I want to touch on this whole balance debate that some seem to hang on in these forums.
1) D&D was never meant to be balanced! Mages dominate the world of D&D and all characters play a role in a party adventure. It is not and has never been a balanced game, plain and simple...
2) Tolkien was the original, D&D made it a game add all others (Warhammer, WoW, etc) are all benefactors. DDO does not need to mimic them to be succesful.
3) Nerfing weapons, rules, NPC's and gameplay will only lead to this games demise because you will be re-inventing the game set that so many know intimately and love just the way it is.
With all that said I like DDO. There are those that want to see it made more like WoW but I say no! There are those that say it needs balance, I again say no! There are those that say it's too easy, I say you've been smoking crack!
The game does need some tweeking, guild stuff, content, PvP or GvG oriented gameplay in my "opinion" but all is good. It does not need balance!
All in all this is a demanding game platform and I beleive the Dev's have done well. There is a huge amount that can be done as this game has unlimited flexibility.