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  1. #1
    Community Member Deuce's Avatar
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    Default Potion of Wonder Stacking Issue

    Are Potions of Wonder just plain not supposed to stack? I've got several, on several different guys, and its the same on all of them - they don't stack at all. Its the only pot I've seen, including the Festivus cakes and cookies, that won't stack with itself. Is this intentional, or is there something wrong with the pots?

    *Edit*
    I have tried to manualy stack them, and that's a no go as well. And I just Bug Reported it, but I was Wondering if anyone else had this issue?
    Last edited by Deuce; 01-27-2009 at 07:56 PM.

  2. #2
    Community Member Stormanne's Avatar
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    Not sure what the deal is with the PoW. One my characters, some days they'll stack if I pull multiples, others they won't...

  3. #3
    Stormreach Advisor
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    Although I haven't done it myself, apparently the same effects stack, which can be used to figure out what are the 'good' potions... so not sure if it's intended, but it's a nice 'feature'

  4. #4
    Community Member Deuce's Avatar
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    Quote Originally Posted by tihocan View Post
    Although I haven't done it myself, apparently the same effects stack, which can be used to figure out what are the 'good' potions... so not sure if it's intended, but it's a nice 'feature'
    Well, I currently have 6 of the buggers on one guy, and none of them stack...how many effects do these darn things have??? But I'll keep an eye out for that.

  5. #5
    Relic of the Last War
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    Kistilan's Avatar
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    I'm pretty sure if the Potion of Wonder (which is really Potion of X with a different label) was the same as the other Potion of Wonder (ie they both cast 10 min Tumble +30), then you could stack those 2 specific Potions of Wonder.

    In other words, they don't stack due to their effects being vastly strange and different. If you had 2 Potions of Wonder working the same way, then yes.

    The way to get around this would be for the developers to create a Potion of Wonder Cycle in which all Potions of Wonder cycle their abilities. Every server restart this ability would be reset so it would be somewhat pointless for the Player Base to determine when X-seconds the potion does X ability.

    However, I am 99% certain the potions are simply a renamed Potion with the actual properties of the Potion determined upon Generation, ie they won't stack unless they're identical Potions of Wonder.

    I once had a few of the Potions stacked... *nods*

  6. #6
    Community Member Deuce's Avatar
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    Quote Originally Posted by Kistilan View Post
    I'm pretty sure if the Potion of Wonder (which is really Potion of X with a different label) was the same as the other Potion of Wonder (ie they both cast 10 min Tumble +30), then you could stack those 2 specific Potions of Wonder.

    In other words, they don't stack due to their effects being vastly strange and different. If you had 2 Potions of Wonder working the same way, then yes.

    The way to get around this would be for the developers to create a Potion of Wonder Cycle in which all Potions of Wonder cycle their abilities. Every server restart this ability would be reset so it would be somewhat pointless for the Player Base to determine when X-seconds the potion does X ability.

    However, I am 99% certain the potions are simply a renamed Potion with the actual properties of the Potion determined upon Generation, ie they won't stack unless they're identical Potions of Wonder.

    I once had a few of the Potions stacked... *nods*
    Could be, and that does make sense. I just really noticed it when I picked up # 6 on this one guy and they started taking up too much room in inventory. Not really a big deal, but it got me to thinking about it...

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