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  1. #1
    Community Member Suzaku's Avatar
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    Default Favored Enemy feat selection?

    I was wondering what are the recommendation for selecting favor enemy. I was thinking of selecting Reptile and retrain later. Also are Sahuagin (sp?) considered reptiles?

    I was thinking

    1st favor enemy Reptiles
    2nd at 6 (started as rogue) Undead and then retrain Reptiles for giant
    11 Evil outsiders?
    Last edited by Suzaku; 02-26-2009 at 03:10 AM.
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  2. #2
    Community Member Mithran's Avatar
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    My picks:

    1. Constructs
    2. Elementals
    3. Evil Outsiders
    The victorious strategist only seeks battle after the victory has been won, whereas he who is destined to defeat first fights and afterwards looks for victory. - Sun Tzu

  3. #3
    Community Member Onesikpup's Avatar
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    same as ^^^ except that i also have undead in there as well (which was my first pick)

  4. #4
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    Quote Originally Posted by Suzaku View Post
    I was wondering what are the recommendation for selecting favor enemy. I was thinking of selecting Reptile and retrain later. Also are Sahuagin (sp?) considered reptiles?

    I was thinking

    1st favor enemy Reptiles
    2nd at 6 (started as rogue) Undead and then retrain Reptiles for giant
    11 Evil outsiders?
    sahuagin are monstross humanoids as are minotaurs and the monkey men in shrieking mines and house k slayer area. and you can earn a less bane weapon vs that type from the starter area

    I went

    1. undead
    2. giants
    3. constructs
    4. evil outsiders


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  5. #5
    Community Member Suzaku's Avatar
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    are there more construct later? (My highest level character is only 13), as I don't see a lot of constructs in quest but elemental I do see a lot more more of, but I don't know I could spare and favored enemy for them. Then again I also see more goblins then elemental...

    But I'm guessing Constructs and Elemental were chosen to bypass DR huh? Also are there raid bosses with that are elemental and Constructs?
    Be careful what you say and how you say, especially when you add lib details. It come back and bite you...

  6. #6
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    Quote Originally Posted by Suzaku View Post
    are there more construct later? (My highest level character is only 13), as I don't see a lot of constructs in quest but elemental I do see a lot more more of, but I don't know I could spare and favored enemy for them. Then again I also see more goblins then elemental...

    But I'm guessing Constructs and Elemental were chosen to bypass DR huh? Also are there raid bosses with that are elemental and Constructs?
    The portals in the shroud are constructs and elementals dont seem to be the best to pick right now the place where they are the bigest pain is the reaver and those air ele's toss you around to much for melee to be truly effective and you dont really need FR for gobbies though it might be useful to have for TR


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  7. #7
    Community Member Suzaku's Avatar
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    How much does it cost to change feats again? Does it depend on level, and is there guide some to tell the cost if price changes over time or per use?
    Be careful what you say and how you say, especially when you add lib details. It come back and bite you...

  8. #8
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    Quote Originally Posted by Suzaku View Post
    How much does it cost to change feats again? Does it depend on level, and is there guide some to tell the cost if price changes over time or per use?
    its based on level and takes pp plus a dragon shard either flawed,imperfect or siberys depeding on your level and sometimes depending on your set up you might have to do it in multiple steps, but not for favored enemy. Also once per character you can do the dragonmark quest in the harbor and get a total free one.


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  9. #9
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    Quote Originally Posted by Uska d'Orien View Post
    The portals in the shroud are constructs and elementals dont seem to be the best to pick right now the place where they are the bigest pain is the reaver and those air ele's toss you around to much for melee to be truly effective and you dont really need FR for gobbies though it might be useful to have for TR
    Elementals are mostly used for shroud spamming. In our speed runs of shroud on Khyber we put a Favored Enemy Elemental Ranger and a Bard separated from group South on part 2. Allows the 2 clerics to stay with main party for healing.

  10. #10
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    Quote Originally Posted by boldarblood View Post
    Elementals are mostly used for shroud spamming. In our speed runs of shroud on Khyber we put a Favored Enemy Elemental Ranger and a Bard separated from group South on part 2. Allows the 2 clerics to stay with main party for healing.
    smart


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  11. #11
    Community Member Thrudh's Avatar
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    Quote Originally Posted by boldarblood View Post
    Elementals are mostly used for shroud spamming. In our speed runs of shroud on Khyber we put a Favored Enemy Elemental Ranger and a Bard separated from group South on part 2. Allows the 2 clerics to stay with main party for healing.
    Bah... put my halfling ranger with favored enemies: Elemental AND the healing dragonmarks on whichever Elemental in Part 2 and you can keep your stinking bard with the main group...

    You guys are noobs.


  12. #12
    Community Member Thrudh's Avatar
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    Quote Originally Posted by Suzaku View Post
    I was wondering what are the recommendation for selecting favor enemy. I was thinking of selecting Reptile and retrain later. Also are Sahuagin (sp?) considered reptiles?

    I was thinking

    1st favor enemy Reptiles
    2nd at 6 (started as rogue) Undead and then retrain Reptiles for giant
    11 Evil outsiders?
    This is a good plan, although it costs some money to swap out favored enemies (not a lot at the lower levels)

    Swap out reptiles (kobolds and trogs) for undead around level 4 or 5 (because you'll probably do Deleras around then), then take Giants at level 6

    Giants is the perfect 2nd choice for any ranger... Lots of trolls and ogres and giants in the level 6-14 range.

  13. #13
    Community Member Emili's Avatar
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    My preferences are

    1. undead
    2. giants
    3. evil outsiders

    4. either of constructs, elementals or aberations - all are pretty even really with either elementals or constructs edging the other two out slightly depending on taste.

    note...
    • a.) Constructs - covers of course Portals (pretty irrelivant actually as all dps based toons take them out quickly and fine, they really do not fight back) But the Golems and WF are in quite a few higher level quests...
    • b.) Elementals - quite numerous in high level, some are mini-boss or bosses and sometimes as a summoned. - Reaver, Inferno, shroud part 2 and 4, Enter Koldbold... elementals abound.
    • c.) Scarrow and most of all Beholders (which most every really fun high level quest least have one, if not in it along the way to it) ... need I say more?

    Last edited by Emili; 02-26-2009 at 12:11 PM.
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  14. #14
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    Quote Originally Posted by Emili View Post

    My preferences are

    1. undead
    2. giants
    3. evil outsiders

    4. either of constructs, elementals or aberations - all are pretty even really with either elementals or constructs edging the other two out slightly depending on taste.

    note...
    • a.) Constructs - covers of course Portals (pretty irrelivant actually as all dps based toons take them out quickly and fine, they really do not fight back) But the Golems and WF are in quite a few higher level quests...
    • b.) Elementals - quite numerous in high level, some are mini-boss or bosses and sometimes as a summoned. - Reaver, Inferno, shroud part 2 and 4, Enter Koldbold... elementals abound.
    • c.) Scarrow and most of all Beholders (which most every really fun high level quest least have one, if not in it along the way to it) ... need I say more?

    I wonder on the usefulness of taking constructs. Like you said, portals are not a problem anyway, and you can smite pretty much all the golems, except red names of course.

    On my tempest rogue, I think I will finally settle on evil outsiders and elementals. Evil outsiders to do the most damage I can against them in the high level quests and raids, and elementals to help punch through their DR so I can stat damage them(if I can still not do enough damage so wounding does work, I will pick some other favored ennemy) Anyone know what is the DR of elementals?

    Giants can just be stat damaged away. Undead, I will just use disruptors or Greater Undead Bane weapons.

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    Quote Originally Posted by doppleganger View Post
    I wonder on the usefulness of taking constructs. Like you said, portals are not a problem anyway, and you can smite pretty much all the golems, except red names of course.

    On my tempest rogue, I think I will finally settle on evil outsiders and elementals. Evil outsiders to do the most damage I can against them in the high level quests and raids, and elementals to help punch through their DR so I can stat damage them(if I can still not do enough damage so wounding does work, I will pick some other favored ennemy) Anyone know what is the DR of elementals?

    Giants can just be stat damaged away. Undead, I will just use disruptors or Greater Undead Bane weapons.
    I wouldn't take construct either, but there are a few rangers out there who have. /shrug

    Since you only have two FE selections, yes, EO and elementals are probably your best choices for exactly the reasons you specified. I believe the OP is going mostly ranger, however, so he'll have more FE choices. FE undead is not a bad choice since much of the higher level undead either save vs disruption or are warded against it (Sub-t skeletons, for example).

    Oh, most elementals seem to be in the 10 or 15 DR range.

  16. #16
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  17. #17
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    After Much thought, This is the Progression I decided on.

    L1: Reptilian ---> Swapped to Undead at level 5
    l5: Giant ----> Swap to COnstructs when Shroud Ready)
    L10: Elementals
    L15: Evil Outsiders
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  18. #18
    Founder Xithos's Avatar
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    Talking Favored

    1. Undead
    2. Giants
    3. Evil Outsiders
    4. Whatever (Elemental or Construct)
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  19. #19
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    Quote Originally Posted by Blazer View Post
    I wouldn't take construct either, but there are a few rangers out there who have. /shrug

    Since you only have two FE selections, yes, EO and elementals are probably your best choices for exactly the reasons you specified. I believe the OP is going mostly ranger, however, so he'll have more FE choices. FE undead is not a bad choice since much of the higher level undead either save vs disruption or are warded against it (Sub-t skeletons, for example).

    Oh, most elementals seem to be in the 10 or 15 DR range.
    Over on Khyber, we run speed shroud runs non stop among 5-6 different guilds. All the rangers in these guilds have construct. But we are always going for as fast as runs as we can (we average right around 22-23 minutes per run). So every single bit of dps increase is helpful. And currently at end game I hit more portals than giants or undead, so its better imho.

  20. #20
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    Quote Originally Posted by boldarblood View Post
    Over on Khyber, we run speed shroud runs non stop among 5-6 different guilds. All the rangers in these guilds have construct. But we are always going for as fast as runs as we can (we average right around 22-23 minutes per run). So every single bit of dps increase is helpful. And currently at end game I hit more portals than giants or undead, so its better imho.
    I know, I'm over on Khyber too and I've been a part of your speed runs on occasion in the past. If you're not running SOS or Abbot, then yes, construct > undead and/or giant. I am, however, so the > becomes a < in my case. I also spend a good amount of time in the shroud like many others do and IMHO taking FE: construct to shave a few min off a shroud run is not the best use of a FE. But as you pointed out, it all depends on what content you're running most and what your goals are. For you guys a 30-35 min shroud run would be painfully slow and having your rangers take FE: construct is better.

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