It would be safe to assume this is being done more or less to reduce the lag brought on by DPS...It actually makes sense that there had to be a better method in regards to the organization and steady dissemination of the numbers versus the system they have in place at the moment, which is problematic at this stage in the game at higher end game raids. Hopefully this addresses the problem. If not then maybe there needs to be a better system implemented in regards to the coding involved with making changes to the damage taken/given department.