Hello, I'm someone who traditionally doesn't play a melee character and have a wierd build idea that will require a very significant split of melee and caster. What I'm looking for is 6 - 9 levels of a melee class to enhance with spells. Since I am enhancing with spells, that means barbarian rage is probably not going to be considered which means that barbarian is probably gonna be ruled out from the git go (if there is anyone here that thinks they can convince me otherwise, give it a go).
So, at level 6 (for now) and level 9 (at cap20), what is the best melee class? The obvious answer here is ranger (tempest) but I'm not convinced it is the way to go. Fighter feats? Monk feats and attack speed? Also consider the best gear in the game. What endgame gear enhances the class the most. Due to the fact that I usually play clerics I have virtually unlimited resources to throw at this build to make it as viable as possible. Being able to fit intimidate into the build would be a HUGE plus but I understand that a single character (especially one that is probably going to end up as gimped as this one) will not be able to do everything.
I hope the above has explained well enough what I'm lookin for. Basicly a level 6 and/or 9 melee class that can use endgame items.
And to answer the biggest question right off the bat. I'm doin this cause I'm bored and want to try something new. Not because I have some wierd notion that it will be an uber character. I'm lookin for fun and hopefully good enough that it won't bring down the entire party (but I'm willing to solo to 16 if necessary as well).