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  1. #1
    Community Member Monkey_Archer's Avatar
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    Default Tempest KotC vs Pure KotC

    Just thought i'd post this here where it belongs...

    Quote Originally Posted by Cold Stele View Post
    Hey Monkey - could I impose upon you for a huge favor as you seem to have this DPS calcs nailed down?

    Could you do me Human TWF lvl 20 KotC vs Pally14 KotC/Ranger 6, both for EO and everything else?

    Assume base Cha and Str base 16 with +3 tomes? If that's all too much of a pain in the a$$, or you need more info on how much damage things like DM, etc do, let me know...
    This result did not surprise me one bit.....
    Of course, the Pure KotC loses alot more when fighting non-evil outsiders.

    Any1 else interesting in knowing how much better ANY build would be by going tempest? *pukes*

    Str 16 +3tome +5 levels +6 item +2 ragepot = 32

    Tempest KotC

    5.5 Khopesh
    5 weapon mod
    12 str mod
    4 Sacred damage
    3 Divine favor
    6 FE damage
    2 rams might
    8 warchanter
    1 prayer
    5 power attack
    ---
    51.5 mainhand
    45.5 offhand (-6 for str)

    Effects:
    7 holy
    7 Evil outsider bane
    2.5 slicing
    ---
    16.5

    Total mainhand: 68
    Total offhand 62


    Mainhand Crit damage:
    154.5 (51.5 x3)
    16.5 effects
    18 seeker (6 bloodstone)
    ---
    189


    Offhand crit damage:
    136.5 (45.5 x3)
    16.5 effects
    18 seeker (6 bloodstone)
    ---
    171


    (Mainhand + offhand)
    attacks 1:0 damage
    attacks 2-16: 68 + 62 = 130
    attacks 17-20: 189 + 171 = 360


    total hits: 15 x 130 = 1950
    total crits: 4 x 360 = 1440


    average damage (1950 + 1440) /20 = 169.5

    Alternative swing rate 83 *1.1 * 1.1 = 100
    haste = 126

    100 x 169.5 /60 = 282.5
    126 x 169.5/60 = 356


    --------------------------------------------------------------

    KotC

    5.5 Khopesh
    5 weapon mod
    11 str mod
    8 Sacred damage
    3 divine favor
    8 warchanter
    1 prayer
    5 power attack
    ---
    46.5 mainhand
    40.5 offhand (-6 for str)

    Effects:
    7 holy
    14 Evil outsider bane
    10.5 Weapons of good
    2.5 slicing
    ---
    34

    Total mainhand: 80.5
    Total offhand 74.5


    Mainhand Crit damage:
    139.5 (46.5 x3)
    34 effects
    18 seeker (6 bloodstone)
    ---
    191.5


    Offhand crit damage:
    121.5 (40.5 x3)
    34 effects
    18 seeker (6 bloodstone)
    ---
    173.5


    (Mainhand + offhand)
    attacks 1:0 damage
    attacks 2-16: 80.5 + 74.5 = 155
    attacks 17-20: 191.5 + 173.5 = 365

    total hits: 15 x 155 = 2325
    total crits: 4 x 365 = 1460

    average damage (2325 +1460) /20 = 189.3

    2-weapon swing rate = 83 * 1.1 = 91
    haste = 114

    91 x 189.3 /60 = 287 dps
    114 x 189.3/60 = 359.7
    Last edited by Monkey_Archer; 03-03-2009 at 07:19 AM.

  2. #2
    Community Member ariel7's Avatar
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    You list the modifer for strength in the first example (tempest)as 12, the second as 11, both are str 32 I think, so 11 should be for both.
    Nightbreak - Thelanis.

  3. #3
    Community Member Auran82's Avatar
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    Default

    The tempest version also gains Rams Might for +2 Str.

  4. #4
    Community Member Soul-Shaker's Avatar
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    Quote Originally Posted by Monkey_Archer
    30 seeker (6 bloodstone +4kensai)
    Whats kensai doing in KotC build?

    Where is the +2 dmg vs outsiders on rgr build, and where is the +4 dmg on pure build from grtr bane mod.

    And where is +3 Divine favor for both sides.

    Also would have to factor in -18 dmg on smites and 3 less smite compared to a pure KotC. Also DSIII at 19 for 2d6 more every 4 seconds over a rgr build.

    Would also like the dps comparison without the acid DMG from MINII because lets face it, all devils have high enough resistance to ignore it.
    Last edited by Soul-Shaker; 03-03-2009 at 05:10 AM.
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  5. #5
    Community Member Cold_Stele's Avatar
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    Guys - Monkey has VERY, VERY KINDLY modified some Kensai numbers he's been working on as I think this is something we need to know about, especially since forum comments got Weapons of Good pre nerfed.

    There are obviously going to be the odd errors but PLEASE everyone be nice - Monkey's doing a big favor to the Pally community here.

    Tempest - DM III is level 15 so Sacred damage caps at +4.

    For Pally I think DM IV (+8) is fair, it'll go as high as +10 eventually but it's not exactly easy meeting the prereqs.

    Both need +3 attack/damage from FE.

    Weapons of Good is +3d6 total IIRC.

    Thanks a lot Monkey - owe you big time!

    @ Soul-Shaker - he's included FE/EO damage.

  6. #6
    Community Member Soul-Shaker's Avatar
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    Quote Originally Posted by Cold Stele View Post
    @ Soul-Shaker - he's included FE/EO damage.
    FE/EO?? its not FE im talking about. I looked it over a few times. I only see the 2d6 and 4d6 dmg, no +2/4 enchantment dmg. Grtr bane = +4 enchantment +4d6bane.
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  7. #7
    Founder riexau's Avatar
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    Sacred dmg at 20 is 8.
    Why are you adding kensei dmg onto the seeker dmg?
    It's the same in both cases, but where's the divine favor dmg?

  8. #8
    Community Member Desteria's Avatar
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    looks darm near identical DPS.....

    The tempest will be better for effect weapons liek vorpals with greater swing rate.
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