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  1. #101
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    Quote Originally Posted by Turial View Post

    Accept the fact that clerics are not supposed to have the same melee DPS capabilities (they can get very close and surpass many if they are correctly built) as fighters or paladins because they (clercis) have access to better class abilities.
    Actually I will not accept that but thanks anyway... First of all I never said same, I said within the same ball park. They are inflating the full BAB classes out of the ball park.

  2. #102
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    Quote Originally Posted by EinarMal View Post
    Actually I will not accept that but thanks anyway... First of all I never said same, I said within the same ball park. They are inflating the full BAB classes out of the ball park.
    They should, there's been no reason to even bring those classes (fighters/pals from original quote) on regular quests the last two mods anyway. Only time you need them was for end-game raids, and still there have been much, much better classes to bring. It would be great if in the next mod you go, oh great! A paladin! (Or, a fighter!)

  3. #103
    Community Member Kraak's Avatar
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    /not signed


    Considered this awhile ago, then realized that this is just a bad, bad, bad idea.
    Kraak - New Xoriat (now Thelanis) (all things *Kraak*, *krak* in The Madborn) (Not Kraaken)



  4. #104
    Founder Lifespawn's Avatar
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    Quote Originally Posted by EinarMal View Post
    When anyone tries to suggest changes you always get these ridiculous posts. So it is impossible to even consider that cleric melee DPS is going to fall too far behind full BAB classes because of all the buffing they are doing to Fighters & Paladins to make the compete with the crazy inflated Rangers and Barbs?

    Please....
    your not suggesting a change your suggesting 3 new spells in 3 different threads to make melee clerics on par with full bab classes.

    Should not happen does not need to happen a well built well played melee cleric is plenty of dps and survivability and has so many other things going for it they don't need a boost.

    Self cast freedom (rangers get) true seeing no full bab class gets also saves a slot dp gives you full bab no matter what you splash so more versatile high willsaves and the ultimate ability to heal themselves easily.

    Melee clerics don't need a bone they are plenty powerful.
    Quote Originally Posted by MadFloyd View Post
    Fernando has yet to even suggest a nerf of anything.
    Oh and by the way (referring to your sig), we aren't nerfing the Torc.

  5. #105
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    Quote Originally Posted by Lifespawn View Post
    your not suggesting a change your suggesting 3 new spells in 3 different threads to make melee clerics on par with full bab classes.

    Should not happen does not need to happen a well built well played melee cleric is plenty of dps and survivability and has so many other things going for it they don't need a boost.

    Self cast freedom (rangers get) true seeing no full bab class gets also saves a slot dp gives you full bab no matter what you splash so more versatile high willsaves and the ultimate ability to heal themselves easily.

    Melee clerics don't need a bone they are plenty powerful.
    I disagree thanks for the bump though...

  6. #106
    Founder Lifespawn's Avatar
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    Quote Originally Posted by EinarMal View Post
    I disagree thanks for the bump though...
    thats ok you can disagree all you want your still wrong.
    Quote Originally Posted by MadFloyd View Post
    Fernando has yet to even suggest a nerf of anything.
    Oh and by the way (referring to your sig), we aren't nerfing the Torc.

  7. #107
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    Quote Originally Posted by Lifespawn View Post
    thats ok you can disagree all you want your still wrong.
    Haha...whatever it takes to sleep at night Mr. Forum debater.

  8. #108
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    Quote Originally Posted by Lifespawn View Post
    your not suggesting a change your suggesting 3 new spells in 3 different threads to make melee clerics on par with full bab classes.

    Should not happen does not need to happen a well built well played melee cleric is plenty of dps and survivability and has so many other things going for it they don't need a boost.

    Self cast freedom (rangers get) true seeing no full bab class gets also saves a slot dp gives you full bab no matter what you splash so more versatile high willsaves and the ultimate ability to heal themselves easily.

    Melee clerics don't need a bone they are plenty powerful.
    Oh and by the way you seem quite confused on which topics are matters of fact (like 1+1 =2 for example) versus those that are simply a matter of opinion (melee clerics should be within 10% of a similarly built Paladin).

    The difference is I can post literally pages of examples that show this is the case in D&D for pretty much the last 25 years (while you sadly cannot). Last time I checked I am on the D&D based DDO forums and not WOW right?

  9. #109
    Founder Lifespawn's Avatar
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    Quote Originally Posted by EinarMal View Post
    Oh and by the way you seem quite confused on which topics are matters of fact (like 1+1 =2 for example) versus those that are simply a matter of opinion (melee clerics should be within 10% of a similarly built Paladin).

    The difference is I can post literally pages of examples that show this is the case in D&D for pretty much the last 25 years (while you sadly cannot). Last time I checked I am on the D&D based DDO forums and not WOW right?
    you said it yourself DnD based that means it's just based on pnp not that it is pnp melee clerics should not be within 10% of a paladin they have so many other things they can do who would ever need another class if we just gave you everything you wanted just because you wanted it.

    Don't try to insult my intelligence with that 1+1 **** keep it civil if you want to have some credit to what your asking.

    All i'm saying and many others have said is melee clerics are plenty of powerful you can disagree all you want but a melee cleric can outlast any other melee character no matter what if built well.
    Quote Originally Posted by MadFloyd View Post
    Fernando has yet to even suggest a nerf of anything.
    Oh and by the way (referring to your sig), we aren't nerfing the Torc.

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