When we write on the forums we generally like to focus on the big issues that we see as problems. Today and for the next week or so I would like to look at the little things, things that hopefully won't take much development time to fix but are hardly buggable issues.
As an example when we teleport back from "Tangleroot Gorge" we end up facing Wransyl rather than away from him; ie the first thing everyone has to do is turn. Can we get the facing of the teleport back changed?
1 - Facing after Teleport back from Tangleroot Gorge to be away from Wransyl, more towards path.
2 - True Teleport from Meridia to Marketplace rather than the teleport with the run and jump through the 12
3 - Simpler trade screens from collectable NPCs (trade all option?)
4 - Ability to prioritize arrows/bolts in quiver
5 - Pesky scorpion in Xorian Cipher (the one by the green key) that always seems to continually burrow
6 - Southface of Mailbox in House Jorasco Enclave that you can't click on.
7 - Facing after Teleporting back from the Restless Isles to be away from Zerchi the Spire Keeper.
8 - The upper shrine in Sorrowdusk is partially blocked by the hanging leaves of the tree. If you play with your camera all the way back, then the tree prevents you from clicking on the shrine.
9 - Multiple dragonshards from a stack of fragments in a single altar activation.
10 - Sliding Mobs
11 - When you leave Waterworks, the entire world is tilted a few degrees, then immediately rights itself. Anyone else notice this, or do I need to stay away from the pipe?
12 - Certain caves that seem impossible to click on to enter such as the one in the Orchard under a waterfall.
13 - Stoneskin covering the Armor/Clothes
14 - Barkskin covering the Armor/Clothes
15 - Attempting to send Email with a locked item.
16 - Not Allowing Geriatrus to teleport us to Meridia
17 - Reaver's Refuge is not on Teleport or Greater Teleport Spell
18 - Not being able to see the DT armor rune effects on the drop down list that shows up when a large number of Draconic runes are turned in. (Why have a list at all if the effects are truely random!?)
19 - The Ruins of Gianthold are blocked by The Gianthold... I still get a laugh out of this one when it happens.
20 - The orchard of macbre is blocked by the necropolis
21 - I'd like my cleric/monk's mana bar to be blue instead of yellow.
22 - Fix the tool bars so when you lock them the links to equipment don't jump to the one above, below or just vanish if you accidentally slide it a 1/2 inch.
23 - Most of the chests in the vale and refuge explorer areas are facing the walls vs facing in a direction players or monsters would approach from. Can they be turned around?
24 - Moving Hitboxes. I'd prefer that I didn't have to swing a full bodylength in FRONT of something just to hit it, especially when the goddamn thing zigs and zags everywhere, rendering it completely immune to all melee damage...
25 - Eliminate that stupid message, spoken with such scolding emphasis: "You MUST NOT LEAVE until you have freed Arlos, and gathered your entire party safely at this entrance."
26 - Last Ladder in parts 2 and 3 of Baudry
27 - Buy all button at House P Buffs Vendor
28 - Treasure in the Floor
29 - When you change weapons or items - they can't they go back to where they were in your backpack? Couldn't we lock our backpack space? When I changed from a disruptor weapon to a flaming weapon - couldn't they just go back to my last bag space? Very small issue - but still annoying....
30 - Opening locks and disabling devices require you face the box/chest/door. **** near nothing else in the game does. Consistency please!
31 - Make the enhancement buying window remember my preferred search settings.
32 - Give me a way to set the default UI arrangement so i don't have to create and position several chat windows and quickbars, set voice chat on, turn off tutorial tips, turn on show cooldown timers, and turn off die rolls for my actions, every time i make a new character.
33 - Allow me to hide the 'You are not centered' and 'You are not proficient with your gear' icons
34 - Make Burning Hands easier to Aim
35 - Divide 'turn off die rolls for your actions' combat log option into 'turn off your attack rolls', 'turn off your saving throw rolls', and 'turn off your other rolls'. I don't like having my attack rolls spam up the combat log, but i want to be able to see my saves!
36 - Make the dragonmark tooltips explain what the spell they cast does; rather then just 'it casts this spell' tell me what the spell does.
37 - Add a 'loot all' button to chests.
38 - Add a 'give to any' option to the give to another character panel in chest loot.
39 - Allow city regen to refresh your per-day abilities
40 - Hover your mouse over their health bar and get a small tool tip with their class/race breakdown of party members
41 - Mouse over information when you hover over your progression bar, homw xp from next rank, level.
42 - Ability to see how XP earned durning a gaming session, not just during a quest. (So far you have earned X amount of XP since logging in)