How much UMD to make using the skill points worthwhile for a pure caster? What about a 14wiz/2rogue?
I'm just wondering since so many builds stress it and I rarely use any
How much UMD to make using the skill points worthwhile for a pure caster? What about a 14wiz/2rogue?
I'm just wondering since so many builds stress it and I rarely use any
Nightbreak - Thelanis.
I would like 32, plus greater heroism such that you can cast heal without fail.
In reality, you can probably only reach 26.5 plus some action points for temporary skill increases.
With Great Power Comes Great Responsibility
probably enough umd for heal scrolls. Beats spending money on pots and/or continually casting via wand.
Daishado
"drink triple ... see double ... act single! uh oh wife aggro" *hides*
14.5 Ranks
+5 Titan gloves
+6 Shroud item
+2 Luck bonus
+4 Gh
+3 Skill focus umd
+3 Cha bonus (starting cha of 10 + 6 item =
37.5
42.5 with lvl of rogue/bard
Raise dead requires 36 umd
Heal requires 40 umd
Last edited by Stamp3de; 03-03-2009 at 07:21 PM.
Ultimega - Ultimegus - Uggolla - Intell
The only way to have more than 9.5 on your base rank, was you splash at least one level of rogue or bard.
+9.5 (Base)
+6 (Shroud)
+2 (Luck)
+4 (GH)
+3 (Skill Focus:UMD)
+3 (Cha, assume you have base 8, take +2 cha tome, and +6 item)
+3 (Golden Cartouche, I think this is much more easy to obtain than the Seven Fingered gloves)
30.5
40 (With rog / bard splash level, you got 9.5 more on your base)
42 (With Titan Gloves)
43-44 (With Shroud charisma item and +3 cha tome)
[ Fernia / Ghallanda ]Divine Initiate: Samho, Hammerhead, Stonespeaker, Dreadedblade, Pryan, Nightward (build), Stonewill . ---- Arcane apprentice: Graybone, Grayblade, Ironspeaker, Ironthought.-- Role of the Combat Cleric : We fight for our party's survival --
Where do you get 14.5 ranks? You only get 9.5 ranks as a pure wizard
So that's a max of 32.5
And that requires a feat, and some serious grinding for raid gear. For a long time, you'll only be in the mid 20s, which is pretty much worthless except maybe for Race-restricted items.
Staying pure wizzard with char of 18 (9+3 tome+6 item) highest I can come up with is:
9.5 level
4 18 Char
5 Titan Glooves
4 GH
3 SF:UMD
2 Luck Item
6 Shroud Item
33.5
Since I can't at this moment fit in SF:UMD my UMD will only be a 30, which IMO isn't good for anything except wands or a raise dead on a 6 or better.
Charater Names: Mostly Jeryle for the dudes and Merreth for the ladies
Main: Wizards and Healers
Officer of Unbreakable
Umd is great for gaining access to heal scrolls, restore scrolls, and raisedead. Taking rogue is simplest way to achieve umd and the feat insightful reflex compliments the evasion that comes along with 2 levels of rogue. I have a wiz/2rogue and can testify that it is a very survivable and versatile build but that all being said its completely overkill in 99% of situations.
Make a Wf no need for umd can cast reconstruct immune to poisen and disease and level drain. By the time you get enuff ingrediants to make one double tier 3 upgrade youll have enuff extra small and mediums to make several ressurection clickies. And you can stroll threw vale quests like a god anyway to gain signet stones.
As for the the evasion being overkill on most characters this isnt true. But after you take into account the access to elemental resists and prots, stoneskin, and high reflex save taking half damage isnt that bad. Not like your going to be toe to toe with harry getting smacked with 4 db fireballs at once. But even if you did the extra hp from wf and the reconstruct should get you threw it.
It is very much worth taking on a wizard if you plan to play him for any significant amount of time. With the amount of Int you will have, you're going to have a lot of skill points that won't go anywhere better.
It may be a long while before you have the gear to really make the most of it, but at least you will have that option once you finally do get that gear.
Since it doesn't hurt anything, go ahead and train it up.
I prefer reconstruct scrolls. My skill points go into concentration, diplomacy, balance, spot, hide, move silently, haggle, and maybe even repair. Ottbot: 32pt WF pure wizard with a high con, and Insightfull reflexes. Immunities, lots of HP, crazy reflex saves, and self-healing FTW.
Starting with 14 charisma or 12 for drow/WF.
Example stats:
Human:8/8/16/18/8/14
Drow:8/10/14/20/8/12
WF:8/8/18/18/8/12
9.5 ranks
4 gh
5 titan gloves
3 umd focus
2 head of GF
6 shroud item
---
29.5
+5/6 for 20/22 charisma
----
34.5 (35.5 human)
+2-5 human skill boost
===
37.5-40.5 UMD boosted
Also, a drow with 12 con 16 charisma could work... or human 14 con, 16 charisma.
Either way human makes the best umd wiz.
i had to splash rogue into my wizzy to reach respectable levels. I can cast reconstruct, res etc, even gh with good consistancy. I think I sit around 38 or so, with 2 levels of rogue to boost it up, 1st and last levels. it sucked waiting for evasion to cap, sheesh
Guilds: Wrath of God & Keepers of the BorderlandPalladia Mors- Fighter 16 Vaevictis Asmadi-Bard 16 Darigaaz TheIgniter- Paladin10/Rogue4/Fighter1 Bladewing The Risen -Sorcerer 16 Necrosavant -Barb 12/Fighter2/Bard 2Mondo Grunday - Rogue 14/Ranger2 Spiritmonger-Barb14/Ranger2-Propaganda-Cleric3/Ranger2Serraangel -14 Wizard/RogueMortify - 14 Paladin/2Monk
Next mod with a +4 cha tome and two more ranks a wizard hits 36.5 umd with 10 starting charisma. That is very close to no fail heal scrolls. With just a little tweaking of the starting stats a drow wizard could have 12 con 14 cha 20 int for a 38.5 umd. With a bard inspire comptence and if there is any other new way to raise skills via items next mod we are talking no fail umd heal scrolls for a pure wizard.. Umd is very worthwhile for a wizard and will become even more worthwhile as time goes on..
Norg Fighter12/Paladin6/Monk2, Jacquiej Cleric18/Monk1/Wiz1, Rabiez Bard16/Ranger3/Cleric1, Hangover Bard L20, Boomsticks Fighter12/Monk 6/Druid 2, Grumblegut Ranger8/Paladin6/Monk6, Rabidly Rogue L20, Furiously Rogue10/Monk6/Paladin4, Snowcones Cleric 12/Ranger 6/Monk 2, Norge Barbarian 12/FVS4/Rogue4. Guild:Prophets of The New Republic Khyber.
Norg Fighter12/Paladin6/Monk2, Jacquiej Cleric18/Monk1/Wiz1, Rabiez Bard16/Ranger3/Cleric1, Hangover Bard L20, Boomsticks Fighter12/Monk 6/Druid 2, Grumblegut Ranger8/Paladin6/Monk6, Rabidly Rogue L20, Furiously Rogue10/Monk6/Paladin4, Snowcones Cleric 12/Ranger 6/Monk 2, Norge Barbarian 12/FVS4/Rogue4. Guild:Prophets of The New Republic Khyber.