Like most Barbarians I have closely watched all of the debating over the new berserker path vs. the critical rages and the quipping between both sides. What I have failed to see thus far is mathematical support for either side to resolve the issue of who outputs the most DPS and is better able to mitigate aggro of a mob. I understand that as a critical rage barbarian you have a greatly increased chance of obtaining a critical hit, and as a berserker barbarian you have an increased critical multiplier, this much is clear simply by reading the name/description of the enhancements. However, nobody as of yet has brought to light all if any of the variable that need to be considered when comparing the two paths. Some of these afore mentioned variables that need to be considered are, firstly, are we comparing two two weapon fighters or two two handed fighters? What weapon type is being used by these barbarians? It is common knowledge that the heavy pick has the potential of being the highest DPS weapon due to its natural x4 crit modifier, however its base damage will always be outshone by a great axe. As far as I am able to understand if you are comparing a two handed barbarian that has critical rage to the concept of the new berserker rage, the berserker will in the end outperform the critical due to the modifier. I have drawn this conclusion based on the fact that wielding a greensteel great axe a critical rage barbarian will obtain a critical hit on a 17-20 with a x3 modifier, whilst are berserker barbarian will obtain a critical strike on a 19-20 with a x5 modifier and potentially a +4 str modifier added to the base damage (+2). I would however like to see how a carnifex compares to a completed greensteel great axe.
Yet, when you consider heavy picks the debate seem to take a new turn, as you then have to compete with a deathnip. Firstly, for those of you that believe that a deathnip is "gimp", I would like you to supply me with the numbers to prove me wrong when I say that this is one of the highest DPS weapons in the game. I am not looking for posts that flame my claim with no basis, and provide personal opinion in Lu of facts that are proven from both experience and testing. When you are comparing two two weapon fighter barbarians, which seems to be the latest trend these days, both wielding death nips, I do not see how a berserker build can outperform a critical rage barbarian. As a critical rage barbarian you are obtaining a critical strike on a 15-20 with a x4 multiplier, and as a berserker barbarian you are scoring a critical hit on a 17-20 with a x5 multiplier, and a 19-20 with a x6 multiplier. I have not yet taken the time to formally run the numbers however it would appear to me that having the increased crit range would be of more benefit, meaning dps and aggro mitigation, than an increased multiplier at a smaller crit range.
One other aspect which has not been brought forth directly is this; even if a berserker barbarian is able to out dps a critical rage barbarian, what of smiting, banishing, puncturing, enfeebling, and bonebreaking? Will the berserker build be able to provide that in lue of a critical rage barbarian? I understand that currently wounding and/or puncturing has been the core of many barbarians, and is the cause of much strife between different barbarian builds as well as other classes. Will this be nerfed to "balance" that/these classes/builds? Maybe. Maybe not. As to whether or not I think they should is a matter of personal opinion. However will they nerf ALL manner of stat damage to "balance" this dilemma? Will we see a beholder take ten critical hits from a weakening of enfeebling weapon and still leave us smoldering in the ground from a spell because it has "resisted" our attempts to drop its strength? I found this scenario very doubtful.
Bearing all that I have stated and questioned above, I am forced to ask, which will be more viable, a two handed barbarian, or a two weapon barbarian? And which path? As a two handed barbarian your base damage will be higher, however, as a two weapon barbarian you receive several more attacks in a attack sequence. As a berserker barbarian you will crit for a x1 multiplier on all attacks unless on a 19-20, in which case you will crit with a x2 multiplier, but as a critical rage barbarian you will crit 10% more than the base critical modifier (provided I have done my math correctly).
I hate to be as repetitive as I have been in this thread but with all of the bickering I feell it is necessary to baby step this and throw in every aspect that needs to be brought into consideration. I personally do have my own bias, that being that I believe the two weapon critical rage barbarian to be the more adaptable to any scenario brought forth to it with regards to stat/instant kill as well as damage output (due to the increased rate of crits and number of attacks), however I obviously have not played a berserker barbarian and have not on my own run each and every scenario past both paths. What I am looking for is a response to either prove my bias wrong or support my hypothesis. Time two pull out the handy pen and paper pad!