After posting this in a 28pt suggestion thread, I though I might put this out to be considered by the player base.
28Pt Proposal;
After Leveling and Capping 12 toons on Thelanis I ran out of spaces to create toons. So;
This is my first toon on Ghallanda so keep in mind Im starting from scratch, with the hopes of finding a +1Str +1Cha and +1Con tome by the time I work my way up to 16(fairly easy to buy off the Thelanis AH) and a +2Wis tome as my favor reward.
He is currently level 4 and a blast to play. A very solo friendly build based on Divine casting with melee as support and Intimidate in the mid-high 40's unbuffed when Im done with him(Plenty for trash mobs IMO).
Stats;
Str; 15Base +1Tome +6Item and/or DP =22Str
Dex; 8Base +6Item =14Dex
Con; 13Base +1Tome +2Enh +6Item =22Con
Int; 12Base
Wis; 16Base +4Lvl +2Tome(Favor) +2Enh +6Item =30Wis
Cha; 9base +1Tome +6Item =16Cha
Hps;
132Base
96Con
18Feat
18Helm
50Enhancement
30GFL
Total; 344Hps
Intimidate;
19Ranks
3Cha
13Item(Fairly easy to buy off the AH on Thelanis)
1Enhancement
2Luck(HogF or Recitation)
3Crafted(Small and Medium ingredients are fairly easy to get IMO)
Total; 41Unbuffed
3Crafted
2Item
Total(With best gear setup); 46Unbuffed
4Gh
2Bard
Total(Raid); 47/52 Intimidate.
Edit; Although Im not too faimliar with the AH on Ghallanda yet, I was fairly Adept on the Thelanis AH.Code:Character Plan by DDO Character Planner Version 3.00 DDO Character Planner Home Page Level 16 True Neutral Dwarf Male (1 Barbarian \ 15 Cleric) Hit Points: 268 Spell Points: 1003 BAB: 12\12\17\22 Fortitude: 14 Reflex: 4 Will: 16 Starting Feat/Enhancement Base Stats Modified Stats Abilities (Level 1) (Level 16) Strength 15 16 Dexterity 8 8 Constitution 13 16 Intelligence 12 12 Wisdom 16 24 Charisma 9 10 Tomes Used +1 Tome of Strength used at level 16 +1 Tome of Constitution used at level 16 +1 Tome of Charisma used at level 16 +2 Tome of Wisdom used at level 16 Starting Feat/Enhancement Base Skills Modified Skills Skills (Level 1) (Level 16) Balance 1 5 Bluff -1 -1 Concentration 3 20 Diplomacy -1 -1 Disable Device n/a n/a Haggle -1 -1 Heal 3 7 Hide -1 -1 Intimidate 3 18 Jump 6 7 Listen 3 7 Move Silently -1 -1 Open Lock n/a n/a Perform n/a n/a Repair 1 1 Search 1 3 Spot 3 7 Swim 2 3 Tumble 1 1 Use Magic Device n/a n/a Level 1 (Barbarian) Feat: (Selected) Toughness Level 2 (Cleric) Level 3 (Cleric) Feat: (Selected) Extend Spell Level 4 (Cleric) Level 5 (Cleric) Level 6 (Cleric) Feat: (Selected) Empower Healing Spell Level 7 (Cleric) Level 8 (Cleric) Level 9 (Cleric) Feat: (Selected) Quicken Spell Level 10 (Cleric) Level 11 (Cleric) Level 12 (Cleric) Feat: (Selected) Maximize Spell Level 13 (Cleric) Level 14 (Cleric) Level 15 (Cleric) Feat: (Selected) Empower Spell Level 16 (Cleric) Enhancement: Barbarian Sprint Boost I Enhancement: Barbarian Intimidate I Enhancement: Dwarven Constitution I Enhancement: Dwarven Constitution II Enhancement: Dwarven Faith I Enhancement: Dwarven Faith II Enhancement: Dwarven Shield Mastery I Enhancement: Dwarven Shield Mastery II Enhancement: Dwarven Shield Mastery III Enhancement: Dwarven Spell Defense I Enhancement: Dwarven Spell Defense II Enhancement: Dwarven Spell Defense III Enhancement: Racial Toughness I Enhancement: Racial Toughness II Enhancement: Racial Toughness III Enhancement: Racial Toughness IV Enhancement: Cleric Prayer of Life I Enhancement: Cleric Prayer of Life II Enhancement: Cleric Prayer of Life III Enhancement: Cleric Prayer of Incredible Life I Enhancement: Cleric Prayer of Incredible Life II Enhancement: Cleric Life Magic I Enhancement: Cleric Life Magic II Enhancement: Cleric Life Magic III Enhancement: Cleric Spell Penetration I Enhancement: Cleric Spell Penetration II Enhancement: Cleric Energy of the Zealot I Enhancement: Cleric Energy of the Zealot II Enhancement: Cleric Wisdom I Enhancement: Cleric Wisdom II Enhancement: Barbarian Toughness I