How did you come up with 25% healing amp?
that isn't an achievable figure in DDO.
healing amps stack multiplicatively, so
20% item + 10% human = 32, 20% item + 20% human = 44
There isn't a combination of items in the game that would produce 25% healing amplification.
that loh number is for 26 cha; i should change it
Both my paladins now get 332 per use (28 cha, 32% amp)
Hey Junts,
I am a 28 pt at 20 and am thinking about TRing so I can get 34pt and work back up to level 20 raiding (for exp) and getting 20 completions on each raid for gear.
I was wondering,
1. What is your personal opinion about this Jaerlach and Aryenne in regards to which one is more fun?
2. Which character build I should go to. I seem to enjoy dpsing but I also want to be able to solo quests and being a decent tank. I've only seen Sulomedes tank (in which we always use a wf anyways) and the devil in Shroud.
Junts I have a question, if you had the 36 point reincarnate build, what would you place them in?
question about self healing tank build.
I started my 18pally/2fighter with the 17,12,14,11,8,14 build
and read somthing about changing it to start with some different stats
my question is instead of putting my lvl points into str since i started at the 17
I am lvl 4 and put my lvl 4 pt into str but what should the later lvl pts be put into
2 into cha for base 16?
1 into dex and 1 into int?
i couldnt take dodge at lvl 3 because i only had the 12 dex and didnt get a 1dex tome to drop
i took cleave instead was that a bad choice?
would thf be better than cleave?
im really enjoying this build so far but what would be my best use of lvl pts and tomes in the future
i will swap cleave for dodge when i can but as i said no tomes yet
What id also like to know is, what does he mean by the dragon touched for the 15 AC yet has some sorta Epic Vambraces in the armor slot?
Dragontouched full plate is a kind of craftable armor available in the Reaver's Reach questline, it has 2 more base armor class than does normal full plate (eg, its base is ac 15, max dex of 1).
I use an epic armor with a similar armor class (and better/unique traits), but getting the ingredients to make epic items is very, very time consuming and difficult, so most people playing a build like this are very likely to use the dragontouched armor for months of being level 20 before they get in sniffing distance of the ingredients required to create the epic vambraces of inner light.
what stat in human adapt do you take or is it all of them?
You can only take two human adapts: you respec and swap them depending what stats you need to round out. Sometimes I only take one, if I only have one stat to round out (right now, I'm only taking constitution .. if I got a +4 cha tome, i wouldn't need it and would adjust elsewhere, probably putting it to strength).
Str is the first stat I have enhanced for most of the character's lifespan, and charisma the second. Human adapt is one of the biggest advantages of being human: you can turn +1 in nearly any stat into +1 in your better stats through adjusting your enhancements right.
I noticed you have Litany listed as one of you trinkets - is it really worth it to use it on a paladin? It seems like you'd lose more than you'd gain out of it.
Its situational; its much better damage than any other trinket when using a low crit-range two-hander and/or fighting undead. The penalty (5 hp, 1 to all skills/saves/to hit) is not that significant vs 1 to damage, 1 to hit and 1 to relevant stats (which can be as much as +2 more to damage) against appropriate foes. I barely wear it these days, but when I was running that character in abbot regularly, I used it for every run, and I break it back out for epic wiz-kings. The to-hit bonus and the penalty are a wash, so its +1 to damage and whatever the statistics get you. Right now I don't get a strength bracket out of that point, but I have before and will again as gear evolves.
Note: I didn't farm Litany, it was the outgrowth of runnign to 60 in the abbot for other reasons, and having it listed on a 20th with no real better option. But its a handy one for those situations.
Gotcha. If I get one randomly it's not bad, but not required to farm it.
Second question - if you max Concentration do you need Quicken Spell still to self heal? I really want to fix Extend in here somewhere but there doesn't appear to be a good place. I realize you don't really need it for mana purposes, but I want it to avoid redoing CE constantly when my self buffs wear off.
Currently I'm up to 2 fighter/13 paladin - holy sword and zeal soon and I'm looking forward to it.
What I still cant figure out is, what combo did you do to get your goggles to come out the way it did? I messed around with it for an hour in two different planners.
Eyes: Mineral 2 Goggles: wizardry 6, 1 charisma skills, +35 hit points, +5 concentration skills, protection 5, heavy fortification
Greensteel Goggles With Wizardry VI, +1 Cha Skills, +15 hp, +2 Con Skills - Stoneskin (2/day), +20 hp, +3 Con Skills - Heavy Fortification, +5 Protection
************************************************** ************************************************** *****
* Green Steel Section *
* Altar of Fecundity - Meridia *
************************************************** ************************************************** *****
Use either formula to create your item. Only one needs to be used.
Greensteel Goggles
Formula #1
Gather These Raw Materials:
0 - Bitterscrub Fungus From: Ritual Sacrafice, Running With The Devils
2 - Chipmunk Funk From: Coalescent Chamber, Let Sleeping Dust Lie
3 - Locus Husk From: Let Sleeping Dust Lie, Vale Rare Chests
2 - Glistening Pebble From: Rainbow In The Dark, Running With The Devils
3 - Lammanian Lily Petals From: Ritual Sacrafice, Vale Rare Chests
2 - Green Briar Twigs From: Coalescent Chamber, Rainbow In The Dark
4 - Eberron Energy Cells From: Vendor By Alter
5 - Shavarath Stones: Might (Ritual Sacrifice), Battle (Running with Devils), Strategy (Let Sleeping Dust Lie), Victory (The Coalescense Chamber), Foresight (Rainbow in the Dark)
Create - Filaments of Toil
Combine: Locus Husk, Lammanian Lily Petals, Glistening Pebbles, Green Briar Twig, Eberron Energy Cell
Create - Violet Taper
Combine: Chipmunk Funk, Locus Husk, Lammanian Lily Petals, Glistening Pebbles, Eberron Energy Cell
Create - Wonderous Oil
Combine: Chipmunk Funk, Locus Husk, Lammanian Lily Petals, Green Briar Twig, Eberron Energy Cell
Create - Shavarath Signet Stone
Combine: Stone of: Might, Battle, Strategy, Foresight, Victory
Create Final Item - Greensteel Goggles
Combine: Shavarath Signet Stone, Eberron Energy Cell, Filaments of Toil, Violet Taper, Wonderous Oil
Formula #2
Gather These Raw Materials:
1 - Bitterscrub Fungus From: Ritual Sacrafice, Running With The Devils
2 - Chipmunk Funk From: Coalescent Chamber, Let Sleeping Dust Lie
3 - Locus Husk From: Let Sleeping Dust Lie, Vale Rare Chests
2 - Glistening Pebble From: Rainbow In The Dark, Running With The Devils
3 - Lammanian Lily Petals From: Ritual Sacrafice, Vale Rare Chests
1 - Green Briar Twigs From: Coalescent Chamber, Rainbow In The Dark
4 - Eberron Energy Cells From: Vendor By Alter
5 - Shavarath Stones: Might (Ritual Sacrifice), Battle (Running with Devils), Strategy (Let Sleeping Dust Lie), Victory (The Coalescense Chamber), Foresight (Rainbow in the Dark)
Create - Filaments of Toil
Combine: Locus Husk, Lammanian Lily Petals, Glistening Pebbles, Green Briar Twig, Eberron Energy Cell
Create - Violet Taper
Combine: Chipmunk Funk, Locus Husk, Lammanian Lily Petals, Glistening Pebbles, Eberron Energy Cell
Create - Wonderous Oil
Combine: Bitterscrub Fungus, Chipmunk Funk, Locus Husk, Lammanian Lily Petals, Eberron Energy Cell
Create - Shavarath Signet Stone
Combine: Stone of: Might, Battle, Strategy, Foresight, Victory
Create Final Item - Greensteel Goggles
Combine: Shavarath Signet Stone, Eberron Energy Cell, Filaments of Toil, Violet Taper, Wonderous Oil
************************************************** ************************************************** *****
* Tier 1 Upgrade Section *
* Altar of Invasion - Shroud Part 1 *
************************************************** ************************************************** *****
Positive - Escalation - Ethereal
Wizardry VI, +1 Cha Skills
Gather These Raw Materials (From Shroud Part 1 Chests):
2 - Small Glowing Arrowheads
1 - Small Gnawed Bones
2 - Small Infernal Chains
3 - Small Devil Scales
1 - Small Twisted Shrapnel
3 - Small Sulfurous Stones
1 - Shard Of Power
5 - Shavarath Low Energy Cells From Chests Within the Shroud, or the Vendor in Part 3
Create - Inferior Focus Of Positive
Combine: Small Glowing Arrowhead, Small Gnawed Bone, Small Devil Scales, Small Sulfurous Stone, Shavarath Low Energy Cell
Create - Cloudy Gem Of Escalation
Combine: Small Infernal Chain, Small Devil Scales, Small Twisted Shrapnel, Small Sulfurous Stone, Shavarath Low Energy Cell
Create - Diluted Ethereal Essence
Combine: Small Glowing Arrowhead, Small Infernal Chain, Small Devil Scales, Small Sulfurous Stone, Shavarath Low Energy Cell
Create - Imbued Shard Of Power (Positive)
Combine: Inferior Focus Of Positive, Cloudy Gem Of Escalation, Diluted Ethereal Essence, Shard Of Power, Shavarath Low Energy Cell
Create Final Item - Greensteel Goggles With Wizardry VI, +1 Cha Skills
Combine: Greensteel Goggles, Imbued Shard Of Power (Positive), Shavarath Low Energy Cell
************************************************** ************************************************** *****
* Tier 2 Upgrade Section *
* Altar of Subjugation - Shroud Part 3 *
************************************************** ************************************************** *****
Earth - Escalation - Material
+15 hp, +2 Con Skills, Stoneskin (2/day)
Gather These Raw Materials (From Shroud Part 2 & 3 Chests):
2 - Medium Glowing Arrowheads
1 - Medium Gnawed Bones
2 - Medium Infernal Chains
2 - Medium Devil Scales
3 - Medium Twisted Shrapnel
2 - Medium Sulfurous Stones
1 - Shard Of Great Power
5 - Shavarath Medium Energy Cells From Chests Within the Shroud, or the Vendor in Part 3
Power - Depleted Shavarath Medium Energy Cell With +6 to +15 Weapons (Combine Weapon & Energy Cell on Alter)
Create - Focus Of Earth
Combine: Medium Glowing Arrowhead, Medium Gnawed Bone, Medium Infernal Chain, Medium Twisted Shrapnel, Shavarath Medium Energy Cell
Create - Gem Of Escalation
Combine: Medium Infernal Chain, Medium Devil Scales, Medium Twisted Shrapnel, Medium Sulfurous Stone, Shavarath Medium Energy Cell
Create - Material Essence
Combine: Medium Glowing Arrowhead, Medium Devil Scales, Medium Twisted Shrapnel, Medium Sulfurous Stone, Shavarath Medium Energy Cell
Create - Imbued Shard of Great Power (Earth)
Combine: Focus Of Earth, Gem Of Escalation, Material Essence, Shard of Great Power, Shavarath Medium Energy Cell
Create Final Item - Greensteel Goggles With Wizardry VI, +1 Cha Skills, +15 hp, +2 Con Skills - Stoneskin (2/day)
Combine: Greensteel Goggles(With Tier 1 Upgrade), Imbued Shard Of Great Power (Earth), Shavarath Medium Energy Cell
************************************************** ************************************************** *****
* Tier 3 Upgrade Section *
* Altar of Devastation - Shroud Part 5 *
************************************************** ************************************************** *****
Earth/Mineral - Escalation - Material
+20 hp, +3 Con Skills, Heavy Fortification, +5 Protection
Gather These Raw Materials (From Shroud Part 4 & 5 Chests):
4 - Large Glowing Arrowheads
2 - Large Gnawed Bones
3 - Large Infernal Chains
5 - Large Devil Scales
5 - Large Twisted Shrapnel
5 - Large Sulfurous Stones
2 - Shards Of Supreme Power
10 - Shavarath High Energy Cells From: Chests Within the Shroud, or the Vendor in Part 3
Power - Depleted Shavarath High Energy Cell With +8 to +15 Weapons (Combine Weapon & Energy Cell on Alter)
Create - Superior Focus Of Earth
Combine: Large Glowing Arrowhead, Large Gnawed Bone, Large Infernal Chain, Large Twisted Shrapnel, Shavarath High Energy Cell
Create - Superior Focus Of Positive
Combine: Large Glowing Arrowhead, Large Gnawed Bone, Large Devil Scales, Large Sulfurous Stone, Shavarath High Energy Cell
Create 2 - Flawless Gem's Of Escalation
Combine: Large Infernal Chain, Large Devil Scales, Large Twisted Shrapnel, Large Sulfurous Stone, Shavarath High Energy Cell
Create 2 - Pure Material Essences
Combine: Large Glowing Arrowhead, Large Devil Scales, Large Twisted Shrapnel, Large Sulfurous Stone, Shavarath High Energy Cell
Create - Imbued Shard of Supreme Power (Earth)
Combine: Superior Focus Of Earth, Flawless Gem Of Escalation, Pure Material Essence, Shard of Supreme Power, Shavarath High Energy Cell
Create - Imbued Shard of Supreme Power (Positive)
Combine: Superior Focus Of Positive, Flawless Gem Of Escalation, Pure Material Essence, Shard of Supreme Power, Shavarath High Energy Cell
Create - Imbued Shard of Supreme Power (Earth/Mineral)
Combine: Imbued Shard of Supreme Power (Earth), Imbued Shard of Supreme Power (Positive), Shavarath High Energy Cell
Create Final Item - Greensteel Goggles With Wizardry VI, +1 Cha Skills, +15 hp, +2 Con Skills - Stoneskin (2/day), +20 hp, +3 Con Skills - Heavy Fortification, +5 Protection
Combine: Greensteel Goggles(With Tier 1 & 2 Upgrade), Imbued Shard Of Supreme Power (Earth/Mineral), Shavarath High Energy Cell
Junts whats your thoughts on the Light and Darkness Shield? And how would completionist feat affect your build?
If L&D drops, yes get it. Once you level up that high just get whatever you can. Some of the things he has on his build will take many raids to get.
Got 2 questions about this build.
1. Is it possible to use the same build with Drow (considering i have access to +2 tomes to all stats)
2. Is this build viable to solo grind? using S&B / THW ??
thanks
The very first thing Junts says on the first page:
And Junts also does silly things with this character like running through large sections of a level 19 quest (Sins of Attrition) just ignoring everything that spawns (and there is a lot) until the number is so huge that he almost can't continue because of Dungeon Alert and lag, and then stops to kill enough stuff to move on by sheer virtue of the AC and self-healing.In addition to the elite-quality armor class and ability to intimidate if necessary, the build now incorporates the torc and self-cast healing (150-210 points for cure serious wounds) to function as a mana battery: capable of soloing shavarath quests on elite and self-healing through Abbot infernos. Grazing hits proc the torc and concordant opposition, so the mana keeps pouring in even when mobs can't break the armor class.
Useful links: A Guide to Using a Gamepad w/ DDO / All Caster Shroud, Hard Shroud, VoD, ToD Einhander, Elochka, Ferrumrym, Ferrumdermis, Ferrumshot, Ferrumblood, Ferrumender, Ferrumshadow, Ferrumschtik All proud officers of The Loreseekers. Except Bruucelee, he's a Sentinel!