My first paladin was my favorite melee character for a long time. Unfortunately, he's been locked in the bank for quite a while. Because of the love paladins have received lately, the introduction of monks, the bank of +2 tomes my original pally has been guarding, and sheer boredom, I have decided to reroll the pally I built 2+ years ago. This one will have everything I wished my first one had. An ac that means something, twf dps, intimidate, a decent chunk of hitpoints, and evasion.
Feel free to point out any mistakes, or to offer any tips. I haven't eaten my library of tomes yet.
14/2 human paladin/monk - 32 point
15 str
15 dex
13 con
8 int
11 wis
15 cha
level 16 stats
str 28 -- 15 + 4 levels + 6 item + 1 human enhancement + 2 tome
dex 22 -- 15 + 5 item (etheral gloves) + 2 tome
con 22 -- 13 + 6 item + 1 human enhancement + 2 tome
int 8
wis 20 -- 11 + 6 item + 1 monk enhancement + 2 tome
cha 26 15 + 6 item + 3 pally enhancement + 2 tome (a lucky +3 tome gets me divine might 3)
feats
1 twf
1 sentinel mark
3 khopesh
6 sf intimidate
9 itwf
12 ic slash
15 gtwf
monk toughness
monk power attack
skills
balance 14 ranks
intimidate 9 ranks
jump 4 ranks
spot 4 ranks
tumble 1 rank
intimidate
9 ranks
15 item
8 cha
6 shroud item
4 GH
3 sf intimidate
2 luck
2 sentinel
1 human enhancement
1 badger enhancement
----------
51 --- is this enough for endgame bosses?
ac
10 base
7 bracer
6 dex
5 wis
4 dodge
4 insight
5 protect
5 aura
1 alchemical
------------
47 unbuffed
------------
4 - shield
3 - bark pot
1 - haste pot
------------
55 self buffed
------------
4 bard song
2 ranger bark
2 recitation
------------
63 raid buffed
------------
3 chattering ring
2 defensive fighting
1 +8 bracer
------------
69 max (I think)
hp
272 base with 22 con
40 pally toughness 4
30 racial toughness 3
30 gfl
18 toughness
18 minos
10 gianthold favor
-----------
418
-----------
45 shroud item
-----------
463 max
saves
base -13 f / 8 r / 8 w
stats - 19/14/13
grace - 27/22/21
resist - 32/27/26
aura - 36/31/30
luck - 38/33/32
gh - 42/37/36