So is this where we beg to get the AI for Dog (and similair) Mobs fixed. I am tired of chasing down these creatures that do nothing but run away?
So is this where we beg to get the AI for Dog (and similair) Mobs fixed. I am tired of chasing down these creatures that do nothing but run away?
No need to fix the dog AI. Simply make it possible to buy bacon wrapped peanut butter blobs from the General Vendors.
Thelanis; Strngrdanger, Likkerpig, Byrnt, Obgynkenobi, Severancepay, Buffystmarie.
I think it's a newish sort of bug, some creatures just run around seemingly away I see them in the bloody crypt, some wights doing it.
Some ghasts which hide also do it in some places, they're not really targetting anyone, they may be demoralised, but udead? I'd say it's just a pathing bug
IME, the biggest problems are dogs and dog-like critters, as well as ghouls and ghoul-likes. I remember soloing dryden family crypt or whatever it's called, and spending literally 40 minutes roaming the hallways searching for dryden's ghast, who was apparently playing hide-and-seek with me. Just had to eventually hope that swinging blindly would eventually connect with him.
Really a PITA.
The AI for animals seems to be set so that if the animal lives for more then time X it will run off to find other mobs to alert to your attention. The vale is a very good place to see this as the cats out there will go wake up other members of the pride and they will hunt you down after a min or so if you are still in the area.