1. Improved Invisibilty
2. Ghost Form
3. Mind Blank
4. Shades
5. Prismatic Sphere
6. Wail of the Banshee
7. Weird
8. Temporal Stasis
9. Refuge
( It is a wish list )
Charm Monster, mass
Mirror Image: Have it create a Blurred overimage of the character slightly askew. The effect would be to have the caster ignore the first 2 physical attacks that happen within the duration. However have a long cooldown so the caster can't just keep the spell up perpetually. Also have true seeing bypass it. Effectively 100% Concealment for the first two physical attacks.
Greater Mirror Image: Same as Mirror Image only have it be 4-5 attacks.
Spiritual Weapon: Ghostly Mace swings at the baduns targets in the same mannor as Flaming Sphere only instead of a save there is actually an attack.
Vampiric Touch: Touch Range Attack that drains HP from the MOb and heals the Caster.
Entangle: Druids Web spell only its bigger and better... and lower level... probably just make it like web ... if this scares ya too much make it an area that the bad guys trying to run through are effected as if by Solid Fog without the concealment.
Evards Black Tentacles: An area that effects mobs sorta like the Earth Grab ability does with waving black tentacles... creepy
Mass Resist Energy: um... duh
Energy Immunity: um... well think like how Prot Energy used to work before you fixed it. Just give it a really short duration.
the Orb spells: Orb of Force Orb of Acid etc... pretty straight forward single target high damage spells with no save and no SR
Aesop
Rule 1: Don't sweat the small stuff
Rule 2: Its all small stuff
Rule 3: People are stupid. You, me everyone... expect it
more rules to come in a different sig
I cannot believe no one has asked for
Permanency.
No more timers, would only have to recast buff spells if they are dispelled... No more buffing yourself, even after resting...
Okay I have a LONG list here:
~ Travelers Mount, Winged Mount
~Cloudwalkers, Fire Wings
~ Maelstrom
~Spiritual Chariot
~Visage Of The Deity
~Weapon Of The Deity
~Zeal
~Pavillion Of Grandeur
I know half of these are difficult to impossible to recreate but I still like them.
Well, I was being a little indirect, but we're getting Zeal on Wednesday:
http://compendium.ddo.com/wiki/Relea...Risia_Official
(I doubt we'll ever see mounts, magical or otherwise, in this game)
<|| “Lasciate ogni speranza, voi ch’entrate.” ||>
AEsahaettr | AlfredSartan | Botharel | PeterMurphy | Weesham etc.
Wall of __________
(you pick - force, stone, flesh (eww...) or even fluffy bunnies...as long as the mobs can't walk through it unimpeded, I'll be happy!)
Other than Wall of Force, the mobs should be able to bash it down eventually if they wish. Wall of Force would be trickier to code for the mobs.
Suggestion to Turbine: Have new character slots open up automatically based on months since account start date.
Update: EU+Store = close enough. Thank you.
They added the one I wanted!
I FEEL SPECIAL D
I wanted zeal, and they made it one!
Mass Resist Energy
Mass Heal
I haven't read this whole thread, so it may be that others have indicated the desire for this, but this is the top of my list. Time Stop is more of a new idea.
The victorious strategist only seeks battle after the victory has been won, whereas he who is destined to defeat first fights and afterwards looks for victory. - Sun Tzu
Protection from Spells
Abjuration
Level: Magic 8, Sor/Wiz 8
Components: V, S, M, F
Casting Time: 1 standard action
Range: Touch
Targets: Up to one creature touched per four levels
Duration: 10 min./level
Saving Throw: Will negates (harmless)
Spell Resistance: Yes (harmless)
The subject gains a +8 resistance bonus on saving throws against spells and spell-like abilities (but not against supernatural and extraordinary abilities).
Material Component: A diamond of at least 500 gp value, which must be crushed and sprinkled over the targets.
Focus: One 1,000 gp diamond per creature to be granted the protection. Each subject must carry one such gem for the duration of the spell. If a subject loses the gem, the spell ceases to affect him.
and perhaps implement the spell craft skill.
With Great Power Comes Great Responsibility
Aganazzar’s Scorcher
Battering Ram
Snilloc’s Snowball Swarm
Mirror Image
Mountain Stance
Earthen Grasp
Spider Climb
Fly
Fleshshiver
Spiritwall
Passwall
Nightstalker’s Transformation
Wall of Iron
Create Undead
Crown of Despair
Zajimarn’s Ice Claw Prison
Elminster’s Evasion
Community Member
I would like a spell of Raise Elvis's Dead Body!
Because everyone deserves the right to worship the King!
ORIGNAL MEMBER OF MABAR SERVER
TOST LEVEL 16 PALADIN MrRATZ LEVEL 12 MONK BRATZ LEVEL 16 WIZARD CLRATZ LEVEL 16 CLERIC ZRATZ LEVEL 16 RANGER
Possession
Run it like autocontrol of a enemy. You disappear and enter the body of target creature and can make melee attacks as the possessed foe. When the foe does, you are jarred back into your own body. Your screen would change to the view from their eyes and allow for a better version of charm (as in you can control their movements)
Would also like to see some more of the no SR spells added like Orb of <Blank> and such. Or even better: Bloodwind from the Spell Compendium; Make Melee attacks at a 30' range.
I would really like to see an implementaion of the Chaos Mage - even if it was only an enhancement line and so chaos shield and the like as well as Narhal's Dweomer and Chaos Sphere. Actually I'd like to see all specialist mage paths as an enhancement line that would lock out opposing schools spells, boost SP by a small amount, and add to Spell DC and Penetration for the specialized school...
Also much easier to implement:
Prismatic Spray- It's fun!
Mirror Image - gotta have it - it's a sweet spell and a staple!
Otiluke's Resilient Sphere - I always loved this spell...
Phantasmal Sword/ Mordekain's Sword- need good summons...
Elemental Conjuring - Summoning in general in DDO is kinda lame right now - need a good air or fire elemental - That was one way weak A$$ mages used to stay alive.
Contingency
Gate
&
Entangle! - hoping this one at least shows when druid comes in - but miss having it with rangers too...
I would love to see Evards Black Tentacles in the game too. I know they don't have the grapple mechanics in place right now, but I'm sure they could make it work.
My Mighty Midget - Tysil
Play for fun, whatever your definition may be, and don't ruin the fun for others, whatever their definition may be