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  1. #1
    Community Member Inspire's Avatar
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    Jan 2007
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    222

    Default Proposal; Ooze II Greensteel Effects.

    Having crafted 3 OozeII weapons I would just like to firstly say that I really enjoy the Sunder effect and the Black Pudding concept with this particular weapon/item.

    Having said that I would really like to be able to occupy the same space as the Puddings, in its current form you can get stuck "hanging" above of them, and since they are also undispellable and dont expire after a certian durration like normal summons they can cause/add to lag and block off certain areas of a quest so you cannot accomplish the objectives.

    My suggestions;

    1) Be able to occupy the same space as the spawns.

    2) Be able to dispell the spawns.

    3) Have the spawns banish back to thier origin after a certian time elapses.




    For your consideration, any thoughts or constructive criticism is welcomed.

  2. #2
    Community Member Anthios888's Avatar
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    Mar 2007
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    2,414

    Default

    /signed by a fellow ooze lover
    Rockan Robin . Rocka Red Emma . Roq Star . RockCandy Mountain . Rockna Delaflote | Build Index
    Co-Leader, Ghallanda ReRolled
    Quote Originally Posted by Tarrant View Post
    it might make more sense for the player to re-roll.

  3. #3
    Community Member Inspire's Avatar
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    Jan 2007
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    222

    Default

    Quote Originally Posted by Anthios888 View Post
    /signed by a fellow ooze lover
    Glad Im not alone!

  4. #4
    Community Member Jefro's Avatar
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    May 2006
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    0

    Default

    They should make ooze weapons immune to oozes like everbright?

    If they make the ooze appear behind the user it won't get stuck under spawns or walls that the user is facing.
    I love you Abbot♥

  5. #5

    Default

    It is annoying when you are trying to stand right were the ooze is, somehow it knows exactly where to stand to not get hit. Maybe we should learn from it.....
    {_______________________Untouchable________________________}

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