I'm really wondering what the "cap" will be on normal, random loot for bonuses on gear. We currently know (by seeing gear stop advancing in current game):
Weapons stop at +5
Armor at +5
Shields at +5
Stat Abilities at +6
SR at 19
Elemental Resistance at 30
Lore at +9%
Power at X (100sp)
So, what do the others go to? Is there a PnP precedent on any of this?
Tomes beyond +3 (I think +4 has already been shown)?
Resistance beyond +5?
Armor Bracers beyond +8?
Skills beyond +15?
Devotion, Potency, etc up to Superior IX?
Wizardry?
Others?
Again, we are talking RANDOM LOOT from chests. Obviously named loot will go all over the place. Ideas? Any precedence from PnP?
Would be great to know for build planning, gear trading, etc...