Unlike wizards, sorcerer's don't have the spell selection to carry all the debuffs:
so, what debuffs should the average sorcerer (focused on raiding) always have in their spell list?
thanks.
Unlike wizards, sorcerer's don't have the spell selection to carry all the debuffs:
so, what debuffs should the average sorcerer (focused on raiding) always have in their spell list?
thanks.
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Ray of Enffeble - because it;s very easy to spend a first levle slot on this, and it realyl packs quite a punch.. NOTE that the one form the DQ staff actuyl does more STR damage BUT has a harder time bypassing SR, also casts very fast.
After that I my self don't have any others BUT I carry scrolls of Waves of exaustion they still get +22 to SR for me, spell would be +26 which menas with a few casts they Will land on all the bad guys still.
Oh i lied a littel i guess you could call Enervation a Debuff but it;s a Raid bos simune debuff, however IT is still a greta spell for useage in some raids TO help FoD/FTS land if the badguys are being stuborn.
Prophits of the New Republic-- Khyber--PnP Vetren of more years then I wish to admit
Desteria MoonStar-Sorc20--Mcgruf The Crime Dog-Dwarf Ftr12/Pal3/Rgr5Annibelle of the Woods-Rgr20--St.Fut H'Tennek-H-Orc Barb 20Kwaiii Chang Caine-Monk 20--Sandradee-Bard 3
Huckabie carries;
Enervation, Ray of Enfeeblement, and Symbol of Pain(personal fav.).
I used to caryr and swaer by SoPain... SO i;ll agre it;s a good debuff i just foudn the inability to recast it before the raid boss was dead was anoyign when they saved of SR failed... ok i exagerate a little but it has the long ass symbol spell rechagre on it... I droped it recently for more level 5 spells (prot elments), because I'm to cheap to scroll telaport that I cast a LOT!!!
SO ya i also suggest SoPain distie it;s draw backs IF you have a easy level 5 spell slot to put it in.
Prophits of the New Republic-- Khyber--PnP Vetren of more years then I wish to admit
Desteria MoonStar-Sorc20--Mcgruf The Crime Dog-Dwarf Ftr12/Pal3/Rgr5Annibelle of the Woods-Rgr20--St.Fut H'Tennek-H-Orc Barb 20Kwaiii Chang Caine-Monk 20--Sandradee-Bard 3
I carry Waves of Exhaustion as there isn't much else attracting me to fill that last spot and Ray of Enfeeblement as there are only so many uses for level one spells past level 10. Those are the two easiest to fit in, Enervation is great but I like my level 4's as is so I don't carry it personally although I'd love to be able to.
The 2 i find too usefull to pass:
Ray of Enfeeblement
Ray of Exhastion
Erzskalde (Warchanter) / Erzassassin (just passing through - ignore me) / Erzsoldat (waiting for TR-time) / Erzschmied (ranged Artificer)
o.O
Anyway. I carry Ray of Enfeeblement. 2-3 casts of this can give 10 Str damage, which is the same as giving the entire party a stacking 5 AC and 5 DR. Also, throw an extended Solid Fog and that's another -2 damage and -2 to hit, as well as a Blur effect for all those standing in it.
Overall outcome from those two spells: Party receives blur, theoretical +7 Armor Class, and theoretical +7 stacking Damage reduction.
Last edited by bigj1608; 01-18-2009 at 12:19 PM.