2 words: Helve's Angel
Hi, i got full sets of scimitars from my first life (tempest III elf), and i wanna go horc and use the scims.
Has this build sense for you?
Code:Character Plan by DDO Character Planner Version 3.9.1 DDO Character Planner Home Page Level 20 Lawful Neutral Half-Orc Male (12 Fighter \ 2 Monk \ 6 Ranger) Hit Points: 415 Spell Points: 50 BAB: 19\19\24\29\29 Fortitude: 20 Reflex: 16 Will: 9 Starting Feat/Enhancement Abilities Base Stats Modified Stats (34 Point) (Level 1) (Level 20) Strength 20 32 Dexterity 15 19 Constitution 16 18 Intelligence 6 6 Wisdom 8 10 Charisma 6 7 Tomes Used +1 Tome of Wisdom used at level 1 +1 Tome of Charisma used at level 1 +2 Tome of Strength used at level 7 +2 Tome of Dexterity used at level 7 +2 Tome of Constitution used at level 7 Starting Feat/Enhancement Base Skills Modified Skills Skills (Level 1) (Level 20) Balance 6 21 Bluff -2 0 Concentration 3 7 Diplomacy -2 0 Disable Device n/a n/a Haggle -2 -2 Heal -1 0 Hide 2 4 Intimidate -2 0 Jump 8 21 Listen -1 0 Move Silently 2 4 Open Lock n/a n/a Perform n/a n/a Repair -2 -2 Search -2 -2 Spot 0 6 Swim 5 11 Tumble n/a 5 Use Magic Device n/a n/a Level 1 (Monk) Feat: (Selected) Dodge Feat: (Past Life) Past Life: Ranger Feat: (Monk Bonus) Toughness Level 2 (Monk) Feat: (Monk Bonus) Mobility Level 3 (Ranger) Feat: (Favored Enemy) Favored Enemy: Undead Feat: (Selected) Weapon Focus: Slashing Weapons Level 4 (Ranger) Level 5 (Ranger) Level 6 (Ranger) Feat: (Selected) Spring Attack Level 7 (Ranger) Feat: (Favored Enemy) Favored Enemy: Evil Outsider Level 8 (Ranger) Level 9 (Fighter) Feat: (Fighter Bonus) Improved Critical: Slashing Weapons Feat: (Selected) Power Attack Level 10 (Fighter) Feat: (Fighter Bonus) Oversized Two Weapon Fighting Level 11 (Fighter) Level 12 (Fighter) Feat: (Fighter Bonus) Greater Two Weapon Fighting Feat: (Selected) Weapon Specialization: Slashing Weapons Level 13 (Fighter) Level 14 (Fighter) Feat: (Fighter Bonus) Stunning Blow Level 15 (Fighter) Feat: (Selected) Toughness Level 16 (Fighter) Feat: (Fighter Bonus) Greater Weapon Focus: Slashing Weapons Level 17 (Fighter) Level 18 (Fighter) Feat: (Fighter Bonus) Quick Draw Feat: (Selected) Toughness Level 19 (Fighter) Level 20 (Fighter) Feat: (Fighter Bonus) Greater Weapon Specialization: Slashing Weapons Enhancement: Fighter Attack Boost I Enhancement: Fighter Attack Boost II Enhancement: Fighter Haste Boost I Enhancement: Fighter Haste Boost II Enhancement: Kensei Scimitar Mastery I Enhancement: Kensei Scimitar Mastery II Enhancement: Fighter Critical Accuracy I Enhancement: Fighter Critical Accuracy II Enhancement: Fighter Kensei I Enhancement: Fighter Kensei II Enhancement: Fighter Strategy (Stunning Blow) I Enhancement: Fighter Strategy (Stunning Blow) II Enhancement: Fighter Strategy (Stunning Blow) III Enhancement: Fighter Scimitar Specialization I Enhancement: Orcish Power Attack I Enhancement: Orcish Power Attack II Enhancement: Orcish Power Attack III Enhancement: Orcish Strength I Enhancement: Orcish Strength II Enhancement: Way of the Patient Tortoise I Enhancement: Racial Toughness I Enhancement: Racial Toughness II Enhancement: Ranger Favored Attack I Enhancement: Ranger Favored Damage I Enhancement: Ranger Favored Damage II Enhancement: Ranger Favored Resistance I Enhancement: Ranger Tempest I Enhancement: Ranger Dexterity I Enhancement: Ranger Dexterity II Enhancement: Fighter Strength I Enhancement: Fighter Strength II Enhancement: Fighter Strength III Enhancement: Monk Wisdom I Enhancement: Fighter Toughness I Enhancement: Fighter Toughness II Enhancement: Fighter Toughness III Enhancement: Fighter Toughness IV
Last edited by PsychoJester; 08-18-2011 at 07:54 PM.
If you can't go Helf, go Human for the Human Versatility IV. The reason for this is due to the change to the Damage Boost enhancement coming with U11, which will give +10/15/20/25% respectively per tier in U11.
Helf > Human due to the Dillitantes since both get Human Versatility
Thank you so much, i'll try to take helf![]()
Last edited by PsychoJester; 09-08-2011 at 09:23 AM.
nice
Last edited by kevincaptainawesome; 09-08-2011 at 12:14 PM.
For what it is worth...this is what I am thinking to TR my current monster into. I am torn between reflex and umd as both have good points. Standard Gear with Lit2 Khops. Giant to evil outsiders when i hit amrath. +4 to str if I ever pull it.
Code:Character Plan by DDO Character Planner Version 03.09.02 DDO Character Planner Home Page SkeleetorTR1 Level 20 Lawful Neutral Half-Elf Male (12 Fighter \ 2 Monk \ 6 Ranger) Hit Points: 361 Spell Points: 70 BAB: 19\19\24\29\29 Fortitude: 20 Reflex: 16 Will: 9 Starting Feat/Enhancement Abilities Base Stats Modified Stats (34 Point) (Level 1) (Level 20) Strength 18 28 Dexterity 15 19 Constitution 16 18 Intelligence 8 10 Wisdom 8 10 Charisma 8 10 Tomes Used +2 Tome of Strength used at level 7 +2 Tome of Dexterity used at level 7 +2 Tome of Constitution used at level 7 +2 Tome of Intelligence used at level 7 +2 Tome of Wisdom used at level 7 +2 Tome of Charisma used at level 7 Starting Feat/Enhancement Base Skills Modified Skills Skills (Level 1) (Level 20) Balance 6 15 Bluff -1 2 Concentration 3 7 Diplomacy -1 2 Disable Device n/a n/a Haggle -1 0 Heal -1 0 Hide 2 4 Intimidate -1 2 Jump 7 28 Listen -1 0 Move Silently 2 4 Open Lock n/a n/a Perform n/a n/a Repair -1 0 Search -1 0 Spot 3 11 Swim 4 9 Tumble 3 5 Use Magic Device n/a 14 Level 1 (Monk) Feat: (Monk Bonus) Dodge Feat: (Half-Elf Dilettante) Half-Elf Dilettante: Rogue Feat: (Past Life) Past Life: Fighter Feat: (Selected) Power Attack Level 2 (Monk) Feat: (Monk Bonus) Mobility Level 3 (Ranger) Feat: (Selected) Exotic Weapon Proficiency: Khopesh Feat: (Favored Enemy) Favored Enemy: Undead Level 4 (Ranger) Level 5 (Ranger) Level 6 (Ranger) Feat: (Selected) Spring Attack Level 7 (Ranger) Feat: (Favored Enemy) Favored Enemy: Giant Level 8 (Ranger) Level 9 (Fighter) Feat: (Fighter Bonus) Improved Critical: Slashing Weapons Feat: (Selected) Toughness Level 10 (Fighter) Feat: (Fighter Bonus) Weapon Focus: Slashing Weapons Level 11 (Fighter) Level 12 (Fighter) Feat: (Fighter Bonus) Greater Two Weapon Fighting Feat: (Selected) Oversized Two Weapon Fighting Level 13 (Fighter) Level 14 (Fighter) Feat: (Fighter Bonus) Weapon Specialization: Slashing Weapons Level 15 (Fighter) Feat: (Selected) Stunning Blow Level 16 (Fighter) Feat: (Fighter Bonus) Greater Weapon Focus: Slashing Weapons Level 17 (Fighter) Level 18 (Fighter) Feat: (Fighter Bonus) Quick Draw Feat: (Selected) Skill Focus: Use Magic Device Level 19 (Fighter) Level 20 (Fighter) Feat: (Fighter Bonus) Greater Weapon Specialization: Slashing Weapons Enhancement: Fighter Attack Boost I Enhancement: Fighter Attack Boost II Enhancement: Fighter Haste Boost I Enhancement: Fighter Haste Boost II Enhancement: Ranger Sprint Boost I Enhancement: Elven Dexterity I Enhancement: Kensei Khopesh Mastery I Enhancement: Kensei Khopesh Mastery II Enhancement: Fighter Critical Accuracy I Enhancement: Fighter Critical Accuracy II Enhancement: Fighter Kensei I Enhancement: Fighter Kensei II Enhancement: Fighter Strategy (Stunning Blow) I Enhancement: Fighter Strategy (Stunning Blow) II Enhancement: Fighter Strategy (Stunning Blow) III Enhancement: Fighter Khopesh Specialization I Enhancement: Improved Rogue Dilettante I Enhancement: Improved Rogue Dilettante II Enhancement: Human Improved Recovery I Enhancement: Human Versatility I Enhancement: Human Versatility II Enhancement: Human Versatility III Enhancement: Human Versatility IV Enhancement: Fighter Item Defense I Enhancement: Fighter Item Defense II Enhancement: Way of the Patient Tortoise I Enhancement: Racial Toughness I Enhancement: Racial Toughness II Enhancement: Ranger Favored Damage I Enhancement: Ranger Favored Damage II Enhancement: Ranger Tempest I Enhancement: Ranger Energy of the Wild I Enhancement: Ranger Dexterity I Enhancement: Fighter Strength I Enhancement: Fighter Strength II Enhancement: Fighter Strength III Enhancement: Fighter Toughness I Enhancement: Fighter Toughness II Enhancement: Fighter Toughness III
Last edited by Exar_Jun; 09-09-2011 at 12:19 PM.
SILVER GRIFFONS
Exr 20 FVS :: Trielanna Dex Rog ::Skeleetor 12 Ftr 6 Rng 2 Mnk :: Thermometric 20 Wiz
I do not have access to Half Elf. I think the Past Life in Rogue makes up for that however.
I have most of the items on the list except for the fighter kensai ToD ring/necklace. I have the ToD ring/belt for rogue but it looks like the bonus doesn't work without assassin 3. Also I currently have named and greensteel rapiers on my rogue. So I'm going to have to build some Greensteel or Alchemical Khopeshes. This is the first time I'm posting one of these so some in depth critique would be greatly appreciated.
Code:Character Plan by DDO Character Planner Version 03.12.01 DDO Character Planner Home Page Darkstarr Thel Level 20 Lawful Neutral Human Female (12 Fighter \ 2 Monk \ 6 Ranger) Hit Points: 346 Spell Points: 85 BAB: 19\19\24\29\29 Fortitude: 23 Reflex: 20 Will: 10 Starting Feat/Enhancement Abilities Base Stats Modified Stats (34 Point) (Level 1) (Level 20) Strength 18 31 Dexterity 15 20 Constitution 15 18 Intelligence 8 10 Wisdom 10 13 Charisma 8 10 Tomes Used +2 Tome of Strength used at level 7 +2 Tome of Dexterity used at level 7 +2 Tome of Constitution used at level 7 +2 Tome of Intelligence used at level 7 +2 Tome of Wisdom used at level 7 +2 Tome of Charisma used at level 7 +4 Tome of Strength used at level 16 +3 Tome of Dexterity used at level 16 Starting Feat/Enhancement Base Skills Modified Skills Skills (Level 1) (Level 20) Balance 6 21.5 Bluff -1 3 Concentration 2 7 Diplomacy -1 3 Disable Device n/a n/a Haggle -1 1 Heal 0 2 Hide 2 6 Intimidate -1 3 Jump 8 27 Listen 0 3 Move Silently 2 6 Open Lock n/a n/a Perform n/a n/a Repair -1 1 Search -1 1 Spot 0 11.5 Swim 4 11 Tumble 6 17 Use Magic Device 1 15.5 Level 1 (Monk) Feat: (Monk Bonus) Dodge Feat: (Past Life) Past Life: Rogue Feat: (Human Bonus) Power Attack Feat: (Selected) Toughness Level 2 (Monk) Feat: (Monk Bonus) Mobility Enhancement: Human Versatility I Level 3 (Ranger) Feat: (Selected) Exotic Weapon Proficiency: Khopesh Feat: (Favored Enemy) Favored Enemy: Undead Enhancement: Ranger Sprint Boost I Enhancement: Human Improved Recovery I Enhancement: Way of the Faithful Hound I Enhancement: Racial Toughness I Enhancement: Ranger Favored Damage I Enhancement: Ranger Favored Defense I Enhancement: Monk Wisdom I Level 4 (Ranger) Enhancement: Human Versatility II Enhancement: Ranger Favored Resistance I Enhancement: Ranger Dexterity I Level 5 (Ranger) Enhancement: Human Adaptability Constitution I Level 6 (Ranger) Feat: (Selected) Spring Attack Enhancement: Ranger Sprint Boost II Enhancement: Human Improved Recovery II Level 7 (Ranger) Feat: (Favored Enemy) Favored Enemy: Evil Outsider Enhancement: Racial Toughness II Enhancement: Ranger Favored Damage II Enhancement: Ranger Energy of the Wild I Level 8 (Ranger) Enhancement: Ranger Tempest I Level 9 (Fighter) Feat: (Fighter Bonus) Improved Critical: Slashing Weapons Feat: (Selected) Past Life: Sneak of Shadows Enhancement: Fighter Haste Boost I Enhancement: Fighter Critical Accuracy I Enhancement: Fighter Toughness I Level 10 (Fighter) Feat: (Fighter Bonus) Weapon Focus: Slashing Weapons Level 11 (Fighter) Enhancement: Fighter Attack Boost I Enhancement: Ranger Dexterity II Enhancement: Fighter Strength I Level 12 (Fighter) Feat: (Fighter Bonus) Greater Two Weapon Fighting Feat: (Selected) Oversized Two Weapon Fighting Enhancement: Fighter Attack Boost II Enhancement: Fighter Haste Boost II Enhancement: Fighter Critical Accuracy II Level 13 (Fighter) Enhancement: Human Greater Adaptability Strength I Level 14 (Fighter) Feat: (Fighter Bonus) Weapon Specialization: Slashing Weapons Level 15 (Fighter) Feat: (Selected) Stunning Blow Level 16 (Fighter) Feat: (Fighter Bonus) Greater Weapon Focus: Slashing Weapons Enhancement: Kensei Khopesh Mastery I Enhancement: Fighter Kensei I Enhancement: Fighter Khopesh Specialization I Enhancement: Fighter Strength II Level 17 (Fighter) Level 18 (Fighter) Feat: (Fighter Bonus) Power Critical Feat: (Selected) Skill Focus: Use Magic Device Enhancement: Fighter Strength III Enhancement: Fighter Toughness II Level 19 (Fighter) Enhancement: Fighter Strategy (Stunning Blow) I Enhancement: Fighter Strategy (Stunning Blow) II Enhancement: Fighter Strategy (Stunning Blow) III Level 20 (Fighter) Feat: (Fighter Bonus) Greater Weapon Specialization: Slashing Weapons Enhancement: Kensei Khopesh Mastery II Enhancement: Fighter Kensei II Enhancement: Fighter Strategy (Sunder) I
Few things that are important to know :
-This build isn't the top notch DPS it used to be. Still decent though...
-Not taking Haste Boost IV is a HUGE dps loss. I'll say it again : HUGE loss. You waste 6 AP to get fighter STR III that makes you end up with an uneven STR score. Swap that for More haste.
-As a Human Monster, You have to take Human versatility IV AND Haste boost IV (They can be activated at the same time).
(I advice Verik's Necklace for more Boosts (that you will need for longer fights) ==> +5 to dmge & insane attack speed gives you a TON of burst damage.
-If you can get the tier2 Alchemical khopeshes then go for stunning blow. Else, it will be way too low to get anything in end game. (Frees up 3 more AP).
Gl with the build, it's fun.
Get it, that 3d6 Sneak attack really pays dividends on a TWFer with 90% off-hand attacks.
HV damage boost also affects sneak attack which is why you'll see a lot more damage on a Helf over a human.
If you need to go human . . . Wrunt's "Blender" build might be what you are looking for.
Last edited by Monkey-Boy; 03-06-2012 at 11:32 AM.
Hey! Thats sorta my build! But I'm going Half Elf ; 12 Ranger, 6 Fighter, 2 monk.
So far, solid build. Incredibly self sufficient, decent DPS and the cleric dilettante for scroll n wand usage. (raise party members, buff, etc) The only drawback is not having last level ranger spells... I hope people dont mind me not havin FOM to cast on them (unless its from a scroll)
Last edited by Zyerz; 03-06-2012 at 11:36 AM.
"Hikari datte, yami datte, kitto"
Into light, into darkness, surely.
Last edited by Osharan_Tregarth; 03-06-2012 at 01:09 PM.
Osharan, Esharan, Osharina, Usharina, etc... I'm the 'sharans. Epoxy. Notverysexy.
I've taken the craft disturbing mental image feat... You have been warned!
Share and Enjoy!
Looked at this build and love it, but just wondering if anything would be different if I took:
Level 1: Ranger
Feats: Khopesh + Favored (Undead)
Level 2: Monk
Feats: Dodge
Level 3: Monk
Feats: Mobility + PA
Level 4: Ranger
Would I be missing anything? I only want to take this order for extra skill points.
Will it mess things up later on?
That's what I had put into the planner...Anything?Code:Character Plan by DDO Character Planner Version 03.12.01 DDO Character Planner Home Page Fhai Ming Level 20 Lawful Neutral Warforged Male (12 Fighter \ 2 Monk \ 6 Ranger) Hit Points: 413 Spell Points: 85 BAB: 19\19\24\29\29 Fortitude: 21 Reflex: 19 Will: 10 Starting Feat/Enhancement Abilities Base Stats Modified Stats (34 Point) (Level 1) (Level 20) Strength 18 28 Dexterity 16 20 Constitution 14 18 Intelligence 8 10 Wisdom 10 13 Charisma 6 8 Tomes Used +1 Tome of Strength used at level 3 +1 Tome of Dexterity used at level 3 +1 Tome of Constitution used at level 3 +1 Tome of Intelligence used at level 3 +1 Tome of Wisdom used at level 3 +1 Tome of Charisma used at level 3 +2 Tome of Strength used at level 7 +2 Tome of Dexterity used at level 7 +2 Tome of Constitution used at level 7 +2 Tome of Intelligence used at level 7 +2 Tome of Wisdom used at level 7 +2 Tome of Charisma used at level 7 Starting Feat/Enhancement Base Skills Modified Skills Skills (Level 1) (Level 20) Balance 5 25 Bluff -2 -1 Concentration 6 11 Diplomacy -2 -1 Disable Device n/a n/a Haggle -2 -1 Heal 0 1 Hide 3 5 Intimidate -2 -1 Jump 8 32 Listen 0 1 Move Silently 3 5 Open Lock n/a n/a Perform n/a n/a Repair -1 0 Search -1 0 Spot 4 13 Swim 4 9 Tumble 5 7 Use Magic Device n/a n/a {\b {\ul Notable Equipment }} \par Minos Legens \par Teraza's Sight \par Tradusor \par Silver Flame Talisman \par Sustaining Symbiont \par Green Steel Weave Cloak \par Belt of Thoughtful Rememberance \par Katra's Wit \par Tumbleweed \par Striding Boots of Elvenkind \par Levik's Bracers \par Tharne's Bracers \par Beholder Plate Docent \par Blademark's Docent \par Docent of the Flames \par Tharne's Goggles \par \par Level 1 (Ranger) Feat: (Selected) Exotic Weapon Proficiency: Khopesh Feat: (Favored Enemy) Favored Enemy: Undead Feat: (Past Life) Past Life: Monk Enhancement: Ranger Sprint Boost I Enhancement: Ranger Favored Damage I Enhancement: Ranger Favored Defense I Enhancement: Warforged Construct Thinking I Level 2 (Monk) Feat: (Monk Bonus) Dodge Enhancement: Warforged Hardiness I Enhancement: Warforged Healer's Friend I Level 3 (Monk) Feat: (Monk Bonus) Mobility Feat: (Selected) Power Attack Enhancement: Way of the Patient Tortoise I Enhancement: Monk Wisdom I Enhancement: Warforged Constitution I Level 4 (Ranger) Enhancement: Ranger Favored Resistance I Enhancement: Ranger Dexterity I Enhancement: Warforged Power Attack I Level 5 (Ranger) Level 6 (Ranger) Feat: (Selected) Spring Attack Enhancement: Ranger Energy of the Wild I Level 7 (Ranger) Feat: (Favored Enemy) Favored Enemy: Evil Outsider Enhancement: Ranger Favored Damage II Level 8 (Ranger) Enhancement: Ranger Favored Attack I Enhancement: Ranger Tempest I Enhancement: Ranger Dexterity II Level 9 (Fighter) Feat: (Fighter Bonus) Improved Critical: Slashing Weapons Feat: (Selected) Toughness Enhancement: Fighter Haste Boost I Enhancement: Racial Toughness I Enhancement: Fighter Toughness I Enhancement: Warforged Constitution II Level 10 (Fighter) Feat: (Fighter Bonus) Weapon Focus: Slashing Weapons Enhancement: Racial Toughness II Enhancement: Warforged Power Attack II Level 11 (Fighter) Enhancement: Fighter Strength I Level 12 (Fighter) Feat: (Fighter Bonus) Greater Two Weapon Fighting Feat: (Selected) Oversized Two Weapon Fighting Enhancement: Fighter Haste Boost II Enhancement: Racial Toughness III Level 13 (Fighter) Enhancement: Racial Toughness IV Level 14 (Fighter) Feat: (Fighter Bonus) Weapon Specialization: Slashing Weapons Enhancement: Fighter Strength II Level 15 (Fighter) Feat: (Selected) Lightning Reflexes Enhancement: Fighter Haste Boost III Enhancement: Fighter Toughness II Level 16 (Fighter) Feat: (Fighter Bonus) Greater Weapon Focus: Slashing Weapons Enhancement: Fighter Toughness III Level 17 (Fighter) Level 18 (Fighter) Feat: (Fighter Bonus) Stunning Blow Feat: (Selected) Toughness Enhancement: Fighter Strength III Level 19 (Fighter) Enhancement: Fighter Toughness IV Level 20 (Fighter) Feat: (Fighter Bonus) Greater Weapon Specialization: Slashing Weapons Enhancement: Fighter Khopesh Specialization I Enhancement: Fighter Item Defense I Enhancement: Improved Balance I Enhancement: Warforged Inscribed Armor I Enhancement: Warforged Combat Training I Enhancement: Warforged Combat Training II Enhancement: Warforged Combat Training III
You don't lose much in the end. You delay when you can pick up Tempest I (level 6 ranger) but that isn't as big of a deal as it used to be. On my current half-elf monster (which was a TR), I didn't use TWF until level 12. I used a variety of Greataxes and Mauls from my collection depending on what I was fighting until I was ready for my Lit2 Khopeshes at level 12.
The Silver Legion - Guild Medieval
Arisan - Arisanna - Arisanto - Arisgard - Betatest
Cannith
Okay, that helps a lot, I just thought that I could get more skill points and have everything back on track by level four or so and not straying away from the original build too much.
The build I posted was the Monster, but with my monk Tr'd (34 pnts).
Thanks guys for the awesomeness, haha.
Just a few things off the top of my head...
Assuming you have STR +9 items (+6 and +3 exceptional) and a +2 STR tome, your STR will be at an odd number with Fighter STR III, so you can recover 6 AP there. or even better farm for a +3 STR tome.
I'd want Improved Sunder somewhere. I think you could easily drop Lightning Reflexes and still have solid Reflex numbers.
Personally I'd drop Stunning Blow for Point Blank Shot, to capitalize on his ranged potential. (Before anyone starts screaming bloody vengeance, thats not backed up by any maths, thats just personal preferences and playstyle.)
EDIT I dont really see any reason to take monk WIS I unless you're getting an odd plus off your gear, even if you are I dont see much point. Also the enhancements in balance seem unnecessary. I also dont understand why you'd take Inscribed Armor, does you no good unless your scroll healing., which doesnt look like you will be with no points in UMD and no CHA.
I'd do Enhancements something like this...
Ranger Tempest I
Fighter Attack Boost II
Fighter Critical Accuracy II
Fighter Kensei II
Fighter Khopesh Specialization I
Fighter Haste Boost IV
Fighter STR II
Fighter Toughness IV
Kensei Khopesh Mastery II
Racial Toughness IV
Warforged CON II
Warforged Healer's Friend I
Way of the Patient Tortoise I
Fighter Strategy (Sunder or Stunning Blow) III
Fighter Extra Action Boost I
Ranger Sprint Boost II
Warforged Power Attack II
Warforged Tactics I
Last edited by JeisonBlade; 03-20-2012 at 04:05 PM.