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Thread: Melee outfits

  1. #1
    Community Member Draccus's Avatar
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    Default Melee outfits

    Any chance you could add clothing that isn't either a caster robe or a monk outfit? I know lots of dex-based characters who aren't casters or monks but are forced to wear these outfits clearly designed for other classes.

    This would required little programming, as the stats are already in place. Basically, take monk outfits and change the appearance.

    I wear Dragontouch Leather armor even though it caps my AC solely because I can't stand to see my rogue running around in a dress or pajamas.

    This would be an easy change that would have zero impact on game balance or character power and would make a lot of players happy. No, it wouldn't impact the powergamers, who would wear a pink tutu if it had even a tiny advantage over other armors, but it would really help out those of us who care about things other than min/max.

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  2. #2
    Community Member Talcyndl's Avatar
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    Quote Originally Posted by Draccus View Post
    This would be an easy change...
    I would love to see regular clothes, but even if it's "easy," it's also very expensive. The art and modeling work for a bunch of different sets of clothes for each race/sex combo is not a simple job.

  3. #3
    Community Member Dexxaan's Avatar
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    Powergamers have no taste and appearance means nothing. Got it.

    Stereotyping something you obviously know nothing of is going to get you either in Grass Roots Politics or in the Liberal Media.....

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  4. #4
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    Quote Originally Posted by Talcyndl View Post
    I would love to see regular clothes, but even if it's "easy," it's also very expensive. The art and modeling work for a bunch of different sets of clothes for each race/sex combo is not a simple job.
    Incorrect. The artwork already exists, and is used for Padded Armor and also some kinds of leather. There is no reason at all the same models couldn't be used for outfits.

    If you want a D&D example of this, open the PHB or DMG to a class which can't wear armor, and look at what the picture is wearing. The Duelist class in DMG is an especially good example of that: he's unarmored, but his clothes look exactly what in DDO is called "padded armor".

    Currently, barely any DDO character wears the padded or leather artwork, so the effort that went into drawing them was mostly wasted.
    Last edited by Angelus_dead; 01-30-2009 at 09:44 AM.

  5. #5
    Community Member Rav'n's Avatar
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    Thumbs up Melee Clothes FTW!!!

    I'm I allowed to Copy and /sign the OP until the Forum crashes ???


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  6. #6

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    We just need to be able to swap the skins on existing armor/helm items.

    I don't even think any additional artwork would be necessary, as there are many armor and helm skins out there already...the hard part is matching the player's taste with the character's appearance and the armor/helm skin.
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  7. #7
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    Default Rogue Armor Mastery

    Here's another way the devs could fix this problem (which I suggested to them long ago)

    Problems:
    1. Insufficient variety in character appearance.
    2. Rogue/ranger characters don't resemble their counterparts in other media.
    3. Artwork for leather/padded armor largely unused.

    Solution:
    Get some of the currently robe-wearing characters into padded and leather armor models.

    Approach:
    Create a new enhancement, Light Armor Mastery. Requires rog3 or ran10, and costs 0 AP. Text: "Toggle this enhancement to have unlimited dex AC bonus in leather or padded armor, but the physical armor bonus is reduced to zero"

    Note:
    That change would allow high-dex rogues and rangers to dress in class-appropriate clothing appearances, but it would not apply to monks or monk splashes, who still can't wear Light Armor regardless of the dex bonus. Unlike some other ways to address the problem, it wouldn't mean changing anything about loot generation or existing items, as the change is all on the characters. The change itself is an extension of the existing Fighter Armor Mastery features.

  8. #8
    Community Member gfunk's Avatar
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    /signed

    I hate the look of the icy raiments that my ranger wears, but the much more stylish KDS is just too big of a drop in AC. I keep a rather nice looking chain shirt in my inventory to where around town so I dont look like im wearing PJ's.

    And monks need the choice of black robes so they can be more ninja-like

    Also, could I get a pointy wizard hat.... or any cool looking hat whatsoever? The only nice hat out there currently seems to be that new limited edition one from the last live trivia event.
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  9. #9
    Community Member Fenrisulven6's Avatar
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    Quote Originally Posted by Angelus_dead View Post
    Currently, barely any DDO character wears the padded or leather artwork, so the effort that went into drawing them was mostly wasted.
    Nah, I wear them around town, then switch to armor at the quest entrance.

    I even buy padded/leather off the AH just to check out the cosmetics.

  10. #10
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    Quote Originally Posted by Fenrisulven6 View Post
    Nah, I wear them around town, then switch to armor at the quest entrance.

    I even buy padded/leather off the AH just to check out the cosmetics.
    Gameplay is about quests. Anything that stops applying once you go into a quest is mostly wasted.

  11. #11
    Community Member Fenrisulven6's Avatar
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    Gameplay is about quests.
    Not always. For some, its not just about the math.

    Anything that stops applying once you go into a quest is mostly wasted.
    Agreed. I'm wasting one slot that could have gone to the Masterwork Club I just looted.

    But I'm going to keep doing it.

    I've even got a set of padded/mithral that match.

  12. #12
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    Quote Originally Posted by Fenrisulven6 View Post
    Not always. For some, its not just about the math.
    That accusation is senseless. Appearances matter... but they primarily matter inside quests. If quests were only about math, then there would have been no need to create elaborate custom artwork for Velah, Laliat, Arraetrikos, or any other mob: they could all be hovering polyhedrons of one color or another.

    The fact that you felt a need to change your armor before starting a quest in no way negates the problem. In fact, it demonstrates that the armor artwork was wasted.

    If you like the look of leather/padded armor enough to wear it around town, you'd probably like to wear it in quests too.

  13. #13
    Community Member Gunga's Avatar
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    Quote Originally Posted by Angelus_dead View Post
    Incorrect. The artwork already exists, and is used for Padded Armor and also some kinds of leather. There is no reason at all the same models couldn't be used for outfits.
    No reason at all, huh?

    You're the allknowingamist.

  14. #14
    Founder Riggs's Avatar
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    Leather and padded armor have some decent looking styles - just taking those looks for 'robes' would go a long way.

    Also...since raid robes have +4, +5, or even +6 ac...and since 99% of robes spawn useless combos of enhancements...is it not past time to let random robes also have armor bonuses up to +5 like every other armor and docent?

  15. #15
    Community Member PhoenixFire31's Avatar
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    Quote Originally Posted by Gunga View Post
    No reason at all, huh?

    You're the allknowingamist.
    Come now Gunga you haven't learned this yet?
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  16. #16
    Community Member Noctus's Avatar
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    /SIGNED!

    there are already so many cool looking padded / leather armors, but noone wears them. instead you see tons of Rangers and Rogues in Wizard/Monk Outfits.

    This does not feel right to me.

    I ´d really like a purely cosmetic change.
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  17. #17
    Community Member Fenrisulven6's Avatar
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    Quote Originally Posted by Angelus_dead View Post
    That accusation is senseless. Appearances matter... but they primarily matter inside quests. If quests were only about math, then there would have been no need to create elaborate custom artwork for Velah, Laliat, Arraetrikos, or any other mob: they could all be hovering polyhedrons of one color or another.
    Hey, don't tell me. You're the one who implied that since gameplay is about quests, cosmetic armor only worn around town is a waste of backpack space. Sorry if I misread you.

    If you like the look of leather/padded armor enough to wear it around town, you'd probably like to wear it in quests too.
    Actually no. I'd still wear something different in town: 1) because I get bored looking at the same outfit every day, and 2) because most the armors I wear in quest look stupid...


    /edit: oh I see. You've got me agreeing with you. Very clever
    Last edited by Fenrisulven6; 01-30-2009 at 11:15 PM.

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