does anyone know what the highest heal rate a human can obtain?
does anyone know what the highest heal rate a human can obtain?
PS: Greensteel RUINED the game! and you all know it!
less buffing, more nerfing!!!
to make it easier for those of you that wants to avoid me in game, all my characters are in "Bladesworn Mercenaries"
30% possible from human enhancements
30% possible from monk enhancements
10% from fleshmaker necklace
30% from shroud item (I think)
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it does stack. healing stacks by multiplying too, rather than adding. Except for the finger necklace that multiplies different depending on when you put it on relative to your other healing items
<Sarlona>Leafy - ranger , Ingvild - fighter, Backk - rogue, Dahgnabbit - warlock , Reinheits - cleric, <Lost Legion>
So does that mean a human all decked out correctly with all of these gets:
100% x (1.3 x 1.3 x1.3 x1.1 x1.2) = 290% healing
That sounds pretty awesome.
Khyber - Officer in The Stormreach Thieves Guild
Steeles (TR 1 Paladin 20 / 8 Epic - TWF) - Steeley (Monkadin - Pal 18/Monk 2/ 8 Epic - Unarmed) - Steeltruhart (TR1 Paladin 17 - S&B Bastardsword) - Steelforged (Pal 20 / 8 Epic - SWF) - Steeltruhurt (TR1 - Pal 8 / Ftr 2 - THF) Steelsouls (Clr 17 / Pal 3 /8 Epic)
I am not sure about all of the math. I know we have a guildie( Gatroyne) who has 240 % healing amp. Honestly is is crazy how easy a toon with 700 hp and that amp is too keep up. Wands become useful once again
****Thenn*Thenna*Thennn*Andthenn*Thennagain*Demoni ck*Archonn*Bruntar*Bramtor*Shandrill*Vyag Ra..Darsinn****
30% from Human
30% from Monk
10%, 20%, 30% from items
10% Finger Necklace
Since you can't reliably put the Finger Necklace on before picking your enhancements each time you log in, that's:
(1.3*1.3*1.1*1.2*1.3)+(.1*1.1*1.2*1.3)=2.90004+.17 16, for just over 300% healing.
Is this correct? a 100 hp heal now heals for 300hp?
Seriously thinking of rolling a human barbarian with a ton of hit points.
Also does the shroud item healing amp stack ie 10%+20%+30%=60% healing amp? The reason im asking is most shroud items do not stack like this ie inisght AC 4 does not stack with insight AC2?
Last edited by baddax; 03-11-2009 at 02:44 AM.
“If you know the enemy and know yourself you need not fear the results of a hundred battles" TsunTzu
PS: Greensteel RUINED the game! and you all know it!
less buffing, more nerfing!!!
to make it easier for those of you that wants to avoid me in game, all my characters are in "Bladesworn Mercenaries"
<Sarlona>Leafy - ranger , Ingvild - fighter, Backk - rogue, Dahgnabbit - warlock , Reinheits - cleric, <Lost Legion>
♣ A Baker's dozen in the Prophets of the New Republic and Fallen Heroes. ♣
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"What's up? Hard work and noooo money, that's what's up!"
are you guys taking into account a triple re-incarnated paladin? Is that another 1.05 x 1.05 x 1.05
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only 1 pally reinc. atm.. more concerned with using all the ap's for a questionably-stacking enhancement chain..
"What's up? Hard work and noooo money, that's what's up!"
dont forget about dt gear, might pull another...10% 20% and 30% from ther? should double check that:P
if im not mistaken, a human 12 pally (hotd)/7mk/1rg(umd) is the highest healing amp buuild in game. 20% HotD II, 20% mk, 30%human, 10-20-30% shroud/dt/epic claw items, 10% finger necklace.
not sure how it all stacks, but i hit one with a scroll on my bard for 620 points, and he is missing the 30% enhancement.
30% from Human
20% from Monk
20% from Paladin Hunter of the Dead 2
10% from Dragon Touched
20% from Dragon Touched or TOD Ring
25% from Jidz Tetka
30% from Epic Claw Gloves or Shroud Weapon
10% from Fleshmakers which affects the other items
10% from Airship
15% Pally Past Lives