how about a boost to the DCs for the feats such as trip/sunder/stunning blow. After all fighters are supposed to be masters of combat, rather than damage machines like barbarians.
Garth
how about a boost to the DCs for the feats such as trip/sunder/stunning blow. After all fighters are supposed to be masters of combat, rather than damage machines like barbarians.
Garth
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Tinosa 20/brd Garthbot 20/fvs Gaarth 18/ftr 1/rgr 1/rog (Stal Def)
Tibetan 20/mnk Automatic DDO raid timers Haezon 20/sor (Conj)
Really good idea. Perhaps as a bonus when using sword and board or two handed fighting only? At the moment a fighter is more or less compelled to use an offhand weighted/vertigo weapon if you want your stuns/trips top go off sonsistently on high end mobs.Which means you either have to go twf or do rubbish dps. Would be nice to have a third option.
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Master Tactian: All Tactics DCs are improved by 2 and the Cooldown for all Tactics Feat are reduced by 3 sec.
nice and simple
Aesop
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Master Tactician.
Your combat feats work on red names again.
Good suggestion. However, Kensai gives this already (bonus to DCs).
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Add your fighter lvl to your combat tactic DC check
fear the lvl 20 fighter!!!!! xD
PS: Greensteel RUINED the game! and you all know it!
less buffing, more nerfing!!!
to make it easier for those of you that wants to avoid me in game, all my characters are in "Bladesworn Mercenaries"
Generic Melee: You gain yet another bonus feat that you stopped needing at level 6.