Well, I am screwing around trying to reroll my Great Xbow user. I built him as a novelty and he is fun to play.
Have a bunch of good Great Xbows to use, including a WOP, so he actually does ok.
Problem is I didn't plan him very well orginally. Trying to re-roll him to make him put out a little more damage.
Was thinking about making him a fighter/barb/rogue for the crit rage (get that great xbow critting on a 13!
). But then I started thinking about monks and pallies with the extra feats and ZEAL (along with stacking fighter haste boost)! And the barb build was running into feat problems.
Let me know what you think, I know this guy isn't the most uber character out there, just building him for fun, but want him to be the best "eye shooter out-er" I can make him using the Great Xbow.
Code:
Character Plan by DDO Character Planner Version 2.96
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Level 16 Lawful Good Drow Male
(2 Fighter \ 12 Paladin \ 2 Monk)
Hit Points: 272
Spell Points: 155
BAB: 15\15\20\25\25
Fortitude: 25
Reflex: 23
Will: 15
Starting Feat/Enhancement
Base Stats Modified Stats
Abilities (Level 1) (Level 16)
Strength 8 10
Dexterity 18 26
Constitution 14 16
Intelligence 12 12
Wisdom 8 10
Charisma 16 18
Tomes Used
+2 Tome of Dexterity used at level 1
+2 Tome of Constitution used at level 1
+1 Tome of Wisdom used at level 6
+1 Tome of Strength used at level 16
Starting Feat/Enhancement
Base Skills Modified Skills
Skills (Level 1) (Level 16)
Balance 6 14
Bluff 3 4
Concentration 3 3
Diplomacy 3 25
Disable Device n/a n/a
Haggle 3 4
Heal -1 0
Hide 5 8
Intimidate 3 4
Jump 3 10
Listen -1 2
Move Silently 5 8
Open Lock n/a n/a
Perform n/a n/a
Repair 1 1
Search 1 3
Spot -1 2
Swim -1 0
Tumble 6 9
Use Magic Device 5 13
Level 1 (Fighter)
Feat: (Fighter Bonus) Dodge
Feat: (Selected) Exotic Weapon Proficiency: Great Crossbow
Level 2 (Monk)
Feat: (Monk Bonus) Mobility
Level 3 (Monk)
Feat: (Selected) Point Blank Shot
Feat: (Monk Bonus) Toughness
Level 4 (Paladin)
Level 5 (Paladin)
Level 6 (Paladin)
Feat: (Selected) Rapid Reload
Level 7 (Paladin)
Level 8 (Paladin)
Level 9 (Paladin)
Feat: (Selected) Improved Critical: Ranged Weapons
Level 10 (Paladin)
Level 11 (Paladin)
Level 12 (Paladin)
Feat: (Selected) Shot on the Run
Level 13 (Paladin)
Level 14 (Paladin)
Level 15 (Paladin)
Feat: (Selected) Extend Spell
Level 16 (Fighter)
Feat: (Fighter Bonus) Rapid Shot
Enhancement: Paladin Attack Boost I
Enhancement: Paladin Attack Boost II
Enhancement: Fighter Haste Boost I
Enhancement: Elven Dexterity I
Enhancement: Elven Dexterity II
Enhancement: Elven Enchantment Resistance I
Enhancement: Elven Enchantment Resistance II
Enhancement: Fighter Critical Accuracy I
Enhancement: Fighter Item Defense I
Enhancement: Paladin Bulwark of Good I
Enhancement: Paladin Bulwark of Good II
Enhancement: Paladin Bulwark of Good III
Enhancement: Paladin Resistance of Good I
Enhancement: Paladin Resistance of Good II
Enhancement: Paladin Resistance of Good III
Enhancement: Paladin Extra Lay on Hands I
Enhancement: Paladin Diplomacy I
Enhancement: Paladin Diplomacy II
Enhancement: Paladin Energy of the Templar I
Enhancement: Paladin Energy of the Templar II
Enhancement: Paladin Charisma I
Enhancement: Paladin Charisma II
Enhancement: Fighter Strength I
Enhancement: Monk Wisdom I
Enhancement: Paladin Toughness I
Enhancement: Paladin Toughness II
Enhancement: Paladin Toughness III
Enhancement: Paladin Extra Turning I
Enhancement: Paladin Extra Turning II
Enhancement: Paladin Extra Turning III
I figure when all is said and done he should have good saves and decent attributes for what I am trying to do with him.
Looking at final stats of:
16 STR
32 DEX
12 INT
22 CON
16 WIS
24 CHA
Should put my unbuffed saves at:
28
29
23
Hitpoints should be around 320-350 once I am done with the racial enhancements equipment not in the builder. I kept 8 action points available for extra HP or something else I may need.
Probably shoot for a final build of 2 fighter/16 pally/ 2 monk..
Maxxing out diplo to get aggro off me when I crit with the ballistae.. 
UMD should be around 20-22 to use any weapon I need.