I have 2 Theories on Warforged
1. Warforged are Host Bodies for Heroic Souls that the afterlife (aka study hall) could not contain. The transition wiped away the memories of these Souls but their basic Heroic Nature could not be wiped away... I mean how many WF do you see running around as store clerks... not many
2. They are in fact Gnomish Power Armor and if we crack them open we will find a withered old Gnome in there reminiscent of Darth Vader or the Dalecks
Yvaine -Scholar
Aesop
Rule 1: Don't sweat the small stuff
Rule 2: Its all small stuff
Rule 3: People are stupid. You, me everyone... expect it
more rules to come in a different sig
I know, but why play anything except a warforged artificer, specifically? Assuming we're talking about 3.5 of course.
As an artificer, you can:
- craft virtually for free
- cast arcane spells two levels before a wizard can
- cast divine spells two levels before a cleric can
- turn undead better than a cleric
- wildshape like a druid
- do everything a rogue can
- infuse yourself with buffs that last 10 times as long as arcane and divine casters
I like to say artificers can do everything that everybody can do, except an artificer can do it better.
Person Æ, SarlonaTanka (Elf Tempest Trapper) .:. Darani (Aasimar Inquisileric) .:. Raelyth (Elf Artifonk)
Rule 1: Don't sweat the small stuff
Rule 2: Its all small stuff
Rule 3: People are stupid. You, me everyone... expect it
more rules to come in a different sig
Community Member
I always heal warforged in my party but I think there is something called a repair spell. Why do warforged players never complain about wizzy or sorc not casting repair? Save Cleric mana for fleshies where it is more effective.