Quote Originally Posted by Chaos000 View Post
as for clerics they should probably be carrying for potions...

cure serious (sometimes there's not enough time to self-heal), haste (that the sorc/wiz never targets you with), remove curse (VOD), lesser mnenomic pots (for feeblemind), and as many mnenomic pots as you can get your hands on for emergencies
Minor Mnemonics are for feeblemind, since they'r ethe cheapest. I'd add invisibility potions. Healing doesn't break invisibility. They are useful if you're fighting things that don't see through it, and know you won't be doing any offensive actions, like cometfall, turning undead, meleeing or viciously opening a door.