FYI: Guild General Vendor still costs 5x more for normal repairs (was supposed to be fixed in Update 7).
Also, they just stealth-nerfed the Sell rate (again). Was originally 16.5% when Update 5 came out, then 14% with Update 5.1, now 10% with Update 7.
It is now better to sell to a barkeep in the Harbor (or anywhere else you have done the favor reward).
DON'T SELL OR REPAIR AT THE GUILD GENERAL VENDOR IN HOUSE K.
Author of Info Blue UI Skin (Really wish Turbine would update the skinning interface and enable all the new UI parts.)
If you don't have an SSD, you should be using DDOPreload (fixes the slow first login issue)
TYRS PALADIUM - A Premier Dungeons & Dragons Online Guild
No Drama. Cameraderie. TEAM Focus. That's the TYRS way. If that's your style, come join us!
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Author of Info Blue UI Skin (Really wish Turbine would update the skinning interface and enable all the new UI parts.)
If you don't have an SSD, you should be using DDOPreload (fixes the slow first login issue)
You know, I've thought about this for a long time, but...
One thing I haven't ever seen discussed on caster forums is the U5 level 1 spell that was added, Sonic Blast (or some such)
Basically acting as a single-target Soundburst.
Is this a yay or nay spell?
I ask here because it's a sonic-based spell, so it seems Bards would be more interested, Spellsingers most so.
In more on-topic news, I think I'll give the Queen (though for me, that means something ENTIRELY different, lol) another go. To Khyber!
The guy who likes to experience every class. Except Fighter >:[ I don't like you Fighter.
Hey Devs! Let's give Warpriests and Eldritch Knights some loving, kay? :<
+1 from me too, I hadnt noticed by myself. Is there a thread addressing the stealth nerf of the guild vendor, beside this one? Others surly want to know too.
EDIT: Never mind, here it is: http://forums.ddo.com/showthread.php?t=280998
Last edited by Jiirix; 10-21-2010 at 02:06 AM.
BowHealer - The "Healer with legendary CC"-project: https://www.ddo.com/forums/showthrea...h-legendary-CC
The Dungeons and Dragons Webcomic THE ORDER OF THE STICK BY RICH BURLEW
http://www.giantitp.com/comics/ootscast.html
And what do u think about mine??Code:Character Plan by DDO Character Planner Version 3.34 DDO Character Planner Home Page LifeBuyer DeathMonger Level 20 True Neutral Human Female (20 Bard) Hit Points: 200 Spell Points: 975 BAB: 15/15/20/2525 Fortitude: 9 Reflex: 11 Will: 11 Starting Feat/Enhancement Abilities Base Stats Modified Stats (32 Point) (Level 1) (Level 20) Strength 16 18 Dexterity 8 8 Constitution 14 16 Intelligence 8 8 Wisdom 8 8 Charisma 18 31 Tomes Used +2 Tome of Strength used at level 7 +2 Tome of Constitution used at level 7 +2 Tome of Charisma used at level 7 Starting Feat/Enhancement Base Skills Modified Skills Skills (Level 1) (Level 20) Balance 3 22 Bluff 4 10 Concentration 6 30 Diplomacy 4 12 Disable Device n/a n/a Haggle 8 42 Heal -1 -1 Hide -1 -1 Intimidate 4 10 Jump 7 27 Listen -1 -1 Move Silently -1 -1 Open Lock n/a n/a Perform 8 33 Repair -1 -1 Search -1 -1 Spot -1 -1 Swim 3 4 Tumble n/a n/a Use Magic Device 8 35 Level 1 (Bard) Feat: (Selected) Empower Healing Spell Feat: (Human Bonus) Spell Focus: Enchantment Level 2 (Bard) Level 3 (Bard) Feat: (Selected) Spell Penetration Level 4 (Bard) Enhancement: Bard Lingering Song I Enhancement: Human Versatility I Enhancement: Human Versatility II Enhancement: Bard Concentration I Enhancement: Bard Concentration II Enhancement: Bard Haggle I Enhancement: Bard Lyric of Song I Enhancement: Bard Song Magic I Enhancement: Bard Song Magic II Enhancement: Bard Energy of the Music I Enhancement: Bard Charisma I Enhancement: Bard Wand Mastery I Level 5 (Bard) Level 6 (Bard) Feat: (Selected) Extend Spell Level 7 (Bard) Level 8 (Bard) Enhancement: Bard Lingering Song II Enhancement: Human Adaptability Charisma I Enhancement: Bard Lyric of Song II Enhancement: Bard Improved Spell Penetration I Enhancement: Bard Energy of the Music II Enhancement: Bard Charisma II Enhancement: Bard Wand Mastery II Level 9 (Bard) Feat: (Selected) Greater Spell Penetration Level 10 (Bard) Level 11 (Bard) Level 12 (Bard) Feat: (Selected) Greater Spell Focus: Enchantment Enhancement: Barrd Spellsinger I Enhancement: Human Versatility III Enhancement: Bard Haggle II Enhancement: Bard Song Magic III Level 13 (Bard) Level 14 (Bard) Level 15 (Bard) Feat: (Selected) Negotiator Level 16 (Bard) Enhancement: Human Versatility IV Enhancement: Bard Improved Spell Penetration II Enhancement: Bard Energy of the Music III Enhancement: Bard Charisma III Level 17 (Bard) Level 18 (Bard) Feat: (Selected) Skill Focus: Haggle Level 19 (Bard) Level 20 (Bard) Enhancement: Bard Musical Prodigy Enhancement: Human Improved Recovery I Enhancement: Bard Haggle III Enhancement: Bard Haggle IV Enhancement: Bard Improved Spell Penetration III
It's a full CC/haggle build ^_^
(there are two point Left for SpellSinger II) ^_^
U think it could be usefull or just silly?
Last edited by Nephilia; 10-21-2010 at 10:32 AM.
ALL HAIL TO ITS SQUISHY-MAJESTY SIR KNORR, LORD OF OOZES AND MASTER OF SLIME
http://forums.ddo.com/showthread.php?t=386688
Everyone note that Update 7 removed the Bard: Haggle racial enhancement line and created a new Skill: Haggle enhancement line.
The result should be the same, but you have to go reset your enhancements and add the new version. The old version has been removed from you without refunding the AP.
So, you will be down 4 Haggle until you go reset and redo your enhancements.
Author of Info Blue UI Skin (Really wish Turbine would update the skinning interface and enable all the new UI parts.)
If you don't have an SSD, you should be using DDOPreload (fixes the slow first login issue)
ALL HAIL TO ITS SQUISHY-MAJESTY SIR KNORR, LORD OF OOZES AND MASTER OF SLIME
http://forums.ddo.com/showthread.php?t=386688
Some simple tips:
Your best weapons are crowd control. Hypnotise and Soundburst are awesome at low level. Hypnotise you can still hit in mid and high level. Otto's at close range is sweet. Fascinate will work out of the box.
Keep experimenting with stacking your CC. Due to arcane spell failure keep your armor to no higher than light.
You can go "sword and board" in the beginning. Seek out the best potency/devotion/spell pen weapons & gear for each level..
Finally seek out good staffs to melee with. Masters touch + martial weapons might be lethargic or not depending on your PC and patience. Me personally I threw so much CC around that I rarely bothered with weapons in early/mid levels.
Stay constantly busy, utilizing your mana for relentless cc and healing. Learn to multitask. Your UMD will allow you to carry all sorts of wands & scrolls to heal/cure the party. Staying well stocked on all these essentials will elevate your value in groups. Cant tell you how many times I out-healed the clerics.
You'll be able to acquire a vorpal, paralizer, cursespuing, shattermantle, descruction weapons. You'll want to find/purchase burst/puncture picks for autocrit mobs. Hold Monster will put many mobs in an autocrit state. My casting and melee game with Mississippe is simple. Handicap the opposing team. Make the quest easy for the cleric/FvS. If you are feeling froggy, you can solo heal most quests if that's something that suites your style.
Good luck!!!
Last edited by LeslieWest_GuitarGod; 10-22-2010 at 03:50 AM.
TYRS PALADIUM - A Premier Dungeons & Dragons Online Guild
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Thanks for the tips
I had a bard lv 20 (Sergarrick Bardrow of Ghallanda) and it was an hybrid build... good CC, discrete melee good Charisma but nothing really maxed up
Now i'm playing with a friends of mine (i made her a TWF-DROW-WC) and this one i think should be a good supporter to her
I know pretty well how to play a bard (as said i had one until few days ago) but i really dunno if the Haggle-CC bard i made could be really effective on high level or, even, on epics.
I think that my CHA (i should easily reach 44) and my perform must put me in a irresistible fascinate condition, but i'm not sure about that.
My doubt come from the missed +attack/+damage on my songs.
Unfortunatly, due to the gaming-mode i choose to act with this toon, i was almost forced to drop em, so i really dunno if this build, that surely shall be real funny to play, could be even effective.
What do u think about that?
Thanks in advice and anyway thanks to u Guitargod for inspiration i had from your thread
About equipment... i want a holy/+1 exc cha/+2exc cha GS (not Char 6 on tier 1 cause i've a lot of epic stuff and i think i can easily craft a +7 item) !
+6 and lot of mana GS item and another one that gimme the 45hp and some useless skill and guard
For melee the best staff i can think about is surely an unlocked Dreamspitter (good sinergy with autocrit)
Napkin for sure.
About other items to use i've no idea O_O
What do u suggest me?? ^^
Thanks again a lot ^^
Last edited by Nephilia; 10-22-2010 at 04:32 AM.
ALL HAIL TO ITS SQUISHY-MAJESTY SIR KNORR, LORD OF OOZES AND MASTER OF SLIME
http://forums.ddo.com/showthread.php?t=386688
Well, for you I'd roll a warchanter version of the Queen. That would open up weapon proficiency. I'd go two handed, probably a greataxe or falcion. But if you have TWF drow thing groovin then go with that, but I'd be concerned with your to-hit. Definitely I'd focus in on that, aka invest in the drow dps enhancements.
Pure bard, max Cha. Same stats I used. replace the 2 haggle feats with prereqs for warchanter. Done & Done!
PS: for greensteel options, sky is the limit. All depends on the OTHER gear that you have of course...
Greensteel I like:
- Wiz VI, 150 mana, lightning strike guard, +6 cha skills
- 45 HP / 6 wis / concordant opposition
- anything with guards... love the debuffs: destruction, enervation, etc
also some favs:
Encusted Ring, (Frenzied Berzeker Set bonus / 6 str / +3 ex. str)
Ring: Shintao ring with 20% healing amp
Epic Marilith Chain (Seeker +10 / DR/5 Evil / Evil Guard / -15% Arcane Spell Failure)
Grazie for the very kind words!![]()
Last edited by LeslieWest_GuitarGod; 10-22-2010 at 04:45 AM.
TYRS PALADIUM - A Premier Dungeons & Dragons Online Guild
No Drama. Cameraderie. TEAM Focus. That's the TYRS way. If that's your style, come join us!
Research our Guild here: Read our official Recruitment thread | Sign up here: Tyrs Guild Website! | GHALLANDA GUILD LEADERS: Join the Fellowship!
My friend will run the WC so i want to run the CC ^_^
(Good tips about her equip even if i haven't Amrath yet... but i'll put remedy on it XD)
Her DPS (like everyone's DPS) should works pretty well against debuffed, blocked and handicapped mobs, shouldn't it?
So my ideas was to max damage songs on her and max CC (SP, DC and whatever a caster need) to be the most efficient i can ^_^
Is that a bad idea about u?
What i need to know is: my build could be usefull or it's a **** one only good to be dumped like a used napkin XD
(i'm asking that cause i think u surely are more expert than me and i'll trust in your suggestions)
Last edited by Nephilia; 10-22-2010 at 04:52 AM.
ALL HAIL TO ITS SQUISHY-MAJESTY SIR KNORR, LORD OF OOZES AND MASTER OF SLIME
http://forums.ddo.com/showthread.php?t=386688
As for giving you a judgment on the worth of your current bard build, I'd have to see all the stats and feats/enhancements/spells. The magic of a bard is in the subtleties. Since all bards are generalists in a way, it's SO EASY to gimp him/her. It sounds like you have a strong idea of what you want and thats the most important part. The fact you care about this part, is half the battle won!
So, if you post a mock up of your build here, I'll be more than happy to talk specifics, and im sure other's will chime in as well.
TYRS PALADIUM - A Premier Dungeons & Dragons Online Guild
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Research our Guild here: Read our official Recruitment thread | Sign up here: Tyrs Guild Website! | GHALLANDA GUILD LEADERS: Join the Fellowship!
Here they are
Code:Stats: (i've lot of money and tomes so i can use a +2 on each stat if needed but let's assume i'll use em only to raise most important!) Str: 16 (base) + 6 (item) + 2 (tome) = 24 maybe i can raise it if worthed but i think i'll fight most of time with blocked foes so i don't think it's so important (and it's not my role doing damage anyway, or not?) ;) Cos: 14 (base) + 6 (item) + 2 (tome) = 22 not bad at all and maybe i will raise it up!! Maybe is more usefull, due to my support role, start with 14 str and 16 cons... more life = less white skull on me :P! Cha: 18 (base) + 6 [item for sure (maybe +7 but let's assume 6)] + 3 (exc: easy to catch on a cheap Pos-Pos-Pos GS!) + 4 (enhancement) + 5 (lv) + 2 (capstone) + 2 (spellsinger chant) + 2 (tome) = 42 easy to have!!! Feats: 1) Feat: (Selected) Empower Healing Spell Feat: (Human Bonus) Spell Focus: Enchantment 3) Feat: (Selected) Spell Penetration 6) Feat: (Selected) Extend Spell 9) Feat: (Selected) Greater Spell Penetration 12) Feat: (Selected) Greater Spell Focus: Enchantment 15) Feat: (Selected) Negotiator 18) Feat: (Selected) Skill Focus: Haggle Enhancements: Enhancement: Bard Musical Prodigy Enhancement: Human Adaptability Charisma I Enhancement: Bard Lingering Song I Enhancement: Bard Concentration II Enhancement: Bard Spellsinger II Enhancement: Bard Wand Mastery II Enhancement: Bard Lyric of Song III Enhancement: Bard Charisma III Enhancement: Bard Improved Spell Penetration III Enhancement: Bard Song Magic III Enhancement: Bard Energy of the Music III Enhancement: Bard Haggle IV Enhancement: Human Versatility IV Spells (end game): Lv 1: Master's Touch Hypnotism Focusing Chant Otto Resistable Dance Charme Person Lv 2: Glitterdust Rage Soundburst Suggestion Blur Lv 3: Crushing despair Charme Displacement Haste Slow Lv 4: Dimensional Door Hold Monster Otto's Dance Sphere Freedom of Movement Cure Critical Wounds Lv 5: Mass Suggestion Greater Heroism Mind Fog Cure Light Wounds, Mass Greater Dispell Magic Lv 6: Cure Moderate Wounds, Mass Charme Monster, Mass Otto's Irresistible Dance Greater Shout
Last edited by Nephilia; 10-25-2010 at 06:53 AM.
ALL HAIL TO ITS SQUISHY-MAJESTY SIR KNORR, LORD OF OOZES AND MASTER OF SLIME
http://forums.ddo.com/showthread.php?t=386688
The Chronosphere raid includes this item:
Battered Marketplace Shield
Includes:
+3 enhancement bonus to Haggle
This stacks with a normal +15 competence bonus item.
rolled her tonight...let my lady design her looks heh
ive never ran a bard, what gear am i lookin for/at?
all my toons are clerics, fighter,barbs n raners...so my gear is kinda that relm of stuff
just wanted to say hey love the build, what about gear, raid loot etc? i know nothing on bards loot to strive for
ty
A Whole stable of toons. Capped Cleric Asiob, Cleric/Rogue Asiobeth, Fighter Kutzzz, Barbarian Ziggyjr, Slim Shady Exploiter Ranger, Zigbang.
About U7... Skill enhancement cost has been reduced, I know that!
But it means that each level got now a cost reduced by 1 (so, for example, Haggle 1=1, 2=1, 3=2, 4=3) or each level cost 1 (and in this case Haggle 1=1, 2=1, 3=1, 4=1) ??
It's a silly question, i know, but i've some network issues those days and i can check it by myself!!!
thanks![]()
ALL HAIL TO ITS SQUISHY-MAJESTY SIR KNORR, LORD OF OOZES AND MASTER OF SLIME
http://forums.ddo.com/showthread.php?t=386688
ALL HAIL TO ITS SQUISHY-MAJESTY SIR KNORR, LORD OF OOZES AND MASTER OF SLIME
http://forums.ddo.com/showthread.php?t=386688