Will they work with DC checks? If I have a wizard that MUST land a PK can I quafe a +3 intell potion to add +3 to my intel based DC check?
Will they work with DC checks? If I have a wizard that MUST land a PK can I quafe a +3 intell potion to add +3 to my intel based DC check?
I think it is called Fox' cunning Pot and it is +4. It does add to your intel and therefor your DC check
It will increase your DC for every EVEN point of the casting stat you gain, so at most a +3 Alchemy bonus would add +2 to your DC if your stat is currently odd.
Kraki
if it's a generic fox cunning pot, then no. those pots (or, scrolls, for that matter) don't stack with item attribute bonuses. it's just like casting the spell.
however, the collectible peeple atop the tower in house D give out 'alchemical' pots, which increase the stat, and still stack with magical enchantments. so, theoretically, THAT should work.
on the other hand.... if you NEED a PK to hit, maybe spend some feats on spell penetration and greater penetration, and find a spell penetration item.
Keep in mind that spell pen enhancements/items will not change the DC of the spell, it will only change the DC for countering SR which normally is a caster level based check.
In order to raise the DC of a spell (using PK in this instance)you need one or more of the following which would all stack.
-raise your casting stat as the OP mentioned
-use the Heighten metamagic feat to raise the casting level of the spell to the highest that you can cast (assuming that you are able to cast level 5+ spells in the cast of PK)
-Use an Illusion (for PK) or Spell focus Mastery(for any spell school) item
-Take the feats Spell Focus, Greater Spell Focus
That's all that I can think of at this moment.
Kraki
If you NEED to land a PK, throw a FoD or Trap the Soul instead... THose only have One Save and are higher level.
Heighten also hep PK a lot for those times when you need to rapid fire Instakill.
I was assuming that the OP did not have access to a higher instant kill spell like FoD. If so, then absolutely you should use the highest possible level spell that would be appropriate.
FoD is a far superior spell not just because of the single save but also on the sheer number of creatures which are immune to PK because of their low intelligence or fear immunity.
Kraki
heehee was using pk as an example really Im shooting for the assassinate clicky...If I can get it upto 35 DC then quafe one of the Alchemical Potions from house D will that put it upto 38-39 ish? It would be for sneaking in and taking out a regening Orange or a spell casting orange...not sure what quest just planning possible scenarios.
I wouldn't ever plan on that spell landing. The odds of it landing go down proportionally to how screwed you will be if it doesn't. No matter what, you'll never be able to get above a 95% success rate. Your best bet is to hit it with Enervation first, then the insta-death spell. That will help out more than any temporary potions, and you can buy as many scrolls of it as you need.
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Yuvben(Halfling Rogue), Acana(Drow Sorcerer), Walket(Human Cleric), Mahoukami (WF Wizard), Knicapper(Horc Fighter), Pyetr(Human Bard), Mazinger (WF Barb), and Belcar(Halfling Ranger).
Ahh, well the same rule applies, you'll get +1 to your DC for every 2 points of INT above 10. So assuming that you have a 28 INT, drinking the +3 alchemical bonus to INT (for a 31 total INT for the duration), you will have a 36 DC while it is in effect (10+16 Level+10 INT bonus).
If you have a 29 INT (32 INT for the duration of the spell), you will have a 37 DC under the effect of the potion (10 + 16 Level + 12 INT bonus).
All the other ways to add to the DC spells obviously should have no effect on the DC of that skill.
Kraki
Last edited by Kraki; 01-06-2009 at 02:53 PM.
Ahhhh its the difference between a potion of knowledge +3 and a potion of cat's skill +3 and the only bonus is +3 TOO the intel which translates into a ...dissapointing +1 to DC at the upper end of my intel skill which ends up being an even number...thanks
Last edited by Saliarie; 01-06-2009 at 03:25 PM.
The potion of skill +3 won't change your DC.
The potion of knowledge (+3 alchemical INT bonus) will change your DC by either +1 or +2 depending on if your current INT is even (28+3 =31) or odd (29+3=32).
For each even increase of your stat, your DC will go up by 1 (Or think of this as you get .5 increase in DC for each point in the stat but you always round down...whichever is easier for you).
If your INT is 28 or 29, your INT Modifier is 9.
If your INT is 30 or 31, your INT Modifier is 10.
The assassinate attack has a DC based off the Rogue level and your INT modifier not the INT score. (DC 10 + Rogue Level + Int Modifier)
So, drinking a +3 bonus to the INT score will either raise it by 1 or 2.
Kraki