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  1. #41
    Community Member Mockduck's Avatar
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    Quote Originally Posted by Hendrik View Post
    Mine will love this! Now if they can do this for Scrolls....

    Cleric's all over would /dance2 in the streets!

    Good point. Makes sense for scrolls too.
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  2. #42
    Community Member moorewr's Avatar
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    Quote Originally Posted by Angelus_dead View Post
    Yes, currently it's a problem that a class which has to buy UMD cross-class (sorc) is better than a rogue at many UMD tasks.

    What about making a fourth rogue specialty that qualifies you for a bunch of wizard-like casting enhancements... and also allows you to cast spells from the Assassin list in the D&D rulebooks?
    I was thinking, in DDO PrE terms, that the rogue version of Arcane Trickster could give you spell-like clickies.. and conversely the wizard version could unlock skill boosting enhancements...
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  3. #43
    Community Member Narmolanya's Avatar
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    This is awsome for clerics!!! It's the best improvement to make game play better so far.

  4. #44
    Community Member Zenako's Avatar
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    Quote Originally Posted by Rynehawk View Post
    Triple-signed. I can't count how many times my UMD characters run around with a wand in-hand instead of a weapon after a quick use mid-fight. Would hate to accidentally burn charges of that L10-shield wand by accident.
    Plus if you are spamming the attack button on the mouse, you might que up lets say a half dozen attacks or in this case wand castings. If you get locked into that series, you would now be subject to the casting time iteration of using 6 wand charges or about 30 seconds IIRC. So instead of attacking the mob with your greensteel weapon at tempest speed, you are now locked into casting Shield on the Target 6 times for the next 30 seconds until the command que empties.

    mmmmmm

    think people, EASY buttons are often not all that EASY to make without consequences...
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  5. #45
    Community Member Lorien_the_First_One's Avatar
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    Hmm...good idea, except perhaps for the autoattack. I'm not sure the autoattack version makes sense on cure wands.

  6. #46
    Community Member moorewr's Avatar
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    Quote Originally Posted by Lorien the First One View Post
    Hmm...good idea, except perhaps for the autoattack. I'm not sure the autoattack version makes sense on cure wands.
    Hmm.. one imagines you only autoattack enemies.. not everything in the focus orb.. but that's worth clarifying.
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  7. #47

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    I assume that scrolls will be included as well, right?
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  8. #48
    Community Member Zenako's Avatar
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    Quote Originally Posted by moorewr View Post
    Hmm.. one imagines you only autoattack enemies.. not everything in the focus orb.. but that's worth clarifying.
    Yah imagine having a Stack of HEAL scrolls in hand, autoattack on and you kept an ally or undead in the focus orb. bling, blang , blong...soon that stack is almost gone, unless that was your intent.

    What I worry more about is someone right click spamming (like one is wont to do in melee) and ending up with stacked up castings of the spell (scroll/wand) which cannot be cut short, leaving you tied into a series of actions that might well not be what you want to do as the situation changes. With a weapon, you clear the stack pretty quickly with a decent swing rate, but with a scroll casting rate, it might take a while to clear the stacked commands.
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  9. #49
    Community Member darkrhavyn's Avatar
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    It sounds like a nice option...esp for clerics at lower levels who still use wands to supplement healing.

    I can see some issues for people who spam attack or who use auto attack if they get caught in a chain of castings.

    I agree with what many have said that a toggle option in the gameplay section would be ideal...great for those who want to use it and avoidable for those who dont
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  10. #50

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    This is awesome, I have been complaining about this forever. My cleric will be so happy. Any plans to maybe add this to scrolls also.
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  11. #51
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    Quote Originally Posted by Solmage View Post
    I like it. Any chance to change the wand enhancements so that we can have an actually useful DC with wands?
    As a first step, they could increase wand DC up to the minimum allowable in D&D. All DDO magic items* use an effective 10 intelligence/wisdom, which is less than the required to cast the matching spells.

    * Staff of Arcane Power a possible exception.

    Quote Originally Posted by Solmage View Post
    Then we just need some kind of crossbow contraption we can load with wands and have it shoot 3-4 different ray/fireball/lightning-like offensive wands, and wands will be all the rage
    Eberron allows a feat to TWF wands.

  12. #52
    Community Member Aerniel's Avatar
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    Quote Originally Posted by Aesop View Post
    I like it... now about some better Wands

    Aesop
    you could always drop by the druids circle in TBC with a festivult twig and make into a rez wand =)

  13. #53
    Community Member Zuldar's Avatar
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    Great change.

    Any chance that after using up a wand it could reload another wand of the same type?
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  14. #54
    Community Member Mockduck's Avatar
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    Quote Originally Posted by Lorien the First One View Post
    Hmm...good idea, except perhaps for the autoattack. I'm not sure the autoattack version makes sense on cure wands.
    As a cleric, I'd love this, especially if it worked for heal scrolls. It's a pain to keep healing that tank!
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  15. #55
    Community Member cardmj1's Avatar
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    Quote Originally Posted by Tolero View Post
    We'll be putting the aggression back into wand wielding! When you equip a wand, you will be able to activate it by using single-attack! Casters rejoice - no more punching with candycanes!

    Using the same key you use to attack with a weapon (or your fists if you're a monk), your character will activate the wand instead of trying to smack things with it. Still fond of keeping wands on your hotbar? You will still be able to use a wand from your hotbar. This feature will work on both aggressive wands (such as a wand of magic missle) and beneficial wands (such as healing wands). You can also hold your attack key down to continually activate the wand. Auto-attack will also allow you to continue to use the wand repeatedly. "Wand whipping" will be easier than ever with attack-activated wands!
    Will this work with scrolls as well?

  16. #56
    Community Member Lorien_the_First_One's Avatar
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    Quote Originally Posted by courderoyguy View Post
    As a cleric, I'd love this, especially if it worked for heal scrolls. It's a pain to keep healing that tank!
    So you want to keep healing the fully healed tank because you have them in your focus orb? Or even through that last heal scroll on the tank with 1HP short of their max?

    I like the "hold down the key" method of healing, but I think autoattack is asking for it.

    And maybe its just me, but sometimes I quickly tab to the bad guy during a log fight since knowing where they are helps me judge how I should be approaching the battle (or in the case of something like the Tor dragons/giants lets me help coordinate the battle). Doing that with autoattack on would mean I'd end up tossing scrolls on myself during those few seconds.

  17. #57
    Community Member esoitl's Avatar
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    Quote Originally Posted by courderoyguy View Post
    Clerics will love you forever for changing this. Makes total sense as well. Yay!
    I don't think I'm going to care for it a ton.
    Some sort of toggle will alleviate a lot of frustrations of misusing scrolls/wand charges.

  18. #58

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    Quote Originally Posted by Angelus_dead View Post
    Yes, currently it's a problem that a class which has to buy UMD cross-class (sorc) is better than a rogue at many UMD tasks.

    What about making a fourth rogue specialty that qualifies you for a bunch of wizard-like casting enhancements... and also allows you to cast spells from the Assassin list in the D&D rulebooks?
    Amping wands and scrolls would be a cool Way of the Mechanic bump, I should think. Thematic, too.
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  19. #59

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    Quote Originally Posted by Gol View Post
    Please make this toggleable. PLEASE!

    Nothing worse than pulling out a wand with an undead selected and auto-attack on and having it spam them instead of me.
    Toss in a "no, I *never* want to use healing on undead" toggle as well.

    They never thank me, neither!

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  20. #60
    Community Member cardmj1's Avatar
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    My cleric will love this in the Shroud Part 5 if it works on scrolls. Mass cure mod scrolls +auto attack+ mass cure serious when needed+playing in the pool=a happy cleric

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