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Thread: Shroud Normal

  1. #1
    Community Member GlassCannon's Avatar
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    Default Shroud Normal

    Is this a case of Developer Spite?

    The quest is now difficult enough(part 5) that a party with the gear from the quest is required to complete the quest. Congrats on flipping the bird to new characters, and especially, new players.

    Please stop tweaking things when you fix an exploit...

    Players: Modify your strat! At least 4 clerics are necessary, and make sure your tanks are TWF Evasion Barbarians with dual Mineral 2 weapons!

    As for those of you that bring in a party of all Ranged Rangers, you are doing it right. That seems to be the only way to beat him now(again).
    Last edited by GlassCannon; 12-10-2008 at 05:58 PM. Reason: NOT twf rangers.

  2. #2
    Community Member Dirac's Avatar
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    Can you be more specific on what is harder?
    Almost nearly always: Ghallanda
    Most likely: Heisenberg, Landau, Boltzmann, Sommerfeld, Rutherford, Bohr, Tezla, and Dirac.
    But also: Vigner, Minkowski, Schrodinger, Fermi, Hartree, Sternn, Gerlach, and others.

  3. #3
    Community Member jamie_lannister's Avatar
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    ran it 5 times today and its not harder at all

  4. #4
    Community Member HeavenlyCloud's Avatar
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    Lol what? Nothing have changed.
    Quote Originally Posted by Cordelia View Post
    How does every thread on the Argo forums become about Blah?
    Quote Originally Posted by Mhykke View Post
    My question is how are there threads on other servers and in general forums not about Blah?

  5. #5
    Community Member Do'Urden's Avatar
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    Personally I think they should add CR32 Air Elementals to Part 4 and Part 5...you know, just to spice things up
    Eaux ~ Crankh ~ Yoomaykmee ~ Gwalchmai ~ R.I.P. all others

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    Community Member Mhykke's Avatar
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    Ran it twice today, once on elite, nothing seemed different, except the mobs in 5 move right away towards the party.
    Last edited by Mhykke; 12-10-2008 at 08:22 PM.
    Mhykke(Pldn):Mhykkelle(Srcr):Mykkelle(Rngr):Mhykael(Clrc):Mykke(Brbrn):Mhykel(Ftr):
    Mhykelle(Wzrd):Mhyke(Brd):Mykkael(Rgr/Rog/Barb):Mykkel(Rog):Mhykkaelsan(Mnk):Mhykkael(FVS):Mhykkel(Brd):Markas(Ret.Srcr)

  7. #7
    Community Member Junts's Avatar
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    Quote Originally Posted by GlassCannon View Post
    Is this a case of Developer Spite?

    The quest is now difficult enough(part 5) that a party with the gear from the quest is required to complete the quest. Congrats on flipping the bird to new characters, and especially, new players.

    Please stop tweaking things when you fix an exploit...

    Players: Modify your strat! At least 4 clerics are necessary, and make sure your tanks are TWF Evasion Barbarians with dual Mineral 2 weapons!

    As for those of you that bring in a party of all Ranged Rangers, you are doing it right. That seems to be the only way to beat him now(again).

    are you joking? until a month ago we all fought the 4 lieutenants right away anyway, other than that change, the quest is no harder

    i just completed a run on hard where the main dps toon in the group (a well-made wf barb) went ld in part 1, never returned, and the wizard (we had 2 casters) with fogs/debuffs went ld after part 4 and did not return

    we still completed the run in about 75-80 minutes and zero major potions used (2 clerics)

    they did not make this raid harder; they just stopped our one silly twink tactic that made it easier for the last month or so (run to the corner), so you have to kite them again

    big

    deal

    whiners

  8. #8
    Community Member Dexxaan's Avatar
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    Quote Originally Posted by Mhykke View Post
    Ran it twice today, once on elite, nothing seemed different, except the mobs in 4 move right away towards the party.
    Awesome. Another great spot to have an Intimi-Tank get aggro while everyone else buffs.

    Can´t wait to get home and Intimidate - Turtle up - Vorpal Cleave - Intimidate...... rinse and repeat
    "Multi-Classing: If you don't know what you are doing...please don't do it."
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  9. #9
    Community Member GlassCannon's Avatar
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    Quote Originally Posted by jamie lannister View Post
    ran it 5 times today and its not harder at all

    We got bogged down by Death Penalties and only 2 clerics, with a Bard backing up heals... we had a lot of fighters, but Big A was regenerating and the blades were ripping us apart... they were everywhere!

    As for those characters, were they using non-greensteel weaponry?

  10. #10
    Uber Completionist Lithic's Avatar
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    Quote Originally Posted by Mhykke View Post
    Ran it twice today, once on elite, nothing seemed different, except the mobs in 4 move right away towards the party.
    In pt 4? So they kill you while you zone in? Or do you mean the lieutenants in pt 5 go to you no matter if you run to the corner and rez?
    Star Firefall
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  11. #11
    Community Member GlassCannon's Avatar
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    Default Ok fine, I see how this is going...

    I apologize to all the veterans and powergamers here on the forums, since 95% of you here have been here for ages and have characters twinked to the hilt...


    The Shroud is no different for you all. We had 2 newbies in the PuG and they were right ****ed off.

  12. #12
    Community Member GlassCannon's Avatar
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    Quote Originally Posted by Lithic View Post
    In pt 4? So they kill you while you zone in? Or do you mean the lieutenants in pt 5 go to you no matter if you run to the corner and rez?
    They roam around, no big deal. Grabbing aggro instantly is typical in a PuG, especially with folks who haven't done Shroud much yet.

    Also, part 4 altar no longer moves dead party members up to the part 4 arena... they stay dead in part 5, and are robbed of loot. No more running it for the part 4 chests...

  13. #13
    Founder Vorn's Avatar
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    H'mmmm, just ran it in a pick up group, on normal. Two clerics, no pots, a couple of scrolls I think. Our sorc had to drop due to a fire alarm. Only thing different I saw was that he followed us out of the blades in part 4 and that was actually very helpful, and part 5 the lieutenants came right at us, but we split them up and killed them easily enough.
    Vorn, 30 Fighter
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  14. #14
    Community Member Kiranselie's Avatar
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    I ran it today, once on normal (first time through on that character, which means no greensteel at all) and once on elite w/ a character that had greensteel, and iir we short manned it on normal. Neither time did we take more than three clerics, and the second time (on elite) i was the only evasion character there. Completed both runs w/ minimal deaths (except when we were messing w/ each other). The raid isnt harder, not by a long shot.
    I've got my affairs in order for the coming zombie apocalypse, do you?

  15. #15
    Community Member jamie_lannister's Avatar
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    Quote Originally Posted by GlassCannon View Post
    We got bogged down by Death Penalties and only 2 clerics, with a Bard backing up heals... we had a lot of fighters, but Big A was regenerating and the blades were ripping us apart... they were everywhere!

    As for those characters, were they using non-greensteel weaponry?
    id say about half the party had gs give or take 1 or 2 in each run.sounds to me like you had clerics that wernt very good mass healers or didnt know how to use the pools while they heal or maybe both.very rarely nowadays do i see any group bring more than 2 clerics into the shroud unless its an elite run.

  16. #16
    Community Member Kiranselie's Avatar
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    Quote Originally Posted by Lithic View Post
    In pt 4? So they kill you while you zone in? Or do you mean the lieutenants in pt 5 go to you no matter if you run to the corner and rez?

    As soon as you res in part 5, youve got just enough time to get off a mass dw, maybe a mass protect, then the lieutenants are on you. Easy enough to kite them tho.
    I've got my affairs in order for the coming zombie apocalypse, do you?

  17. #17
    Community Member Junts's Avatar
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    Quote Originally Posted by Lithic View Post
    In pt 4? So they kill you while you zone in? Or do you mean the lieutenants in pt 5 go to you no matter if you run to the corner and rez?

    its the second thing thats true, not the first; the lieutenants move right away even if you try to twink the corner, the part 4 pull is the same

    in fact, nothing changed in pt 4 except what happens to people who died when the altar is attuned now pop back without their stones, not alive, to the center of the arena - hae someone there to res them! they leash in 10 sec

  18. #18
    Community Member GlassCannon's Avatar
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    Quote Originally Posted by Junts View Post
    are you joking? until a month ago we all fought the 4 lieutenants right away anyway, other than that change, the quest is no harder

    i just completed a run on hard where the main dps toon in the group (a well-made wf barb) went ld in part 1, never returned, and the wizard (we had 2 casters) with fogs/debuffs went ld after part 4 and did not return

    we still completed the run in about 75-80 minutes and zero major potions used (2 clerics)

    they did not make this raid harder; they just stopped our one silly twink tactic that made it easier for the last month or so (run to the corner), so you have to kite them again

    big

    deal

    whiners
    I want to see your party makeup... we had some solid hitters and a good set of Evasion to back it up(2 Assassins dishing rather major DPS on top of the THF barbs), though the other tanks didn't help much... our Clerics did a pretty bang-up job too.. the pools dried up before they could go back for mana the second time... had to use a birthday cake because Big A was hitting for 36-60 damage at GTWF speed, on top of those DBFs tearing a now hole in the fighter HP bars. Death Pen pretty much killed the entire party when Big A was at 28%

    We gave up when we saw his HP approach 50% again.

  19. #19
    Community Member Junts's Avatar
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    Quote Originally Posted by GlassCannon View Post
    I want to see your party makeup... we had some solid hitters and a good set of Evasion to back it up(2 Assassins dishing rather major DPS on top of the THF barbs), though the other tanks didn't help much... our Clerics did a pretty bang-up job too.. the pools dried up before they could go back for mana the second time... had to use a birthday cake because Big A was hitting for 36-60 damage at GTWF speed, on top of those DBFs tearing a now hole in the fighter HP bars. Death Pen pretty much killed the entire party when Big A was at 28%

    We gave up when we saw his HP approach 50% again.
    sounds like you guys failed to stack concealment spells on him to me, as his melee should never be that big an issue if you are

  20. #20
    Community Member Silverjade's Avatar
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    Quote Originally Posted by GlassCannon View Post
    I apologize to all the veterans and powergamers here on the forums, since 95% of you here have been here for ages and have characters twinked to the hilt...


    The Shroud is no different for you all. We had 2 newbies in the PuG and they were right ****ed off.
    I am not by any means "uber" but i ran it today with a pug with a clr on his 2cd time and it went really smoothly did not notice any thing out of the normal part 1 was fast and like normal the small sharp i am looking for did not drop. parts 2 3 4 and 5 where no diffrent.
    The Undying Court khyber server Liily16rng Starrina 16sor Black,blacker,blackest and cold beyond frozen things.Where is between when there is naught to life but fragile dragons' wings?
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