Page 2 of 2 FirstFirst 12
Results 21 to 33 of 33
  1. #21
    Community Member gfunk's Avatar
    Join Date
    Feb 2007
    Posts
    845

    Default

    Quote Originally Posted by Aaxeyu View Post
    30% healing amp is worth ALOT more than 6 aps. It can't even be compared in any means, its so much better.
    I agree with this, and I just wanted to bring up a specific example of where I absolutely love healing amp.

    Depending on how you run the hound, your intimitank may break from the Xyzzy when all the dogs are charmed, so as to be able to engage any trash that wanders into the center (I know some groups prefer to keep intimidating the whole time).

    Typically, if you have been blocking (and not strafing) there is a high probability that you will have bees by the time your intimidating stint is done (and the clerics will often be pre-occupied with the dogs at this point, leaving you to die).

    A tank that has >200% healing amp will be able to keep themself alive by chugging csw pots.. This is the way to my knowledge of self-sufficiently surviving bees (as you cannot cast while you have bees), and its kind of neat to stay alive on your own accord when the clerics expect you to die. I would guess that you could make do with a lower healing amp % if you were also wearing bramble-casters.

    This is just one very specific example,but healing amp has many places where it shines in the game. That said, most people will never know how useful it can be (because I find most people don't appreciate it until they have put significant effort into getting their healing % to a high enough level). Its kind of like AC: you have to get to a critical point.(i.e. you don't really appreciate the difference between ~20 and 40AC at end game, but you sure appreciate the difference between 40 and 60)
    <Sarlona>Leafy - ranger , Ingvild - fighter, Backk - rogue, Dahgnabbit - warlock , Reinheits - cleric, <Lost Legion>


  2. #22
    Community Member gfunk's Avatar
    Join Date
    Feb 2007
    Posts
    845

    Default

    Quote Originally Posted by Aaxeyu View Post
    Thanks, although I already calculated the DPS my self, but now others can see aswell.
    I figured you did, and there are probably slight variations in our numbers however, I just wanted people to be able to see approximately where a defender would fit in relative to some of the more aggressive melee set-ups.
    <Sarlona>Leafy - ranger , Ingvild - fighter, Backk - rogue, Dahgnabbit - warlock , Reinheits - cleric, <Lost Legion>


  3. #23
    Founder Justicar's Avatar
    Join Date
    Feb 2006
    Posts
    402

    Default

    Quote Originally Posted by Aaxeyu View Post
    Shield spell gives SHIELD ac, armor gives ARMOR ac. So they fully stack.
    I miss spoke, you have in your ac breakdown the shield spell and your towershield as stacking. They dont, right?

    Quote Originally Posted by Aaxeyu View Post
    The intimi is more than good enough, and not the only way to gain aggro.
    Elite hound and VoD is not meant to be intimidated. DPS tank works much better, ac you need so silly high AC anyways (in VoD atleast).
    How is elite VoD not meant to be intimidated? I have done it more than a few times on my intim tank and take next to no damage while doing it. Keeping Suli locked down while taking very little damage is a pretty good way to do it imo.


    Quote Originally Posted by Aaxeyu View Post
    How exatcly will evasion help me with mitigatin incomming damage on the rest of the party?
    Evasion is nice, but it comes at a high cost. And my saves are not exactly the highest.
    If you arent taking any damage from AoE spells while intimidating, you are mitigating damage. That is all I was getting at. True the saves arent the highest but they would be fine for most non-elite content. Nobody can be sure but it seems from the last mod that they are making evasion nearly as highly needed on an intim build as a good high ac is. But, who knows what the next mod will bring... If its more AoE spamming, I will be glad I have evasion on my intim tank.
    Arobot - Consummate - Katanee - Leatherneck - Tanaki - Thejusticar - Transcendent - Tufelhunden - Ultimatum
    Forsaken Souls Ghallanda

  4. #24

    Default

    Quote Originally Posted by Justicar View Post
    I miss spoke, you have in your ac breakdown the shield spell and your towershield as stacking. They dont, right?



    How is elite VoD not meant to be intimidated? I have done it more than a few times on my intim tank and take next to no damage while doing it. Keeping Suli locked down while taking very little damage is a pretty good way to do it imo.




    If you arent taking any damage from AoE spells while intimidating, you are mitigating damage. That is all I was getting at. True the saves arent the highest but they would be fine for most non-elite content. Nobody can be sure but it seems from the last mod that they are making evasion nearly as highly needed on an intim build as a good high ac is. But, who knows what the next mod will bring... If its more AoE spamming, I will be glad I have evasion on my intim tank.
    i'm just gonna focus on the shield bonus. you are right they dun stack. but you are wrong in saying he calculated them together. check his tower shield ac. its at +5. +5 tower shields have a +9 shield ac rating
    If you want to know why...

  5. #25

    Default

    Emm...

    I'm not an AC expert here.. but...

    7 dex
    4 shield

    Then you go...

    5 towershield
    1 ritual
    ---------------
    92 with towershield


    And listed in your enhancments is nothing to allow for more dex to be applied with the tower sheild.
    So your max dex will cap to 2.

    So... 4 for tower, assuming +5 for 9 (so looks like the math there is correct). Mithral would make it allow a max dex of.. what, 2 more?

    so

    - 5/3, you end up with a max of.. 87, 89.

  6. #26
    Founder Justicar's Avatar
    Join Date
    Feb 2006
    Posts
    402

    Default

    Yup, my bad, I didnt pay attention to the bonus's he gave to the tower shield.

    Missing Minds is correct though. No tower shield enhacements = no full dex bonus when wearing one.
    Arobot - Consummate - Katanee - Leatherneck - Tanaki - Thejusticar - Transcendent - Tufelhunden - Ultimatum
    Forsaken Souls Ghallanda

  7. #27
    Community Member Aaxeyu's Avatar
    Join Date
    Dec 2008
    Posts
    0

    Default

    Quote Originally Posted by Justicar View Post
    Yup, my bad, I didnt pay attention to the bonus's he gave to the tower shield.

    Missing Minds is correct though. No tower shield enhacements = no full dex bonus when wearing one.
    Yet again you didn't pay attention. Perhaps you should get a clue before you pretend to be an expert?
    Stalwart defender = +3 to max dex for towershields.
    Last edited by Aaxeyu; 03-13-2009 at 01:58 PM.

  8. #28
    Community Member Aaxeyu's Avatar
    Join Date
    Dec 2008
    Posts
    0

    Default

    Quote Originally Posted by Justicar View Post
    How is elite VoD not meant to be intimidated? I have done it more than a few times on my intim tank and take next to no damage while doing it. Keeping Suli locked down while taking very little damage is a pretty good way to do it imo.
    It requires an extremely specialized character that is gimped in many other aspect, and personaly I think dps tanking is better.

    Quote Originally Posted by Justicar View Post
    If you arent taking any damage from AoE spells while intimidating, you are mitigating damage. That is all I was getting at. True the saves arent the highest but they would be fine for most non-elite content. Nobody can be sure but it seems from the last mod that they are making evasion nearly as highly needed on an intim build as a good high ac is. But, who knows what the next mod will bring... If its more AoE spamming, I will be glad I have evasion on my intim tank.
    But that doesn't take the damage away from the rest of the party, as AC and intimi does.

  9. #29
    Founder Justicar's Avatar
    Join Date
    Feb 2006
    Posts
    402

    Default

    Quote Originally Posted by Aaxeyu View Post
    Yet again you didn't pay attention.
    Stalwart defender = +3 to max dex for towershields.
    Yup, forgot all about that.



    Quote Originally Posted by Aaxeyu View Post
    But that doesn't take the damage away from the rest of the party, as AC and intimi does.
    Yes, it does, if your not standing in the middle of the party. AC and intim are the same way. You arent mitigating any damage if you are standing in the middle of the party while Orthon's cleave at you but hit the rest of the party.
    Arobot - Consummate - Katanee - Leatherneck - Tanaki - Thejusticar - Transcendent - Tufelhunden - Ultimatum
    Forsaken Souls Ghallanda

  10. #30
    Community Member Aaxeyu's Avatar
    Join Date
    Dec 2008
    Posts
    0

    Default

    Quote Originally Posted by Justicar View Post
    Yes, it does, if your not standing in the middle of the party. AC and intim are the same way. You arent mitigating any damage if you are standing in the middle of the party while Orthon's cleave at you but hit the rest of the party.
    Are you comparing the AoE of a meteor or fireball to an orthons cleave?^^

    Unless you go monk splash you will end up at way less AC if you want evasion. Post your ac breakdown and ref save breakdown please.

  11. #31

    Default

    Quote Originally Posted by Justicar View Post
    Yes, it does, if your not standing in the middle of the party.
    Pointless. Most of situations, your party members will be nearby and taking the damage with you.
    DDOwiki.com, #1 source for DDO information.

  12. #32
    Community Member gfunk's Avatar
    Join Date
    Feb 2007
    Posts
    845

    Default

    I can't think of too many places were you would be intimidating AOE casting mobs, except for in:

    A) Enter the Kobold maybe vs. the ele's, though I don't think you could intimidate living spells (and some solid fog clickies would probably work better anyways for gathering agro).

    B) SoS for the part III ele's and efreetis (maybe the flensers in part II)

    My intimidator just uses cold shield clickies and firestorm greaves in these quests, which are totally sufficient to mitigate damage, esp when I can potion heal myself quickly back up with my 218% healing amp.

    Personally, I mostly use intimidate to gather melee mobs to me so that
    A) I can kill them without chasing and
    B) party casters will have an easier time targeting them with their own AOE's

    Intimidating a caster mob doesnt work that all well (imo) because caster AI makes them retreat out of intimidating range.

    For these reasons, I concur that evasion is not really needed for an intimitank.
    <Sarlona>Leafy - ranger , Ingvild - fighter, Backk - rogue, Dahgnabbit - warlock , Reinheits - cleric, <Lost Legion>


  13. #33
    Community Member
    Join Date
    Nov 2006
    Posts
    2,333

    Default

    My only comment would be to consider adding stunning blow/improved trip and maybe dropping SF Intimidate and Iron Will?

    A lot of damage mitigation can be achieved by mobs taken out of the fight as well.

Page 2 of 2 FirstFirst 12

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  

This form's session has expired. You need to reload the page.

Reload