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Originally Posted by
arcani
Hey all. Ok so I've played a numbers of Wizzies up (straight wizzy, wizzy + 1 rog). Ready to make a sorc. I have 28pt build or Drow open. I do NOT raid. Mainly join LFG groups or duo with a friend (and just starting playing around with hirelings).
Below are some mainly stat-oriented questions that would be greatly helpful to be answered, and that I think work well in this thread (since those are the three races i am considering). And I've read through all messages on the 4 pages of this thread, and have gone through most of the threads in the lengthly
sorc forum.
Con:
Ok. I KNOW I'm missing something here. Each +2 con gets you an extra +2 hp a level? So by Level 16 you have +30 HP per +2 levels of Con? Obviously there is more to it, as everyone talks about WAY higher HP for WF vs. Hu vs. Drow?
Are the other peripherial bonuses significant? I.e. the higher Fortitude save?
In particular, also trying to figure out why going crazy on Con in the 18/18 build is worth lower Int (skill points), Dex, etc.
Every two points of con gives you 1 extra hp per level. So only +16 per +2 levels of con.
The hp thing is just because of the different starting con scores between the three races, and the access to the racial toughness enhancements. Right now there is an existing bug that lets pretty much every character pick up the racial toughness enhancements at level 11, if they are the correct race. This will be getting fixed in a future update. Otherwise, you'd need to fit in a toughness feat to get more hp's between one race and another.
Dex:
I know high Dex sorcs are unpopular, but in the past there were some AC fieds who loved high Dex Sorcs. And obviously if you liked high Dex you liked Drow. Higher Reflex Save + AC sounds like everyone agrees is not worthwhile to put points into Con? I can see some wisdom from a save perspective of decent Dex + high Cha + Force of Pers for good overall saves? Or just not relevant in the later game?
End game, your ac won't be horribly relavent without some specialized gear. For myself, I wouldn't bother.
You'll run across the occasional person on the forums with a fanatical devotion to their ac build caster, but those are generally isolated people who tend to disagree with almost everyone else.
Force of personality will (if I understand it correctly) REPLACE your wisdom bonus to will save with your cha bonus, not add them together. So not much point in adding any points to wisdom if you are thinking about getting force of personality.
Int:
When I'm spending 1 point into Concentration each level, and 1 point into UMD every level, that means I get only 1 point to distribute here and there to anything else (Haggle, Diplo, Balance, Tumble, etc) -- and that's assuming I bumped Int up to 12 on non-Human. And I know that I can raised skills miscellaneous through items (except first level of Tumble?). With previous builds like Wiz+Rog obviously skill points were crucial, but seems like with Sorc after Conc+UMD that spending in skills is not a big deal?
Pretty much. I like to aim for a 12 int on my sorcs... It just seems to work out fairly well that way. Human could stay at a 10.(I'm counting tomes here, to be eaten after creation before hitting level 2)
I know, this thread was originally Hu+WF+Drow, but those are the three I'm vacilating between. And I understand the Hu feat and WF resistances and Wizzy-based heals side, so it is the racial starting distribution of the racial stats that are tripping me up.
Again keeping in mind that I have 28pt Hu vs. 28Pt WF vs. Drow, and that I don't raidand so am looking at being limited to group gear for the most part.
For playstyle, I do tend to grab aggro more than I should (I know the WF rational for that). I do tend to do CC more often than burns (except on bosses obviously). And traditionally my modest bankroll does get eaten up with heal pots.
Any advice, insight, etc., is greatly appreciated.
Arc