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  1. #1
    Developer Eladrin's Avatar
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    Default Paladin: Defender of Siberys

    Defender of Siberys I
    Prereqs: Level 6 Paladin, Paladin Bulwark of Good I, Paladin Resistance of Good I, Paladin Courage of Good I, Paladin Focus of Good I, Paladin Paladin Armor Class Boost I, and any one of the following: Tower Shield Proficiency, Shield Mastery, or Combat Expertise.
    Benefit: Protecting the weak from the depredations of the strong, you become a paragon of defense. This prestige enhancement grants you 2 additional Turn attempts, additional armor class when blocking with a shield, increases the maximum dexterity bonus allowed by tower shields by 1, and the ability to enter a defensive stance or to create a Magic Circle Against Evil effect.

    Defender of Siberys I: Defensive Stance
    You may expend a Paladin armor boost to become a bastion of defense, gaining a +2 Sacred bonus to Strength and Constitution, a +1 Sacred bonus on all saves, a +2 Dodge bonus to Armor Class, and produce 50% more hate with your melee attacks. While in this stance, you move at one quarter speed.

    Defender of Siberys I: Magic Circle
    You may expend a turn attempt to produce a Magic Circle Against Evil effect.

    Paladin Defender of Siberys II
    Prereqs: Level 12 Paladin, Defender of Siberys I, Paladin Bulwark of Good II, Paladin Resistance of Good II, and any of: Paladin Rally I, Paladin Divine Righteousness I, Paladin Toughness II
    Benefit: Protecting the weak from the depredations of the strong, you become a paragon of defense. This prestige enhancement grants you an additional Lay on Hands use per rest, 25% increased hate generation, increases the maximum dexterity bonus allowed by tower shields and heavy armor by 1, and the ability to enter an improved defensive stance or to produce a Mass Shield of Faith effect.

    Defender of Siberys II: Improved Defensive Stance
    You may expend a Paladin armor boost to become a bastion of defense, gaining a +3 Sacred bonus to Strength and Constitution, a +2 Sacred bonus on all saves, a +3 Dodge bonus to Armor Class, and produce 100% more hate with your melee attacks. While in this stance, you move at one third speed.

    Defender of Siberys II: Mass Shield of Faith
    You may expend a turn attempt to produce a Mass Shield of Faith effect.

    Paladin Defender of Siberys III
    Prereqs: Level 18 Paladin, Defender of Siberys II, Paladin Bulwark of Good III, Paladin Resistance of Good III, and any Paladin Faith II enhancement.
    Benefit: Protecting the weak from the depredations of the strong, you become a paragon of defense. This prestige enhancement increases the strength of all of your defensive auras, increases the maximum dexterity bonus allowed by tower shields and medium or heavy armor by 1, and grants the ability to enter a superior defensive stance or to defy your enemies in a glorious stand against evil.

    Defender of Siberys III: Superior Defensive Stance
    You may expend a Paladin armor boost to become a bastion of defense, gaining a +4 Sacred bonus to Strength and Constitution, a +3 Sacred bonus on all saves, a +4 Dodge bonus to Armor Class, and produce 200% more hate with your melee attacks. While in this stance, you move at half speed.

    Defender of Siberys III: Glorious Stand
    You may expend a turn attempt to make a glorious stand against your enemies. For a short duration of time, you gain DR 20/epic, take reduced damage from elemental and negative energy, receive double healing from positive energy, and are immune to secondary effects of attacks such as 'wounding' or 'vorpal'. Each time you take damage, you gain the effects of a Cure Light Wounds spell.

  2. #2
    Producer Tolero's Avatar
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    *singing* oh holy warrior...with magic circle-thingy-against-evil brightly shiiiining....

  3. #3
    Community Member Original's Avatar
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    Think I will finally roll a Pally
    Englorious Basteurds - There the only ones who can put up with me.

  4. #4
    Community Member Mhykke's Avatar
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    Looks good, but honestly, what's with the Faith II enhancement prereqs? You already require courage of good, focus of good, ac boost, and a feat (along with the other prereqs that most paladins take).

    They don't make sense from a connection perspective (why should a paladin defender make sense only if that paladin took the vulkoor faith line, for example), they don't make sense from a game mechanic perspective (requiring these ap's spent on a class that is desperate for ap's, more than most). And now it looks like all Paladin PrE's are going to need Faith II's????
    Last edited by Mhykke; 12-23-2008 at 12:45 PM.
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  5. #5
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    -sigh- can we PLEASE get a bump to our actual Intimidate instead of these "Increased hate from Melee Attacks" THing?
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  6. #6
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    Thumbs up

    nice job. looks like the AC pally is back

  7. #7
    Community Member The_Phenx's Avatar
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    I sense a rout of paladin intimitanks.

    Nice stuff Eladrin.
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  8. #8
    Community Member RavenStormclaw's Avatar
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    Holy heck,

    I think my Palidin just fell in love. This line seems best by far. I forsee many glorius stands in my futres!

  9. #9
    Community Member Zenako's Avatar
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    Are the max dex bonuses limits on armor cumulative or do you just expand the range from Tower (6), heavy (12) and finally medium armor (18th)? If so just getting 1 does not seem a great benefit (assuming you have the dex to take advantage of the increased limits). Also since Mithril Full Plate is "medium" you would not get any advantage until 18th? is this the intended result?
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  10. #10
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    Quote Originally Posted by Eladrin View Post
    Defender of Siberys I: Defensive Stance
    You may expend a Paladin armor boost to become a bastion of defense, gaining a +2 Sacred bonus to Strength and Constitution, a +1 Sacred bonus on all saves, a +2 Dodge bonus to Armor Class, and produce 50% more hate with your melee attacks. While in this stance, you move at one quarter speed.
    That is about as expected. Two suggestions:
    1. If you have any plans to add another source of a Sacred bonus to strength, Defensive Stance should probably be changed to a feat or untyped bonus so it can stack. (Think about how Barb Rage stacks with the Rage spell, and why that's better than the alternative)

    2. The speed penalty shouldn't stack with other penalties (Slow, devil chains, etc).

  11. #11
    Community Member maddmatt70's Avatar
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    How long do the defensive stances last? I am guessing not just 20 secs like a typical armor boost would last? This prestige class looks pretty good if the defensive stance lasts a decent amount of time. The preques are actually less stringent then the hunter of the dead and knights of the chalice paladin prestige enhancements because nearly all defensive pallys will take bulwark of good and the aura saves one isn't a bad one to have.

    I was kind of hoping that tempest would have been released there are just so many people out there making builds dependent on 6 or 12 levels of ranger and it would be nice to let those people know what is going to be the right # of levels of ranger to take. Some people may get mad about a change to tempest, but hey the less people that get mad the better and the longer you wait more people will get mad..
    Last edited by maddmatt70; 12-23-2008 at 12:56 PM.
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  12. #12

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    Man, at first I was doing the happy dance for my Ftr 10 / Pal 6 Intimitank. Then I saw the "glorius stand" thing. Holy cow, that's monsterous! To reroll or not to reroll...decisions, decisions...
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  13. #13

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    Anyone know if these dodge bonuses will or won't stack with the chaos gaurd/ chattering ring/Icey Raiments/Dragontouched? Im guessing they wont based on previous dev posts on dodge bonus stacking...
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  14. #14
    Community Member GhostNull's Avatar
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    Hmm, seems so far that all the tier 3 Paladin PrE's will have a Faith II enhancement for a prereq.

    For duration, it better not be another "1-minute only" clicky, Paladins have too many of those already.

    I am glad to see that the player will be able to move around while in Defensive Stance. Also, will the "hate" that's generated from DS stack with Divine Righteousness?

  15. #15
    Community Member sephiroth1084's Avatar
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    Wow! This looks AWESOME! I was really afraid that I may feel compelled to reroll my main as either a pure paladin or a paladin 18/fighter 2, and this looks tempting as hell. Not so much a direct derivative of the Defender of Sealatiel as a combination of that and the dwarven defender.

    Not too thrilled about the movement rate reduction (means I'll definitely have to try to fit in striders somewhere), but the hate generation may make up for it. Still not sure if I would consider rolling a paladin without at least a 1-level splash for intimidate though--hate generation is good, but being able to grab multiple enemies at one time...

    Out of curiosity, do the multiple instances of the hate +% stack? That is, with Siberys II, do you generate 125% more hate when in the stance (25 from the ability itself, then 100 from the stance)?

    Also, what will the duration be for these stances and such? PLEASE PLEASE PLEASE tell me that they will last longer than a minute! While they seem appropriate as short-term buffs, I'm tired of having to refresh nearly every ability I have every minute(or more frequently) as it stands now! Divine Favor, Haste boost, Divine Favor (followed by reactivating Combat Expertise), and now this would be thrown into the mix as well? As it stands, paladins end up losing out on several attacks every minute as they activate all of their abilities.

    Again, this looks f***ing awesome!
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  16. #16

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    Weird, the original post is dated last week.

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  17. #17
    Community Member maddmatt70's Avatar
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    Quote Originally Posted by Impaqt View Post
    -sigh- can we PLEASE get a bump to our actual Intimidate instead of these "Increased hate from Melee Attacks" THing?
    I have never liked intimidate in ddo. It really is very unD&D like. You sit there and push a button based on a skill and then some mob then attacks you (intimidate in pnp is a gimpish ability actually). This increased hate is almost more like dnd this is the paladin wielding a shining sword that bad guys hate so much they just want to cut his head off - it makes more sense. I also think there is more skill involved for the player in that they have to attack multiple targets rather then sit there and push a button over and over.
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  18. #18
    Community Member Dworkin_of_Amber's Avatar
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    Quote Originally Posted by Deathseeker View Post
    Anyone know if these dodge bonuses will or won't stack with the chaos gaurd/ chattering ring/Icey Raiments/Dragontouched? Im guessing they wont based on previous dev posts on dodge bonus stacking...
    Dodge Bonuses Stack, as long as they are not from an identical source (read: item).
    Chaosguarde + Icy Raimnet + Chattering Ring all stack... so should this.
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  19. #19
    Community Member BGP's Avatar
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    I thought almost all dodge bonuses stacked. The only one that doesn't right now is the ring and the dragontouched armor enhancement right?

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  20. #20

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    Quote Originally Posted by maddmatt70 View Post
    How long do the defensive stances last? I am guessing not just 20 secs like a typical armor boost would last? This prestige class looks pretty good if the defensive stance lasts a decent amount of time. The preques are actually less stringent then the hunter of the dead and knights of the chalice paladin prestige enhancements because nearly all defensive pallys will take bulwark of good and the aura saves one isn't a bad one to have.

    I was kind of hoping that tempest would have been released there are just so many people out there making builds dependent on 6 or 12 levels of ranger and it would be nice to let those people know what is going to be the right # of levels of ranger to take. Some people may get mad about a change to tempest, but hey the less people that get mad the better and the longer you wait more people will get mad..
    I imagine it is a full stance like combat expertise etc, no timer, but if you break it by say casting as spell, then you must use another turn attempt
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