I know people's mouths are already watering at the the thought of combining the attack speed boosts of Tempest and Zeal, so I figured it's about time to start discussing the right way to go about building the 14 Paladin/6 Ranger.
It's going to be a build very tight on feats and AP, but I think the benefits may be worth it.
The Dwarven Tempest Zealot
Why Dwarf?
Pros:
Well, I figure that I'm going to want to get to 17 dexterity somehow for Greater Two Weapon Fighting. With 6 levels of Ranger, you get 2 ranks of dex enhancements. You're at least going to be able to hit 24 Dex, maybe more depending on where your base dex is sitting. Without evasion, you're not restricted to any particular armor, so I feel that the Dragontouched Full Plate seems like something swell to wear (Plus I don't have any full plate wearers, so I figure I may as well have one). 3 Levels of Dwarven Armor Mastery + 2 Levels of Fighter Armor Mastery given by Daggertooth's belt + 1 increased Max Dex Bonus for Heavy armor from Defender of Siberys II gives the Dragontouched Full Plate a MDB of 7, right where you'll be at.
Free Dwarven Axe proficiency is also dandy.
Cons:
That Charisma penalty hurts, especially in a build that's going to be starved for points (Did I mention this is a 32 point build? It is). On the other side of the coin, at least they have the Dwarven Spell Resistance line to make up for some of the saves, but I'm going to guess that the saves will be ok regardless and AP are going to be tight.
Starting Stats:
STR: 16
DEX: 15
CON: 14
INT: 10
WIS: 8
CHA: 13
Ending Stats (I'll try to keep the tome use reasonable):
STR: 30 = 16 Base + 5 Level Ups + 1 Tome + 6 Item + 2 Rams' Might
DEX: 24 = 15 Base + 2 Favor Tome + 1 Enhancement + 6 Item
CON: 24 = 14 Base + 2 Enhancement + 6 Item + 2 Exceptional (Tier 3 of 2nd Mineral II DAxe)
INT: 10 (With the hopes of being 13 after a +3 Tome)
WIS: 14 = 8 Base + 6 Item
CHA: 22 = 13 Base + 1 Tome + 2 Enhancement + 6 Item
Strength will hit 33 and Constitution will hit 25 when in Improved Defensive Stance.
Progression:
The order of the feats in the later levels could probably use some tweaking, but I figure people would want to obtain Defender of Siberys as quickly as possible
1) Ranger - Dodge, FE: Undead (or Giants)
2) Ranger
3) Ranger - Mobility
4) Ranger
5) Ranger - FE: Evil Outsider
6) Ranger - Spring Attack
7) Paladin
8) Paladin
9) Paladin - Improved Critical: Slashing (Change out for Power Attack once 2 Mineral II Dwarven Axes are made)
10) Paladin
11) Paladin
12) Paladin - Shield Mastery (Swap out for Combat Expertise if you're ever lucky enough to grab a +3 Int Tome)
13) Paladin
14) Paladin
15) Paladin - Greater Two Weapon Fighting
16) Paladin
17) Paladin
18) Paladin - Toughness
19) Paladin
20) Paladin
Enhancements:
Dwarven Armor Mastery III = 12 AP Total
Defender of Siberys II = 6
Bulwark III = 6
Resistance III = 6
Courage I = 1
Focus I = 1
Armor Boost I = 1
Paladin Toughness II = 3
Charisma II = 6
Constitution II = 6
Dexterity I = 2
Divine Might I = 1
Divine Sacrifice II = 3
Exalted Smite III = 6
Extra Smite IV = 10
Dwarven Spell Defense II = 3
Lay on Hands I = 1
Dwarven Axe Attack I = 2
Tempest I = 4
80 Total AP
AC
10 Base
15 Armor
1 Alchemical
7 Dex
5 Protection
4 Aura
4 Insight
2 Chaosgardes Dodge
1 Feat Dodge
3 Chattering Ring/DT Armor Dodge
2 Tempest Shield
54 Unbuffed. Who knows if this will be good at Mod 9, but I think it's a decent start.
1 Haste Potion
3 Barkskin Potion Natural
2 Shield Clicky
3 Improved Defensive Stance Dodge
64 Self Buffed
2 Recitation
2 Full Barkskin
4 Inspire Heroics
72 Fully Buffed
And for turtling purposes with a little luck...
5 Combat Expertise
3 +5 Heavy Shield
80 AC
Hopefully this will still be somewhat usable in the future.
Saves
Fort/Reflex/Will
9/4/4 - 14 Paladin Levels
5/5/2 - 6 Ranger Levels
6/6/6 - Divine Grace
4/4/4 - Aura
7/7/2 - Stats
4/4/4 - +4 Resistance Item
1/1/1 - +1 Ritual
36/31/26 Unbuffed
38/33/28 Against Spells
HP
140 - 14 Paladin
48 - 6 Ranger
20 - Heroic Durability
140 - +7 Constitution Bonus
22 - Toughness
22 - Minos Legens
10 - Gianthold Favor
20 - Paladin Toughness II
45 - GS Tier 3 Item
467
487 While in Improved Defensive Stance
Hopefully those will be enough.
*Crosses fingers*
What do you guys think? I'd love to see what you guys are toying around with.