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Thread: Shroud Normal

  1. #121
    Community Member Desteria's Avatar
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    Quote Originally Posted by Junts View Post
    are you joking? until a month ago we all fought the 4 lieutenants right away anyway, other than that change, the quest is no harder

    i just completed a run on hard where the main dps toon in the group (a well-made wf barb) went ld in part 1, never returned, and the wizard (we had 2 casters) with fogs/debuffs went ld after part 4 and did not return

    we still completed the run in about 75-80 minutes and zero major potions used (2 clerics)

    they did not make this raid harder; they just stopped our one silly twink tactic that made it easier for the last month or so (run to the corner), so you have to kite them again

    big

    deal

    whiners
    People dont just start fighting them right away ....... buff as you fight RARW...
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  2. #122
    Community Member Dirac's Avatar
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    I've now run this twice, and did not notice any changes other than those widely known

    1. immediate aggro in part 5 regardless.
    2. death in part 4 means you can't shrine (or get chests) before part 5
    Almost nearly always: Ghallanda
    Most likely: Heisenberg, Landau, Boltzmann, Sommerfeld, Rutherford, Bohr, Tezla, and Dirac.
    But also: Vigner, Minkowski, Schrodinger, Fermi, Hartree, Sternn, Gerlach, and others.

  3. #123
    Founder Riggs's Avatar
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    As CSFurious said - weaksauce group.

    Lag causes things to speed up and take extra damage when it all catches up. Lag can kill groups if the cleric suddenly cant heal for 10-20 seconds say. A weak group can be wiped by a bad spike, one cleric gets blasted, the the other one is stuck trying to catch up and maybe gets hit by blades and a fireball, and then not enough people have ways to res the cleric, and harry starts eating up everyone else. But thats pretty rare outside of weak pugs full of people that are completely unprepared for the raid.

    And if your not willing to prepare - dont raid.

    Spend any amount of time in the house D vendor and anyone with 5-10k plat can pick up either a transmuter or pure good silver or holy silver weapon within a couple days easy. Any ranged person can get any kind of holy/pure good bow and silver arrows for dirt cheap also as said above. 5k plat is about ONE(1) quest at high level - 3-4 chests, end reward, sell it all, boom 5k plat. Buy a weapon? boom under 1 hour your Shroud ready.

    If people cannot fight because of multiple death penalties - then the clerics are not raid ready clerics. Maximize and/or quiken are really handy in raids. If they dont have it....they should question why they want to raid if they cannot keep up with healing. Yeah evasion tanks are a big bonus, but not required.

    If a group cannot damage the pit fiend enough to keep ahead of any low level regeneration he might have, then thats some real weaksauce damage.

    Any players that are not willing to take a level 16 guy and spend a few plat on a weapon that can do damage shouldnt be raiding period. Info on how to get past the DR has been on the forums since each raid comes out. Anyone not willing to spend 10 minutes reading up on a raid that takes hours and hours to flag for, run the first time and fail, and keep running doesnt deserve to be in the raid.

    The raid is not EASY, but it shouldnt also be that hard if the players took a little time to get ready for it. Sounds like none of the players in this group did anything to get ready for, spend any cash on, or read up on the raid and assumed that a unprepared, ill equipt, badly informed (ie displacement) group could complete a challenging raid for high level characters.

    And any raid that could be completed by the characters above wouldnt be a raid worth doing for anyone who does actually have gear, prepare for quests, and ...be able to do damage and heal in a fight.
    Last edited by Riggs; 12-27-2008 at 09:02 PM.

  4. #124
    Founder Riggs's Avatar
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    Quote Originally Posted by Dirac View Post
    I've now run this twice, and did not notice any changes other than those widely known

    1. immediate aggro in part 5 regardless.
    2. death in part 4 means you can't shrine (or get chests) before part 5
    You can shrine and get chests, its just they apepar in the middle when you hit the altar for a short window, like 5-10 seconds, and if they dont get a res and take it right away they get ressed with everyone else in part 5, and have no mana and have to run back if you complete to get the part 4 chests.

  5. #125
    Founder Riggs's Avatar
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    Quote Originally Posted by GlassCannon View Post
    Actually, that's how you're supposed to run the raid: Underequipped and ill-suited.

    It's supposed to equip you in the process of you grinding at it 20 times.
    Actually thats how you run it....the first time, when its new, and no one knows anything about it yet.

    8 months on, with reams on info out there, transmuting and silver weapons all over now really at the vendor or cheap on the auction house....there is no excuse to have not ONE weapon that can bypass the pit fiend dr. If someone cant find a +1 pure good silver weapon at the very least, or a +3 transmuter off ANYTHING, (who cares if its your favored weapon, grab a longsword, pick, staff even and go) shouldnt be playing a melee.

    Mineral 2 is nice, but not even all that uber for the pit fiend, since the acid damage wont get through, so all you will be doing is a +5 weapon with holy or pure good burst damage. Which is nice....but its only a few points more than a plain +3 holy silver whatever anwyay. Even without silver or transmuting, a +5 holy or some kind of holy burst greataxe or greatsword will still do decent damage, just with the -20 dr.

    And if 5-10 points of damage makes that much difference that it cant damage the pitfiend without a mineral 2 weapon - again the 'tank' is really weaksauce.

  6. #126

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    Quote Originally Posted by Riggs View Post
    Riggs necroed!
    this thread gave me a laugh. people whine that dodgy, cheesey tactics are fixed. more whining about uber gear needed (thou not the fact that it is a uber raid higher level than our current cap)
    If you want to know why...

  7. #127
    Community Member GlassCannon's Avatar
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    Default No more raising the dead

    Come on guys, put the Clerics away.

    The point of this is that the raid is not designed for the newer crowd of people in Stormreach. For example, if Mortal Voyage ever made it in, it would be their last adventure. It's ridiculously unbalanced for new characters and especially new players.

    'nuff said, stop necroing.

    Addendum: Assume the Auction House is deleted, the Mail System does not work, and your guildmates are all offline for eternity.

  8. #128
    Community Member Pyromaniac's Avatar
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    Quote Originally Posted by GlassCannon View Post
    'nuff said, stop necroing.

    Addendum: Assume the Auction House is deleted, the Mail System does not work, and your guildmates are all offline for eternity.
    I just had to add to the thead again

    I'd agree if I have to try to solo the shroud it would be hard. Otherwise, its not that bad.
    Thanks for the long time forum user purge of Aug '10 (Sarcasm for those who don't get it)

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