece of raid loot, let's say the madstone boots. Wouldn't it be pretty painful for that casual to delete and reroll that character, considering he might not be on every 3 days specifically to grind and run the reaver? A powergamer, on the other hand, would think nothing of it, he'll just take 20 min. and run the reaver over and over every 3 days, no big deal.
As for the equipment you "couldn't possibly have at your level"...you do realize that all equipment besides those tomes has a minimum level on it, correct? So one would not be running through waterworks on their level 2 with a mineral 2 greataxe, as the greataxe has a minimum level on it.
As for tomes, yes, you're correct, people would be keeping their tomes. But this is hardly game unbalancing. These people have run this content with their low levels already. An extra point or 2 or 3 to one or more stats isn't going to drastically alter the game. Let's go extreme, and say someone has eaten a +3 str and con tome, and respecced, and now is level 1. Let's also say that the tome took their stats from an odd stat to an even, so they get 2 mod points. So, let's say a con of 13 was turned into a 16. That's 2 hit points per level. At level 2, that's an extra 4 hit points. At level 5, it's an extra 10 hit points. Let's say str went from 17-20. An extra 2 to hit and damage. Nice? Sure. Game unblancing? Hardly. These people are going to go through these low levels anyway, an extra couple of points here and there isn't going to drastically alter the game balance.
I think I know what you're getting at, but would appreciate you explaining just to be clear.