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  1. #1
    Community Member Strumpoo's Avatar
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    Feb 2006
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    Default Holy Ballistae Bomber build...

    Well, I am screwing around trying to reroll my Great Xbow user. I built him as a novelty and he is fun to play.

    Have a bunch of good Great Xbows to use, including a WOP, so he actually does ok.

    Problem is I didn't plan him very well orginally. Trying to re-roll him to make him put out a little more damage.

    Was thinking about making him a fighter/barb/rogue for the crit rage (get that great xbow critting on a 13!). But then I started thinking about monks and pallies with the extra feats and ZEAL (along with stacking fighter haste boost)! And the barb build was running into feat problems.

    Let me know what you think, I know this guy isn't the most uber character out there, just building him for fun, but want him to be the best "eye shooter out-er" I can make him using the Great Xbow.

    Code:
    Character Plan by DDO Character Planner Version 2.96
    DDO Character Planner Home Page
    
    Level 16 Lawful Good Drow Male
    (2 Fighter \ 12 Paladin \ 2 Monk) 
    Hit Points: 272
    Spell Points: 155 
    BAB: 15\15\20\25\25
    Fortitude: 25
    Reflex: 23
    Will: 15
    
                      Starting          Feat/Enhancement
                     Base Stats          Modified Stats
    Abilities        (Level 1)             (Level 16)
    Strength              8                    10
    Dexterity            18                    26
    Constitution         14                    16
    Intelligence         12                    12
    Wisdom                8                    10
    Charisma             16                    18
    
    Tomes Used
    +2 Tome of Dexterity used at level 1
    +2 Tome of Constitution used at level 1
    +1 Tome of Wisdom used at level 6
    +1 Tome of Strength used at level 16
    
                      Starting          Feat/Enhancement
                     Base Skills         Modified Skills
    Skills           (Level 1)            (Level 16)
    Balance               6                    14
    Bluff                 3                     4
    Concentration         3                     3
    Diplomacy             3                    25
    Disable Device        n/a                   n/a
    Haggle                3                     4
    Heal                 -1                     0
    Hide                  5                     8
    Intimidate            3                     4
    Jump                  3                    10
    Listen               -1                     2
    Move Silently         5                     8
    Open Lock             n/a                   n/a
    Perform               n/a                   n/a
    Repair                1                     1
    Search                1                     3
    Spot                 -1                     2
    Swim                 -1                     0
    Tumble                6                     9
    Use Magic Device      5                    13
    
    Level 1 (Fighter)
    Feat: (Fighter Bonus) Dodge
    Feat: (Selected) Exotic Weapon Proficiency: Great Crossbow
    
    
    Level 2 (Monk)
    Feat: (Monk Bonus) Mobility
    
    
    Level 3 (Monk)
    Feat: (Selected) Point Blank Shot
    Feat: (Monk Bonus) Toughness
    
    
    Level 4 (Paladin)
    
    
    Level 5 (Paladin)
    
    
    Level 6 (Paladin)
    Feat: (Selected) Rapid Reload
    
    
    Level 7 (Paladin)
    
    
    Level 8 (Paladin)
    
    
    Level 9 (Paladin)
    Feat: (Selected) Improved Critical: Ranged Weapons
    
    
    Level 10 (Paladin)
    
    
    Level 11 (Paladin)
    
    
    Level 12 (Paladin)
    Feat: (Selected) Shot on the Run
    
    
    Level 13 (Paladin)
    
    
    Level 14 (Paladin)
    
    
    Level 15 (Paladin)
    Feat: (Selected) Extend Spell
    
    
    Level 16 (Fighter)
    Feat: (Fighter Bonus) Rapid Shot
    Enhancement: Paladin Attack Boost I
    Enhancement: Paladin Attack Boost II
    Enhancement: Fighter Haste Boost I
    Enhancement: Elven Dexterity I
    Enhancement: Elven Dexterity II
    Enhancement: Elven Enchantment Resistance I
    Enhancement: Elven Enchantment Resistance II
    Enhancement: Fighter Critical Accuracy I
    Enhancement: Fighter Item Defense I
    Enhancement: Paladin Bulwark of Good I
    Enhancement: Paladin Bulwark of Good II
    Enhancement: Paladin Bulwark of Good III
    Enhancement: Paladin Resistance of Good I
    Enhancement: Paladin Resistance of Good II
    Enhancement: Paladin Resistance of Good III
    Enhancement: Paladin Extra Lay on Hands I
    Enhancement: Paladin Diplomacy I
    Enhancement: Paladin Diplomacy II
    Enhancement: Paladin Energy of the Templar I
    Enhancement: Paladin Energy of the Templar II
    Enhancement: Paladin Charisma I
    Enhancement: Paladin Charisma II
    Enhancement: Fighter Strength I
    Enhancement: Monk Wisdom I
    Enhancement: Paladin Toughness I
    Enhancement: Paladin Toughness II
    Enhancement: Paladin Toughness III
    Enhancement: Paladin Extra Turning I
    Enhancement: Paladin Extra Turning II
    Enhancement: Paladin Extra Turning III


    I figure when all is said and done he should have good saves and decent attributes for what I am trying to do with him.


    Looking at final stats of:

    16 STR
    32 DEX
    12 INT
    22 CON
    16 WIS
    24 CHA

    Should put my unbuffed saves at:

    28
    29
    23

    Hitpoints should be around 320-350 once I am done with the racial enhancements equipment not in the builder. I kept 8 action points available for extra HP or something else I may need.

    Probably shoot for a final build of 2 fighter/16 pally/ 2 monk..

    Maxxing out diplo to get aggro off me when I crit with the ballistae..

    UMD should be around 20-22 to use any weapon I need.
    Last edited by Strumpoo; 12-05-2008 at 09:32 AM.
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    Burning Legion - Ghallanda


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