(*) - denoted suggested manual ability (player controllable)
These are full spell lists, hirelings can only use spells from this list when on defensive or Aggressive
On defensive mode, they'll buff allies and themselves with buff spells on entering combat.(if target doest have the buff already)
Level 1:
Aida the enchantress: Elf (enchanter) - longbow
Charm Person(en1)*, Sleep(en1)*, Hypnotism(en1)*, Diplomacy* (metamagic: Extend time)
Level 2:
Kzamdoiu , Diviner (Halfling)
Summon I*, Hypnotism*, Prot Evil*, Magic Missile* (metamagic: Empower)
Level 3:
Mazhaj, Conjuror extrordinaire: Human (conjurer)
Mage Armor(co1)*, Grease (co1), Niac's Ray(co1)*, Obscuring Mist(co1)
Acid Arrow (co2)*, Web(co2)* (metamagic : Enlarge range)
Level 4:
Bloodeye , Drow Necromancer
Ray Enfeeblement(ne2)* , Chill Touch(ne1)*, Cause Fear(ne1), Niac's Cold Ray (co1)
Command Undead(ne2)*, Blindness(ne2)* , False Life(ne2)
Level 5:
Tranzmog : Warforged Wizard (transmutation)
Repair Light (Tr1), Magic Missile(mm1), Shield(ab1), Jump (tr1)*
Ooze Puppet(tr2)*, Knock(tr2)* , Repair medium (tr2)
Slow (tr3), Haste(tr3)* (metamagic: extend time )
Level 6:
Phyrzar: Dwarf Wizard (Evocation):flame
M.Missile (ev1), Burning Hands(ev1), Shocking Grasp(ev1), Expedious Retreat(tr1)
Flaming Sphere(ev2)*, Scorching Ray(ev2)*, Web (Co2), GlitterDust(co2)
Fireball(ev3)*, Stinking Cloud(Co3)*, Sleet Storm(co3) (metamagic: Empower)
Level 7:
Kaasrelm the illusionist: Halfling (or gnome) (Illusion)
Charm Person, Niac's ray, Mage Armor, Hypnotism, Prot Evil
Blur(iL2)*, Hypnotic Pattern(iL2)*, Invisibility(il2), Scorching Ray(ev2)
Displacement(iL3) , Summon III (hellhound)*, Heroism
Phantasmal Killer(iL4)*, Charm Monster(En4) (metamgc: Extend time)
Level 8:
Marash the Abjurer: Human
NightShield, Shield, Prot Evil, Charm, Magic Missile
Resist Energy*, Command Undead, Ooze Puppet, Summon II
Dispel Magic*, Protection Elements*, Magic Circle, Haste
Lesser Globe *, Acid Rain , Symbol Flame (metamagic; Extend)
Level 9:
Rimescar the Cold , Human WeatherWizard
*Niac's Ray(co1), Obscuring Mist, Chill Touch, Magic Missile, Shield
*Blur(iL2), Fog Cloud, Bears Endurance, Ghoul Touch, Resist Energy
*Sleet Storm(co3), Hold Person, Suggestion, Protection Energy
Solid Fog(Co4), Ice Storm(ev4), Fire Shield(cold)(ab4)
*Cone of Cold(Ev5)*, Summon Monster VI(earth elem) (metamagic: Heighten)