Good Morning Devs,
Since the release of Mod 8 I've been slowly levelling up my “I hope Eladrin’s feat coding skills are up to the task of completing Whriling Steel Strike!” build. During this time I've been reintroduced to the fact that the stance based special attacks (ex. Eagle Claw, Unbalancing Strike) can be used to open up finishers. This is great except for one small problem: Air stance has no melee attacks you can use for this purpose!
In order to match the current theme of the special attacks I would like to propose the addition of an air attack that mimics the generic trip feat but uses the (10 + Monk Level + Wisdom Bonus) formula to calculate the trip DC. This would be useful for DEX based characters and give STR based monks more options to trip.