Today's preview is the Stalwart Defender, a prestige enhancement line that's very similar to the Defender of Siberys, yet does differ in some thematic ways. While they don't get the various holy abilities of the Defender of Siberys, they trade that for various other passive improvements.
Fighter Stalwart Defender I
Cost: 4 Action Points
Prereqs: Level 6 Fighter, Fighter Skill Intimidate 2, Fighter Armor Boost 1, Toughness, and any one of: Shield Mastery, Combat Expertise, Diehard, Dodge, or Least Dragonmark of Sentinel.
Benefit: While the flesh may be weak, you place your trust in the strength of steel. This prestige enhancement increases your armor class by 1, grants +2 to intimidate, increases your maximum dexterity bonus allowed by shields, and grants additional armor class and damage reduction when blocking with a shield. You may expend a use of Fighter action boost to to enter a defensive stance. When using a shield, you possess DR 2/-.
House Deneith runs the Defender's Guild. We thought it appropriate to let dragonmarked members of the house bypass some of the restrictions for the prestige enhancement line most closely associated with them.
Stalwart Defender I: Defensive Stance
You may expend a Fighter armor boost to become a bastion of defense, gaining a +2 Competence bonus to Strength and Constitution, a +1 Competence bonus on all saves, a +2 Dodge bonus to Armor Class, and produce 50% more hate with your melee attacks. While in this stance, you move at one quarter speed.
The Stalwart Defender is based on the Dwarven Defender prestige class from pen and paper, and may end up available to dwarves (similar to how elves can acquire the Arcane Archer prestige enhancement line). The various Defender prestige classes require a Lawful alignment - a restriction we've waived in DDO.
All Defensive Stances, however, whether they be from the Defender of Siberys or the Stalwart Defender, are not compatible with various "enrage" effects. (Rage effects do not permit "any abilities that require patience or concentration", which is pretty much a description of Defensive Stance.) Rather than kicking you out of your Defensive Stance if a friend casts Rage on you, we chose to instead make you immune to the Rage spell while in a Defensive Stance. If you're enraged when you enter Defensive Stance, the enrage effect will be removed.
Fighter Stalwart Defender II
Cost: 2 Action Points
Prereqs: Level 12 Fighter, Fighter Stalwart Defender I, Fighter Item Defense I, Fighter Armor Boost II, and any one of: Fighter Toughness II, Fighter Armored Agility II, Fighter Armor Mastery II, Fighter Tower Shield Mastery II, or Lesser Dragonmark of Sentinel.
Benefit: Your defensive mastery continues to grow. This prestige enhancement increases your armor class by 1, grants +2 to intimidate, increases your maximum dexterity bonus allowed by heavy armor and shields, and grants additional armor class and damage reduction when blocking with a shield. You may expend a use of Fighter action boost to to enter a defensive stance. When using a shield, you possess DR 4/-.
Stalwart Defender II: Improved Defensive Stance
You may expend a Fighter armor boost to become a bastion of defense, gaining a +3 Competence bonus to Strength and Constitution, a +2 Competence bonus on all saves, a +3 Dodge bonus to Armor Class, and produce 100% more hate with your melee attacks. While in this stance, you move at one third speed.
Fighter Stalwart Defender III
Cost: 2 Action Points
Prereqs: Level 18 Fighter, Fighter Stalwart Defender II, Fighter Item Defense II, Fighter Armor Boost III, and any one of: Fighter Toughness III, Fighter Armored Agility III, Fighter Armor Mastery III, Fighter Tower Shield Mastery III, or Greater Dragonmark of Sentinel.
Benefit: Your defensive mastery is complete. This prestige enhancement increases your armor class by 1, grants +2 to intimidate, increases your maximum dexterity bonus allowed by medium or heavy armor and shields, and grants additional armor class and damage reduction when blocking with a shield. You may expend a use of Fighter action boost to to enter a defensive stance. When using a shield, you possess DR 6/-.
Stalwart Defender III: Superior Defensive Stance
You may expend a Fighter armor boost to become a bastion of defense, gaining a +4 Competence bonus to Strength and Constitution, a +3 Competence bonus on all saves, a +4 Dodge bonus to Armor Class, and produce 200% more hate with your melee attacks. While in this stance, you move at half speed.
As with all of the previews, these are not necessarily final versions. Subject to change during testing.