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  1. #1
    Founder EightyFour's Avatar
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    Default The Jumping Puzzles

    Well when the Jumping Puzzles came out I was a little disappointed to see them, to me they are not much of a challenge at all, to other players that don't practice jumping games like myself I can see how this would be a bit harder.

    Personally I like to jump around in the taverns to see how many jumps I can get in before I fall. When I'm bored, what I do is jump around the taverns backwards to see how many tables I can hit before I hit the floor.

    Well to me, it might be a waste of time to everyone else, but I would like a really hard jumping puzzle to have fun with. Like something that involves a lot of death and destruction.



    Something like this.

    But maybe the barrels could explode and reset themselves in mid air. And maybe some elemental traps that you can avoid if you don't have evasion, spikes that shoot out from all directions, arrow traps and other such I think would make this really fun.

    Oh, and maybe have fire elementals keep blasting you from some perch to keep you moving. I think that would be fun to do.
    (EightySix-16 Cleric)(Lockwood-10 Fighter/3 Paliden/3 Rogue)(Trapspringer-13 Ranger/2 Fighter/1 Rogue)(Darkwatch-12 Fighter/3 Paliden/1 Rogue)(KillDash Nine-15 Wizard/1 Bard)(Chaosxy-16 Sorcerer)(Rockcutter-16 Monk)(Accidental-15 Bard/1 Fighter)(Chainsaw-14 Barbarian/2 Fighter)(HealingWind-7 Cleric)(Handsomerob-2 Rogue/1 Barbarian/1 Fighter)

  2. #2
    Community Member query's Avatar
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    Default Jester Jumping

    Quite bluntly, what's the point?

    Be careful what you wish for, what you say is best; for sometimes what you seek is found, not at the end of the quest.
    I AM, -- the truthseeker

  3. #3
    Founder EightyFour's Avatar
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    Fun is the point. That's why I think most people would think it's a waste is because there is no chest, coins, or loot in general for that matter.
    (EightySix-16 Cleric)(Lockwood-10 Fighter/3 Paliden/3 Rogue)(Trapspringer-13 Ranger/2 Fighter/1 Rogue)(Darkwatch-12 Fighter/3 Paliden/1 Rogue)(KillDash Nine-15 Wizard/1 Bard)(Chaosxy-16 Sorcerer)(Rockcutter-16 Monk)(Accidental-15 Bard/1 Fighter)(Chainsaw-14 Barbarian/2 Fighter)(HealingWind-7 Cleric)(Handsomerob-2 Rogue/1 Barbarian/1 Fighter)

  4. #4
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    I'd have to say that I somewhat agree with the OP. One of my favorite quests in the game currently is the "Prove your worth" in 3BC.

    I could see where this would be fun as an optional. But making a quest that requires this seems a bit mean (for lack of a better, community approprite, word). But if it's optional, make sure a stone can't be carried to the chest and then resed (maybe a portal that drops stones before the chest or something).

  5. #5
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    Impaqt's Avatar
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    I think turbine needs to learn the difference between "Puzzles" and "Mini Games"

    There is no "Puzzle" involved in getting to the Jester at all.. ust Jumping on Blocks ala Mario Brothers...
    °º¤ø,¸¸,ø¤º°`°º¤ø,¸,ø¤°º¤ø,¸ ¸,ø¤º°`°º¤ø,¸A R C H A N G E L S °º¤ø,¸¸,ø¤º°`°º¤ø,¸,ø¤°º¤ø,¸ ¸,ø¤º°`°º¤ø,¸
    Thelanis

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  6. #6
    Community Member CrimsonEagle's Avatar
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    Quote Originally Posted by EightyFour View Post
    Well when the Jumping Puzzles came out I was a little disappointed to see them, to me they are not much of a challenge at all, to other players that don't practice jumping games like myself I can see how this would be a bit harder.

    Personally I like to jump around in the taverns to see how many jumps I can get in before I fall. When I'm bored, what I do is jump around the taverns backwards to see how many tables I can hit before I hit the floor.

    Well to me, it might be a waste of time to everyone else, but I would like a really hard jumping puzzle to have fun with. Like something that involves a lot of death and destruction.



    Something like this.

    But maybe the barrels could explode and reset themselves in mid air. And maybe some elemental traps that you can avoid if you don't have evasion, spikes that shoot out from all directions, arrow traps and other such I think would make this really fun.

    Oh, and maybe have fire elementals keep blasting you from some perch to keep you moving. I think that would be fun to do.
    There are two things I practiced for hours when I first got into the game.

    Jumping in the bar's, both forwards and backwards, and tumbling everywhere I went because at the time you could still sneak while tumbling.

    Good fun I wonder if somehow this could also be set up as a player based event.

  7. #7
    Founder Arianrhod's Avatar
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    LOL, the obstacle course in that video is awesome! It would have to be just for fun, though, or there would be far too much bitterness from those who hate obstacle courses. Maybe an alchemy table or bookshelf at the top, for those rare collectibles used in the crafting rituals...

  8. #8
    Community Member query's Avatar
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    Default No problem with jumping

    as long as it's in the storyline. Since the Jester does not change a thing for the jump/no jump areas, I find it a dumb waste.


    Almost as dumb as the Augar jump/come back tomorrow.

    Be careful what you wish for, what you say is best; for sometimes what you seek is found, not at the end of the quest.
    I AM, -- the truthseeker

  9. #9
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    Default

    Our family once visited Lake Louise. We walked 90 minutes up to the cabin overlooking the glacier, just to have a good view and an overpriced drink. Our legs were sore, but it was fun!

    So I can see the poster's point. There should be something at the top thought not a chest, but able to see something that few will bother to see. And don't forget the over-priced tasty hams!

    Mentor

  10. #10
    Founder Kraki's Avatar
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    1010% agree! I was honestly hoping that we'd get something like what they got over there. At least one of the jumpy puzzles being cool like that would have been great. Just the challenge to DO it would be enough for me.

    Oh well.

    Kraki

  11. #11
    Community Member Optimistic_Guardian's Avatar
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    Default Challenge is good.

    Its fun for those who have the build that can jump, not for those who can't. Although I don't dislike it. So I would have to agree with the above that it would have to be optional. Either optional boss, chest, collectable or even experience. Another option is that i could be for one charcter to go up to pull a lever. Forcing parties to have at least one person with acrobatic abilities, monk or rogue usually can do so.

    That's my feedback.
    ()ptimistic Guardian

  12. #12
    Community Member Wizzly_Bear's Avatar
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    Quote Originally Posted by EightyFour View Post
    dude, where did you get that?! and how can i do it?! that looks like a blast

  13. #13
    Community Member Lorien_the_First_One's Avatar
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    Quote Originally Posted by Wizzly Bear View Post
    dude, where did you get that?! and how can i do it?! that looks like a blast
    It was on the DDO china site...before it closed.

  14. #14
    Community Member Kevlar's Avatar
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    I agree with the OP. I was disappointed in the Jester also, except House D. This thread makes me realize that I spend a ridiculous amount of roof climbing, jumping off of things, etc.
    Khyber
    Tobeoar Knottobe - Elf Wizard : Kevlar - Drow Rogue/Paladin : Narmor - Halfling Monk : Zuit - Human Fighter

  15. #15
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    Default

    I for one hate what has been done this year. It is a pain in the a$$ and based on previous year's loot not worth the effort. I'm collecting coins but I don't know if I'll even bother turning them in. If I do I'll likely ship all the gold ones to a single character and deposit all at once.

    A colossal waste of time IMO and so negative an impression that I'm scarcely interested in finding out if I am wrong by going thru the effort.

  16. #16
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    Quote Originally Posted by Leyoni View Post
    I for one hate what has been done this year. It is a pain in the a$$ and based on previous year's loot not worth the effort. I'm collecting coins but I don't know if I'll even bother turning them in. If I do I'll likely ship all the gold ones to a single character and deposit all at once.

    A colossal waste of time IMO and so negative an impression that I'm scarcely interested in finding out if I am wrong by going thru the effort.
    There is an easy access place in the marketplace...

  17. #17
    Founder Chaos000's Avatar
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    Quote Originally Posted by EightyFour View Post
    Oh, and maybe have fire elementals keep blasting you from some perch to keep you moving. I think that would be fun to do.
    aw.. skip the fire elementals and throw in some air elementals. now THAT would make it challenging
    Daishado

    "drink triple ... see double ... act single! uh oh wife aggro" *hides*

  18. #18
    Community Member Deaths_ward's Avatar
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    Quote Originally Posted by Chaos000 View Post
    aw.. skip the fire elementals and throw in some air elementals. now THAT would make it challenging
    No, that would make it F***ing impossible.

    But I would love to have a mini-game arena that had stuff like this, and puzzles, with a new one every 2-3 months and a prize to the fastest completion time on each server. Mind you not just jump acrobatic thing, but puzzles as well like a puzzle grid 5x the size of the one in VoN5 with 7 or 8 little lites to make light up, and just kind of alternate so you have someone for the twitch players one game, and then the next one is a brainiac puzzle game, and then repeat the process.
    "At the end of all things, let it not be said that I didn't pull the switch that killed us all."

  19. #19
    Founder EightyFour's Avatar
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    Quote Originally Posted by Deaths_ward View Post
    No, that would make it F***ing impossible.

    But I would love to have a mini-game arena that had stuff like this, and puzzles, with a new one every 2-3 months and a prize to the fastest completion time on each server. Mind you not just jump acrobatic thing, but puzzles as well like a puzzle grid 5x the size of the one in VoN5 with 7 or 8 little lites to make light up, and just kind of alternate so you have someone for the twitch players one game, and then the next one is a brainiac puzzle game, and then repeat the process.
    Great idea, I'm game for a few brain puzzles, I don't like them as much as other puzzles, but I'm cool with trying, but if it's too hard than I'll give up.

    But as for a reward, I don't really care what it is, I would just be doing it for fun anyway, so they could give me one copper and I'm happy with that.
    (EightySix-16 Cleric)(Lockwood-10 Fighter/3 Paliden/3 Rogue)(Trapspringer-13 Ranger/2 Fighter/1 Rogue)(Darkwatch-12 Fighter/3 Paliden/1 Rogue)(KillDash Nine-15 Wizard/1 Bard)(Chaosxy-16 Sorcerer)(Rockcutter-16 Monk)(Accidental-15 Bard/1 Fighter)(Chainsaw-14 Barbarian/2 Fighter)(HealingWind-7 Cleric)(Handsomerob-2 Rogue/1 Barbarian/1 Fighter)

  20. #20
    Community Member honkuimushi's Avatar
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    Quote Originally Posted by Lorien the First One View Post
    It was on the DDO china site...before it closed.
    Actually, that was DDO Japan, which I believe is still open. That was the second time they did something like that. The first was called Rangers' Assault and this was Rangers' Assault Returns.

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