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  1. #21
    Community Member GlassCannon's Avatar
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    Quote Originally Posted by Junts View Post
    sounds like you guys failed to stack concealment spells on him to me, as his melee should never be that big an issue if you are
    Actually both sorcs were DPS and Instadeath, so didn't use any concealment spells at all... we did have Displacement, but that seemed to do absolutely nothing. He may have perm True Seeing now as well...

  2. #22
    Community Member GlassCannon's Avatar
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    Quote Originally Posted by Silverjade View Post
    I am not by any means "uber" but i ran it today with a pug with a clr on his 2cd time and it went really smoothly did not notice any thing out of the normal part 1 was fast and like normal the small sharp i am looking for did not drop. parts 2 3 4 and 5 where no diffrent.
    Did you see most of the melees holding Greensteel weapons? If so your point is moot.

    A party should not need the weapons resultant of a quest in order to complete said quest to make said weapons. It's a self-terminating process.

  3. #23
    Community Member Thrudh's Avatar
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    Big A regenerates in Part 5?

  4. #24
    Founder Vorn's Avatar
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    Harry has always had true seeing, though cloud concealment is different from blur/displacement.

    The part 4 chests can still be gotten, if you don't die, w/o going on to part 5. If someone dies, at the present, and it's in the known issues list, you have to complete part 5 and then go back through the portal to part 4 to pick up the chests.

    Sometime we don't win, for whatever reason. It's what makes it exciting!!!


    PS, I did think he had a tiny bit of regeneration in part 5, just noticed his hp flick upwards once and thought to myself, what was that? Pit Fiends in the MM do regen 5 hp per round. Maybe that was the trouble? I thought it was just lag on my display.
    Last edited by Vorn; 12-10-2008 at 05:34 PM. Reason: possible regen
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  5. #25
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    Quote Originally Posted by HeavenlyCloud View Post
    Lol what? Nothing have changed.
    What's changed is that people are out of practice. They might actually have to open their eyes to remember what to do.

  6. #26
    Community Member Thrudh's Avatar
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    Quote Originally Posted by GlassCannon View Post
    Actually both sorcs were DPS and Instadeath, so didn't use any concealment spells at all... we did have Displacement, but that seemed to do absolutely nothing. He may have perm True Seeing now as well...
    FYI, this is why I prefer wizards....

    Very few sorcs will have ALL the debuffs and the fog spells.... But every newb wizard will, as long as you tell them what to spells to bring into Part 5

  7. #27
    Community Member GlassCannon's Avatar
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    Quote Originally Posted by Thrudh View Post
    Big A regenerates in Part 5?
    Before the update, no. After, yes.

  8. #28
    Community Member GlassCannon's Avatar
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    Quote Originally Posted by Angelus_dead View Post
    What's changed is that people are out of practice. They might actually have to open their eyes to remember what to do.
    Let's forget that you are at a Developer level of knowledge regarding the quest for a moment, shall we?

  9. #29
    Community Member Kraak's Avatar
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    Quote Originally Posted by GlassCannon View Post
    Is this a case of Developer Spite?

    The quest is now difficult enough(part 5) that a party with the gear from the quest is required to complete the quest. Congrats on flipping the bird to new characters, and especially, new players.

    Please stop tweaking things when you fix an exploit...

    Players: Modify your strat! At least 4 clerics are necessary, and make sure your tanks are TWF Evasion Barbarians with dual Mineral 2 weapons!

    As for those of you that bring in a party of all Ranged Rangers, you are doing it right. That seems to be the only way to beat him now(again).

    Hmmm - we took him down to 5% in the first round today. Only 2 clerics. Not sure where this is coming from, other than the lag sux a big ......well it sux big.

  10. #30
    Community Member Kraak's Avatar
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    Quote Originally Posted by GlassCannon View Post
    I apologize to all the veterans and powergamers here on the forums, since 95% of you here have been here for ages and have characters twinked to the hilt...


    The Shroud is no different for you all. We had 2 newbies in the PuG and they were right ****ed off.

    My +5 holyburst greatsword cost my pali 1400'ish gold.

  11. #31
    Community Member Thrudh's Avatar
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    If it's true that Big A regenerates now, that IS a big deal for the more casual PUGs

  12. #32
    Community Member Dirac's Avatar
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    I'm trying to understand anything that has changed; surely no one cares how easy or hard it is for any particular groups. what I hear is the following:

    1. Harry regenerates in part 5.
    2. Lutenents immediately aggro regardless of where you rez in part 4.

    But some haven't noticed any changes.

    confirmation or rebuttle or other changes, anyone?
    Almost nearly always: Ghallanda
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  13. #33
    Community Member Silverjade's Avatar
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    Quote Originally Posted by GlassCannon View Post
    Did you see most of the melees holding Greensteel weapons? If so your point is moot.

    A party should not need the weapons resultant of a quest in order to complete said quest to make said weapons. It's a self-terminating process.
    How would my point be moot? to be honest i don't look really hard at others weapons what would be the point?. A few might have had gs but if you have trans theirs not that much of a major amount of damgeing depending on what the weapons where.

    I think now that you just got in a bad pug nothing more and are ranting for no good reason if it was a bad run get over it and run it again with a better party.
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  14. #34
    Community Member Shyver's Avatar
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    Quote Originally Posted by Dirac View Post
    I'm trying to understand anything that has changed; surely no one cares how easy or hard it is for any particular groups. what I hear is the following:

    1. Harry regenerates in part 5.
    2. Lutenents immediately aggro regardless of where you rez in part 4.

    But some haven't noticed any changes.

    confirmation or rebuttle or other changes, anyone?
    I think they are talking about the Luitenanats in part 5, which was announced in the release notes.

    As for the regeneration in part 5, if that is in fact added then it was snuck in there.
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  15. #35

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    So you start a thread to make false claims about the Shroud being amped up in difficulty, and then label/attack anyone that states that you are dead wrong?

    Harry moves in Part 4, Lts attack in Part 5, dead party members in Part 4 don't get the shrine before Part 5.

    If those little changes made the Shroud that much more difficult for you, then perhaps you need some coffee before the next one?
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  16. #36
    Community Member Thrudh's Avatar
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    Quote Originally Posted by Dirac View Post
    I'm trying to understand anything that has changed; surely no one cares how easy or hard it is for any particular groups. what I hear is the following:

    1. Harry regenerates in part 5.
    2. Lutenents immediately aggro regardless of where you rez in part 4.

    But some haven't noticed any changes.

    confirmation or rebuttle or other changes, anyone?
    I think Part 2 has been confirmed, and that's fine... that will make Part 5 interesting again...

    Part 1 is more troublesome

  17. #37
    Community Member GlassCannon's Avatar
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    Quote Originally Posted by DaveyCrockett View Post
    So you start a thread to make false claims about the Shroud being amped up in difficulty, and then label/attack anyone that states that you are dead wrong?

    Harry moves in Part 4, Lts attack in Part 5, dead party members in Part 4 don't get the shrine before Part 5.

    If those little changes made the Shroud that much more difficult for you, then perhaps you need some coffee before the next one?
    I don't see what I am doing here as being in any way hostile. I am simply using base logic to redirect the concepts trying to derail this thread.

    As for the difficulty being amped, little changes can go a long way.

    This quest is still extremely unfriendly to new characters and new players.

    A substantial amp that Powergamers and Veterans would notice would be to perhaps add Suulomades into the end fight with Arraetrikos and allow them to Heal one another. That's rather far from what I am talking about.

  18. #38
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    Quote Originally Posted by GlassCannon View Post
    I want to see your party makeup... we had some solid hitters and a good set of Evasion to back it up(2 Assassins dishing rather major DPS on top of the THF barbs), though the other tanks didn't help much... our Clerics did a pretty bang-up job too.. the pools dried up before they could go back for mana the second time... had to use a birthday cake because Big A was hitting for 36-60 damage at GTWF speed, on top of those DBFs tearing a now hole in the fighter HP bars. Death Pen pretty much killed the entire party when Big A was at 28%

    We gave up when we saw his HP approach 50% again.
    Sounds like the party you had did not work well together, or had some bad players. It happens, deal with it and move on.

  19. #39
    Community Member Dirac's Avatar
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    Ok, sorry mistake before, let me sum up:

    Things that have not changed (I've seen this before):
    1. Harry has true seeing.
    2. Harry moves in part 4.

    Things that have changed:
    1. sub-bosses immediately aggro in part 5 (sorry said 4 before)
    2. Harry regenerates.
    3. If you die in part 4, you do not get to use the shrine before part 5 (this will be fixed in future).
    Almost nearly always: Ghallanda
    Most likely: Heisenberg, Landau, Boltzmann, Sommerfeld, Rutherford, Bohr, Tezla, and Dirac.
    But also: Vigner, Minkowski, Schrodinger, Fermi, Hartree, Sternn, Gerlach, and others.

  20. #40
    Community Member GlassCannon's Avatar
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    Quote Originally Posted by boldarblood View Post
    Sounds like the party you had did not work well together, or had some bad players. It happens, deal with it and move on.
    If we just leave it alone, what happens when DDO Relaunches and bunch of new players fill our ranks again?

    Empty streets... tumbleweeds blow by.

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