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  1. #1
    Community Member Goldeneye's Avatar
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    Default Sorceror's Role in Shroud

    So I've done many-a shroud w/ my fighter and ranger, however now I have a sorc that's almost ready, what are sorcerer's responsibilities in shroud?

    What spells and debuffs should I swap for? Whats my responsibilities on the different stages? Any instructions are much appreciated, thanks!
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  2. #2
    Community Member Kintro's Avatar
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    Quote Originally Posted by Goldeneye View Post
    So I've done many-a shroud w/ my fighter and ranger, however now I have a sorc that's almost ready, what are sorcerer's responsibilities in shroud?

    What spells and debuffs should I swap for? Whats my responsibilities on the different stages? Any instructions are much appreciated, thanks!
    Part 1: Kill trogs at the portals not being beaten down by melees. Typically this involves mirroring the rest of the party.

    Part 2: Buffs, minimal CC then kill the crystal OR (if someone else is getting the crystal) targeted damage spells so you don't get everythings agro.

    Part 4: debuffs (scrolls of higher level ones are fine), fogs/CK on the group, polar ray/Cone of cold/ball lightning at your discretion. Keep enough sp to kill gnolls and web/dance devils between rounds.

    Part 5: debuffs (scrolls of higher level ones are fine), fogs/CK on the group, polar ray/Cone of cold/ball lightning as fast as you can until you've used around 1k sp then hit one of the northern pools to refill. Once refilled rehaste the party then go back to nuking.

    That's pretty much what my sorc does in the shroud.
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  3. #3
    Community Member Junts's Avatar
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    http://forums.ddo.com/showpost.php?p...4&postcount=20



    made this post for an identical question a while back; should help you out

  4. #4
    Community Member Desteria's Avatar
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    Quote Originally Posted by Kintro View Post
    Part 1: Kill trogs at the portals not being beaten down by melees. Typically this involves mirroring the rest of the party.

    Part 2: Buffs, minimal CC then kill the crystal OR (if someone else is getting the crystal) targeted damage spells so you don't get everythings agro.

    Part 4: debuffs (scrolls of higher level ones are fine), fogs/CK on the group, polar ray/Cone of cold/ball lightning at your discretion. Keep enough sp to kill gnolls and web/dance devils between rounds.

    Part 5: debuffs (scrolls of higher level ones are fine), fogs/CK on the group, polar ray/Cone of cold/ball lightning as fast as you can until you've used around 1k sp then hit one of the northern pools to refill. Once refilled rehaste the party then go back to nuking.

    That's pretty much what my sorc does in the shroud.
    what he said.... but add if you have knock Once free form your room, and center is open, grab a watter run it and kock every door thats still up as you run arouond the circle so puzzle peopel can help thouse in need.
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  5. #5
    The Hatchery sirgog's Avatar
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    Most important spells that you might not have had pre-Shroud, in order:

    1) Web
    2) Acid Fog (Solid is an acceptable substitute, Acid is generally superior as max-empped it can do a lot of slow damage to the Fiend)
    3) Ray of Enfeeblement - easy to land, packs quite a punch for a 1st level spell
    4) Knock

    Other spells you might want to consider:
    1) More debuffs (Bestow Curse does not work)
    2) Mass Prot Elements
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  6. #6
    Community Member Desteria's Avatar
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    Quote Originally Posted by sirgog View Post
    Most important spells that you might not have had pre-Shroud, in order:

    1) Web
    2) Acid Fog (Solid is an acceptable substitute, Acid is generally superior as max-empped it can do a lot of slow damage to the Fiend)
    3) Ray of Enfeeblement - easy to land, packs quite a punch for a 1st level spell
    4) Knock

    Other spells you might want to consider:
    1) More debuffs (Bestow Curse does not work)
    2) Mass Prot Elements
    I agree .... Though i Admit i had to recently drop knock to get Ozze puppet, But then noramly my sorc runs with grousp where Every one can solve the puzzle soo it waws less of a concern for me...

    Ozze puppet is GREAT for enter the kolbold when you dotn have a good Weekenign enffebler btw
    Prophits of the New Republic-- Khyber--PnP Vetren of more years then I wish to admit
    Desteria MoonStar-Sorc20--Mcgruf The Crime Dog-Dwarf Ftr12/Pal3/Rgr5
    Annibelle of the Woods-Rgr20--St.Fut H'Tennek-H-Orc Barb 20
    Kwaiii Chang Caine-Monk 20--Sandradee-Bard 3

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